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Gorth

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Everything posted by Gorth

  1. One my favourite dialogues is from a very unlikely candidate, Goto.
  2. :D Ahh yes, those. Bless whoever wrote the mini mod to remove them from the game...
  3. How can you fail in Kotor ?!?
  4. If nothing else, I got a good laugh out of the "concept art" for Sion on that whiteboard
  5. Okay, now you've gone and done it. You know how when you're watching a movie and somebody says something like that ... and after that, all you see is that damned nose? Arrgh. And here I was, watching her mouth when she talks. Blame this: http://forums.obsidianent.com/index.php?showtopic=32124 You'll never look at the characters the same way again...
  6. I'm still missing an option in that game, to wield a blade of some kind in my left hand and a pistol of some kind in the right hand, just for that super comic book hero look
  7. IIRC, you get more XP when Kreia is in your party (the Mentor feat ?).
  8. Try asking that here: http://www.nma-fallout.com/forum/ :D
  9. This seems to be the boys poll (toys, gadgets & girls)... I picked force persuade. Should give a fair chance of getting all three of the last options at the same time... Edit: Although I'm not so sure about the Visas thing, she does have a big nose.
  10. She said I was too old. Now her bones can rot on Nar Shaddaa, I'll take Hanharr anyday
  11. Urghh... Now is the time to cheat and go back and edit my original post :"> Only two noses right. Who could have guessed that Visas had a big ugly nose
  12. Korriban was just an example of something that had little to offer, except nostalgia for K1 players. The one you were looking for could have been on any other planet, no particular reason for it to be there. Same thing with the thing in the cave, it could have been moved to somewhere else without much of a loss. Just thought it would have been nice to see more "previously unseen" seen worlds, Dantooine already covering the flashbacks to K1...
  13. It would be interesting to see if it could handle npcs in your party and tactical combat well...
  14. The the "drab brown" underwear with the sexy read sneakers looks like suspiciously like the red swimsuit underwear from K1, just with the brown painted on top of it. You can even see the remnants of the original layer beneath it along the edges of the new texture put on top of the old. Just for fun, you can copy the old swimsuit texture to K2, just have to rename it from the "small" names to "medium" names (s to m iirc). Unfortunately, the uv mapping looks different on the old medium (scout) and large (soldier) textures, so they don't work right out of the box. Edit: Oops and the basic caucasian texture needs an A before the 01 in the filename.
  15. I think I can answer yes to all of the above and still like the story, mood and journey in the second one better. When I think of K1, I often mentally compare it to an episode of Teletubbies. That isn't meant as a negative thing, just observing, that sometimes there is beauty in simplicity and K1 had that. Cardboard heroes and villains with appropriately villaineous motives and laughter. Besides, it managed to make me play through it more than 6 complete times, so it definitely has some kind of addiction effect. Still, the "look and feel" (not to mention the much improved interface on the PC version) of the second one appeals more to me for some reason, that I can't point my finger at. To the original poster, you are missing out on a great game if you miss the first one, once you've done that, come back for the second
  16. I would have had a little bit of respect for the man, if he had just left the original alone and then done a completely new set of movies. Might have made the transition from episode I-III to episode 0,V and VI more painless
  17. Like yelling "Carrie!" (instead of "Leia!") in the celebration scene at the end of the movie... Wonder how that one got through Lucas's QA ;)"
  18. All fear the power of paradoxes! If a thread turns into a singularity, you think it goes poof! ?
  19. Sort of, although I prefer to hang out with Hanharr and T3 :luck:" I do try occasionally to people where I would think it naturally to use them. Nar Shaddaa, I would use Atton (has been there before) and Mira/Hanharr (Knows the place), Onderon is the domain of Mandalore (historial ties) and Bao Dur (he has a thing going regarding mandalorians) etc. When there are no "obvious" choices that way, Hanharr and T3 gets the summons... Edit: Ehh, the "Sort of" was to the first poster.
  20. They were actually quite well made, especially their "posturing" when they were to appear threatening The miniature cut-scene where two of the mini lobster droids take up position to cut off T3's route back to the hangar console...
  21. After that kind of "over use", you start looking at list before buying a game, to make sure you get one where she isn't deatured in... :p" First time I heard her was as Dynaheir in BG1, no big deal, she didn't have any dialogue of significance. First time I noticed her was as Fall from Grace in PS:T, all well and good, actually liked her voice there. When I ran across Mazzy Fentan in BG2, I started avoiding halflings in my party. As bastila in K1 (and cameo in K2) she made me cringe and wish they would take somebody "fresh" instead of recycling the old voices. Or at least somebody who can play "different" parts/personalities like Grey Delisle (Viconia/Nalia/Jeanette/Therese/Handmaiden)
  22. Almost as annoying as dubbing/translation is the censorship imposed on some games... I still remember the outrage felt when I found out that the "floating voices" in Fallout 2 was a deliberate design decision in the version shipped to Europe Why couldn't they just have shipped the UK version to the UK and the US version to the rest of the non-translated markets? Instead they just shipped the UK version to everybody
  23. So did the tentacles probably... :cool: Once saw an episode of Miami Vice dubbed to Turkish Yes, it was a long time ago, and I still bear the emotional scars :ph34r:
  24. If these are real, I would say they should have dropped Korriban and included this one instead. They could always have added that extra tomb to this one.
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