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Everything posted by 213374U
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Really, you should quit arguing just for the sake of it. Let's see why. If the game was balanced, there would be no place for rebalancing mods, let alone a need for them. Your reasoning can be applied to a half finished game, too. Hey, it's a waste to actually release a complete game. Proof of this are all the efforts to restore all the content that was cut/outright missing. Um, yeah. Yes, I know. You can do things the right way, and you can do things the sloppy way. Facts prove that even if you choose the latter, that doesn't mean sales will be hurt. Nevertheless, they have a reason to try to do better. It's called customer satisfaction.
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As they have done it in K2, you are absolutely right. However in the d20 it's a different story. The Force drawing from VP can seriously hamper a Jedi's fighting capabilities if not used carefully. I've had my ass handed to me more than once for 'augmenting attributes' a bit too merrily. But anyway, Jedi are supposed to be powerful. That's how they are in SW, after all. Still, powerful != invincible.
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The 'C' stands for 'computer'. Simple, really. And despite what you might think from reading my posts, I liked K2 very much. I only wish that the bosses at least would be at the power level one expects from such a character. I don't consider myself a hardcore player (hell, I hate powergaming), but I like to play my games rather than just watch them. And that color is killing me.
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Then you would be a bad game developer. Small %? Come now. Anyone who has played any other CRPG short of a FF will find K2 ridiculously easy. If there is no significant difference between the different difficulty settings, why have them at all? It. Makes. No. Sense. But anyway, yours is still a weak argument at best. Implementing effective difficulty settings is real simple, and takes little effort and time compared to other development aspects. Proof of this are all the rebalance and hardcore mods that are already coming out. I have modded the game slightly to accomodate my personal tastes, and I have NO modding skills whatsoever, FFS! Sloppiness is the word. Yeah, that's why K2 plays so much like SW d20 right now.
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Female Romance option SUCKS!
213374U replied to Woodsprite4's topic in Star Wars: General Discussion
They weren't naked. They were wearing those horrid jumpsuits that pass for undies in SW. Ugh. -
KOTOR2: Hottest Female Character
213374U replied to Topaz Quasar's topic in Star Wars: General Discussion
Well, this is SW, remember? The place where a bunch of .5 meter teddy bears armed with spears and slings can defeat 'a whole legion of my best men'. Yeah, well. The same could be applied to the Jedi robes, but those you can even upgrade with assorted underlays to protect from stuff. Last time I checked, I couldn't upgrade my shirts with an asbestos underlay. Anyway, that doesn't explain why you consider Mira's *hawt* outfit 'terrible'. " -
Well, I don't know what RPGs you have played, but in the ones I played, just 'shooting 'em in the ass' wouldn't do the trick. The GM's task is to create a challenging adventure for whatever party he's hosting a game for. Yes, even if that party is an all-18s. If the GMs you played with were unable to deal with your uber stats, then sorry pal, but they were bad GMs. There's more to being a GM than just storytelling. Since in CRPGs there is no GM, that's what difficulty settings are for. Easy for the newbs/casual gamer, normal for the RPG vets, and difficult for those with a taste for reloading often and hardcore powergamers. That is the minimum one can expect. But in K2, the difference between the different difficulty settings is next to zero. Why? You are still dodging the matter of the different skill settings. If those were implemented properly, there would be no need for powergaming in the lower levels, while it could be from useful to necessary in the higher ones. It's not being done right now, I agree. It's been a long time since I played a challenging RPG, too. But impossible? You have yet to provide a valid reasoning that proves what I'm proposing unfeasible.
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That is a simplistic comparison that doesn't hold any water and you know it. In RPGs it's not a matter of pushing buttons but a matter of needing to plan your battles, use some sort of strategy, find the weakness in the AI's tactics, you name it. You can do that as slowly as you want thanks to the pause function. False. If your character is effective they will be able to deal with problems in a wider range of ways. As it is now, your character will be effective no matter what you do. If you just push a button and everything in your way gets slaughtered no matter what, there is something seriously wrong in the game. And of course, I refuse to believe that casual gamers are just cattle when it comes to skills. False again. You see, that's what difficulty settings are for. There's no shame in playing the game in easy if you are getting your ass handed to you every second. But again, if no matter the difficulty setting you can deal with endbosses in two freaking rounds, there is something seriously wrong. I can understand that people like easy games, everyone is entitled to their opinion. But don't try to tell me that it is impossible to make a game which has difficulty settings to make it appealing to all kinds of gamers.
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Female Romance option SUCKS!
213374U replied to Woodsprite4's topic in Star Wars: General Discussion
I know you're going to hate me for this but, . -
Yep. There are I think 2 different difficulty mods out there right now, but they both need some polishing IMO. Beancounter's Hardcore TSL mod implemented an experimental AI tweaking (that provided feats and such) but unfortunately it's disabled by default and unless you can compile scripts, there's no way of enabling it that I know of. Unfortunately his mod just makes the enemies tougher, and gives them some additional resistances, which IMO renders Force powers useless. But hey, it's better than the game as it is now.
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That's exactly my intention. However my lack of scripting skills might make it... difficult.
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Uh, it shouldn't be up to the player to artificially rebalance the game, you know. That's the game designers' job. Again, you say that games are for entertainment and that's all what they're for. Let's see how this is a little fallacy, shall we? Games are for entertainment and that's all they are for. Movies are for entertainment, and that's all they are for. Thus, games are movies.
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Desert Combat.
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Female Romance option SUCKS!
213374U replied to Woodsprite4's topic in Star Wars: General Discussion
Nothing compares to the unconditional, programmed love of a pleasure droid. -
To you perhaps. But I don't find much fun in having the climactic battle of a chapter be done in two flurry attacks, and every regular battle be a no-brainer clickfest. There is supposed to be a difference between games and movies.
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Well, they would have to be pretty stupid to try and collect on you in the first place, wouldn't they? I mean, probably the real tough, smart and old bounty hunters that wouldn't underestimate you, don't think you're worth the trouble.
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Female Romance option SUCKS!
213374U replied to Woodsprite4's topic in Star Wars: General Discussion
Uh, is there any reason to post this twice? -
There's a lot of fun lines in the game. HK I think has the most of them, but they made an effort to give the PC some, too. I liked one when trying to end a conversation with HK and then he asks you something, you get this response: "The next one that tries to stop me when I say a conversation is over, dies. Now let me go, or else." And there's all of those stupid remarks the NPCs do about your face if you are DS...
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Um, while the mandalorians did raze worlds, I don't recall anything about them actually destroying planets. And I think it was mentioned that Malachor V was somewhat of a cultural taboo for the mandalorians, and that's why Revan was able to attract the bulk of the mandalorian forces there. So I think the equivalent would have been the mandalorians blowing up Corellia, Alderaan, or Coruscant itself. They certainly didn't do anything like that.
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Female Romance option SUCKS!
213374U replied to Woodsprite4's topic in Star Wars: General Discussion
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Okay. You keep trying and be sure to tell us if you find out. Meanwhile I'm going to pour me something nice and wait lying on my couch... I have a feeling this is going to take a while. "
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I have tried that. I stopped leveling up at level 20 (15/5) and the game is still a pushover. The Jedi masters and Sith Lords are still pathetic. Saving levels doesn't really affect the game much because the enemy scaling is based on your current level, and not your current XP. Since I find no change of difficulty whatsoever in saving levels, I'm thinking of modding xptable.2da to put back in the level 20 cap. The additional levels are only for bragging rights and for those who appreciate leveling up more than actually playing. But even if the enemy scaling depended on your XP, the autobalance is still very, very broken. For instance I have seen regular soldiers that get a +25 to their Fortitude save, making any Force powers used against them effectively useless. It would be much easier to have the Force powers cost like 4x of their actual cost and leave AI saves as they are, so the Force is actually a tactical resource and not something you can merrily spam. They either rushed this part of the development, or their gameplay designers are nowhere near as good as their writers. There is this dude that's making a hardcore mod and plans to release a modified AI script that will actually give the AI extra feats and allow it to use them. That, a few tweaks to the Force powers cost, some fixes to the autobalance.2da to fix the ridiculous buffed saves, and a non-powergaming playing on the player's part should provide a decent challenge. There might be hope for K2 yet.
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He's a comic character AFAIK. The Republic series develops this character a lot. His plot is supposedly one of the most important ones of the Clone Wars. An interesting character indeed.
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Point to recruiting the Mandalorians?
213374U replied to Oerwinde's topic in Star Wars: General Discussion
imo, i think this was supposed to be another minor quest that was related to mandalore, but possibly cut short due to time constraints. i found it odd that you didnt even get experience points for getting the nar shadaa and dantooine mandalorians to go to dxun, which tells me it probably was a side quest that was cut short/eliminated, but that parts of it remained in the game (much like hk-47 talking so much about the droid factory, but us never getting to see it). If you look through the soundfiles, Mandalore says something like "Now that you help me gather my clans, i will tell the reason why" --> And he tells about Revan giving Canderous the Mandalore helmet and armor, gather the clans for a great war. So that's what it is. I got him to talk a bit about it, the mandalorians following him and whatnot, but then he said something along the lines of 'we'll talk more about it later', and later never came. Oh well. -
Whatever floats your boat. Here you can resize animated gifs without downloading anything, that's the one I use.