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Everything posted by Gorth
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South Park delayed "THQ said it was delaying the release of "South Park: The Stick of Truth," a game based on the cult favorite cartoon show about the adventures of children in a fictional Colorado town. THQ said the game, originally planned for March 5 next year, would now be released in "early fiscal 2014," sometime after March." "Clearly, THQ faces a number of opportunities and challenges," Brian Farrell, THQ's chief executive, said in a statement. On a conference call, he said that even though the company has successfully cut costs, the delay of games like "South Park" will contribute to THQ's cash crunch. Is now the time to start worrying?
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- THQ
- Financial Years
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Well, since Kickstarter launched a UK branch: David Braben turning to Kickstarter for new Elite game Can't say I'm too thrilled about the multiplayer bit, but curious to see what he comes up with as a pitch. X2 is currently scratching that itch for me, but the old Elite will always have a special place in my memories... *hums Blue Danube while trying to do a parking maneuvre*
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Heh, by the time they get out of bed, their equipment has already been redistributed to those still standing Damn alloys, always a bottleneck in research and manufacturing.
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A few gripes... I think the maps are way too small, I miss the freedom of weapon selection of the original and I miss having flares to throw around in the darkness That being said, for a "x-com lite", what they did include they included fairly decently. Visuals are nice, sounds are ok (I miss some of the ambience of the original though). Is it a bug or by design that my guys "undress" when they get wounded? It makes it a bit hard keeping track of my inventory of bodyarmours and guns. Also, getting rid of a recruit doesn't seem to reduce the number used of my barracks capacity??? I tried hiring and firing for a while due to a severe shortage of assault guys. A shame you can't pick your specialisation explicitly.
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What are you playing now - the plays the thing
Gorth replied to LadyCrimson's topic in Computer and Console
If I remember correctly, you find two different sources of water during the course of the game. One is holy water for the priestess and the other is for the guy in the garden thingy (can't remember the English word for it) at the top of one of the towers. -
I first read that as the TV turning on would be "silly, pointless and waste of peoples time". Rereading it, I suppose discussing whether it would always turn on was the exercise in futility Sometimes we need to take things at face value and believe we are right in order to progress. It may later turn out we were wrong, but we need some kind of starting point. I wonder if Newton would have foreseen the LHC when he got struck by that apple?
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What did Miami look like like in the 50's? Besides, Florida would be a good excuse to add lots of glorious swamp landscape
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As much as I liked Firefly, my "Favorite TV show cancelled before it could go anywhere" would be The Others. NBC midseason replacement, part of the Profiler/Pretender block on Saturdays. Pulled in decent ratings but NBC decided to can the entire nights scripted shows in favor of Vince MacMahon's XFL show. Only had half a season before being cancelled, and to make matters worse ended with a cliffhanger which appeared to kill all of the main cast! I would have loved to see at least one more season of both Sarah Connor Chronicles and Caprica.
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No idea if the game is going to be good or not, but the engine itself looks interesting. What we *haven't* seen is how it handles hordes of actors on screen plus AI to control them. I would get wet dreams at the thought of a turn based JA2 running on an engine like that.
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For the same reason they are not using Onyx for Project Eternity? Right tool for the right job and all that. IIRC they use Unity because with it they have an easier time making PE for other platforms. The only reason right now (granted, I haven't watched the whole pitch video, so I maybe have missed something) for them to use this one is drunken master physics and pretty lights. That, and the price (royalties) they have to pay to all the middleware license holders that is contained within Onyx. Matters less when it's publisher funded, since Obsidian presumably gets a fixed price for their project, any margins per unit and units shifted is the publishers problem. When they are effectively "self publishing", the profit per each suddenly matters.
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For the same reason they are not using Onyx for Project Eternity? Right tool for the right job and all that.
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I downed my first medium sized ufo today and met my first sectopod. I don't remember them being *that* nasty in UFO: Enemy Unknown
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Maybe the need for 'faith' grew as human intelligence involved? As we started to become more aware of the world around it and started asking questions beyond 'where food?', 'find fire' and 'mate with me?', we started worrying because we didn't know the answers. Most intelligent beings don't like uncertainty, so we needed to fill in the gaps. We started 'believing' in things in order to explain the gaps we couldn't fill in with observable, reproducible facts. As knowledge of facts expands, the room for faith diminishes. Some appreciate the change, some don't. Watch this space if some discovery some day turns out to put everything we thought we knew on its head.
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Is probably just a touch, a smidgeon, a tad overstated in the reverse direction. I felt like using big words. I don't get to do it a lot now that I've defended. So, from a hypothetical bias in the designated target demographic, you extrapolated a behavioral pattern?
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Once you get used to mechanical keyboards, there is no way back
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What are you playing now - the plays the thing
Gorth replied to LadyCrimson's topic in Computer and Console
They should have let you I like your way of thinking -
What are you playing now - the plays the thing
Gorth replied to LadyCrimson's topic in Computer and Console
Well, I bought the big pile of all things DA:O off Gamersgate, so I'm going to replay it again some day to try out the DLC's. Not that I didn't already complete it a few times. It had its own share of things that I didn't like, but again weighing up the pros and cons I ended up with a net positive. Positive enough to replay it at least. Doesn't mean I would heap universal praise on it -
What are you playing now - the plays the thing
Gorth replied to LadyCrimson's topic in Computer and Console
Finished DA2. Ending wasn't as bad as ME3, but still a WTF? ending Not happy about the Merrill quest line and I'm not sure where Anders' would have taken me because I turned down helping him after collecting stuff for him I doubt he was being honest about (turned out to be the right decision). At least Aveline stood by me, despite voicing some misgivings. Good girl But damn, something that felt good (who said you couldn't make any meaningful choices): That was an awesome feeling, made me all warm and fuzzy inside Yeah, I probably stand by some of my previous observations, I liked the game mechanics of DA:O way better and the recycling of stuff did hurt the game (third act felt like a third cup of tea made from the same tea bag, but the first two acts were ok), but it (the game) wasn't worse than I'm definitely up for a replay in a not so distant future. I'll have to finish my ongoing game of FO:NV first though, since I've yet to complete that game and I also have that game of XCOM going now that I started on. -
Curious: How did you play the IE games?
Gorth replied to Osvir's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I used the first two of those. Once encounters started, it was micro management... pause, unpause, pause, unpause for every fraction of a second. Sometimes pause unpause etc. was interrupted by new instructions to party members- 41 replies
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- Auto-Pause?
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I haven't been part of the discussion, but just wanted to add that it could possibly be a deliberate anti-spam measure. Brings back memories of spam bots and accounts creating posts with hundreds of links to pharmaceutical and x-rated sites
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What are you playing now - the plays the thing
Gorth replied to LadyCrimson's topic in Computer and Console
Still splitting my time (what little there is) between XCOM and DA2. XCOM is nice enough, but there are some things that irritates me. The "streamlining" has removed some parts that I miss and I can't find out how to completely remove the "Jumpy Cam Feature". I hate it when aliens become visible and the camera just goes AWAL to show a closeup of them. Disabling "kill cam" etc. in settings was even the first thing I did. I like the two characters in the base though, the heads of the science and engineering departments. As for DA2, I'll probably agree with alanschu that 3rd act is the "weakest". So far, I've seen very little that I didn't already do too much in second act. Spent a lot of time killing the same scum (with a different name) at night, visiting the same mansion, the same dungeon etc. It would probably have benefited from dropping the third act and add whatever plot centric stuff still to come at end of the second act instead and call it a day. Sometimes less is more Still on my to-do list is telling Meredith (who seems to have replaced the viscount in the game mechanics) that I've caught her wayward mages and solve a side quest for Merril and Anders (both of which are (together with Fenris) my trio of least favourite characters. I fear I'm probably going to "rush" the final part, just to get to the ending now Not sure why people seems to hate the characters. I don't expect excessive realism in my games. As long as they stay true to the nature that the game has defined for them, I'm quite happy. My favourites are still Isabella for her happy go lucky attitude, Varric for being the coolest dwarf ever and Aveline for being a woman shaped battering ram (I think that was the in-game comment). Bethany only played a role in first act and Sebastian only really in the second act. Will wrap up my final thoughts and share once fully finished. I'll probably replay the game again some day as a fighter... and yes, I liked the two DLC's, Legacy and Mark of the Assassin. Nice change of pace and location -
Things may have changed the last decade, but I don't seem to remember anybody celebrating it (or knowing much about it) when I lived in northern Europe. Still, Happy All Hallows' Evening to those who celebrate it
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Thanks a lot Now, maybe we should inform Sargy that his signature is a bit premature
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Enough booze and adrenaline means bodypaint is all the protection (you think) you need
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- project eternity
- update 29
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