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Gorth

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Everything posted by Gorth

  1. I found him mildly amusing in K1, although the "meatbag" thing eventually did get on my nerves... For good or for bad, he wasn't much different in K2, mildly amusing, but once you got the K1 person comments out of him, he sort of collected dust... Even Goto had a more interesting story to tell. This might of course have something to do with the missing droid planet and HK factory, that HK and Goto might have been intended for more screen time than they got. I wonder what became of B4 and T1 btw... did they ever catch a ride to Nar Shaddaa ?
  2. If anybody had told me after Kotor1, that I would ever voluntarily take the portable drinks tray along outside the Ebon Hawk again, I would have said they were crazy. I now stand corrected. It is the one and only T3 - "I'll be back!" Terminator on wheels Forget the T1000 and the Terminatrix, T3 with the right equipment makes a scrapheap out of them. Kreia was the decoy, T3 was the one manipulating everything from the beginning, pulling the strings, arranging the voice locked navigation system and all. Funny dialogue, part of the story, carries his own weight in conflicts, what more could one wish from a droid ?
  3. My memory is a bit fuzzy on the subject, too long ago that I played K1, did he say built or made, As in the builder or the maker ? If the latter were the case, he could have referred to his current programming (and personality/loyalty). Some day, in a few years time, I might just go back to that game again...
  4. He did explicitly say it was the official comment. Being curious by nature, I would love to be a fly on the wall in those offices and get the un-official comments from the people involved... :cool:
  5. Yeah, I'm still chuckling when looking the first picture... Sometimes a picture really says more than a thousand words. Easily recognisable situation from lots of pointless visits to the c0ckpit.
  6. Both guardian, sentinel and consular get two feet, only Kreia is slightly different having only one hand for most of the game Slightly more serious, sounds interesting. My last two games, I made of point of keeping the traitorous insta-jedi partymembers true to their original class, levelling them up with skills and feats as if they were their original class. Not sure how a "shooty" exile would fare in some of the end game parts where you work solo without supporting members. Please tell the results if you do it
  7. The girl is nice. Just one tiny nitpicking on the lightsaber, the blade appears too "solid", almost like a baseball bat :D Suggestion: Your next lightsaber, making the blade only half as wide ? Or try some semi transparancy effect on the most of the blade except a slim core, to give the effect of light radiating from the blade ? And no, I can't draw myself :ph34r:
  8. A few people with too much time on their hands decided they were getting bored (just a guess).
  9. It's a member of the "Typo" family... Either Typo Typo or Typo Syntaxus Neglegticus
  10. Nice to see somebody actually put it in words intelligently. I might not agree on the 2-4 weeks, thinking more like 2-4 months, but otherwise...
  11. One of these days, you have to tell what that stands for...
  12. arent you the genius that suggested KOTOR II is BETTER than KOTOR I? Possibly. Although I can't remember having said it. But now that you suggest it, you are right, it is
  13. We are all dazzled by your brilliance...
  14. Amen to that Still crossing fingers and hoping for some dark futuristic, sci-fi stuff, whether it be Warhammer 40K or Cyberpunk doesn't really matter. Enough with the fighter-mages with glowing magic swords already...
  15. Ferret -n. small polecat used in catching rabbits, rats, etc. (from Oxford pocket dictionary) :rolleyes:"
  16. I only did it once, as a dark side consular. Force ligtning did short work of them. When I discovered that I got xp, but otherwise nothing for it, I didn't bother doing it again (trying to keep the number of xp I get in the game low) There was a certain kind of satisfaction in putting them a bit down, with their self-righteous, arrogant attitude though :rolleyes:"
  17. Or a prequel to Kotor... Knights of the very old Republic: The adventures of the young Exar Kun
  18. correct.
  19. Not to mention the complications, if they had gotten a couple of kids together... :D
  20. Speculate non-stop about what that game will be about. :D Just testing something... Jefferson! (I don't believe that, but just want to test a theory about Ramza being psychic and able to spot the word, half a world away) :cool:
  21. Now what are we going to do, to entertain ourselves until the Project New Jersey sections shows up then ?...
  22. I just noticed in Kotor2, one of the Rodians in the Iziz cantina says: "Damn, I forgot my blaster!" if you click on him...
  23. Good point. I might be the one need a bit perspective in that regard :">
  24. That is part of the ending. It occured to me after I had played the game twice. At that point when you are talking the battle is ended. Now your getting the conclusion. I'm not at all suprised if people see it as part of the game though rather than part of the ending. I think part of the problem is, it feels artificial, like a last minute stop gap measure put in there, to make a semi-legal claim of the game having an end. I can of course only speak for my self, but what upset me was not that my journey ended (or not ended (or whatever the last cinematic is supposed to accomplish)), but the rather vague expositions (is that the right word?) that you get on your npcs destiny. All the buildup of their skills and personality felt wasted when it wasn't used for anything in the end. Lets face it, the game was easy enough, that you didn't need power built npcs for the combat in the game, so it would be a fair assumption, that you needed to gain influence for some purpose, yet to purpose never seem to come Just my 0.02c
  25. Yes. As much as I liked the rest of the game, the ending sucked. Especially because you could "feel" that something was missing, all the work, all the evolvement of you and your npcs, the information you got fed gradually as you got closer to the end... Jon Irenicus (bad guy from Baldurs Gate 2) summed up my thoughts pretty well: "To end, like this?!?" (actually I thought, WTF?, but the other line came to mind a few seconds later)...
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