Everything posted by Hurlshort
- What you did today
- What are you playing now?
- InExile is plotting to ruin Torment by making it turn-based
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Weird News Stories
Junior High's, or Middle Schools, exist in most of the US, but I guess they only have them in certain provinces in Canada. Even in the US there are still many elementary schools that go k-8, but they are typically magnets or offer something unique. What is grade 13?
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Nelson Mandela, dead at 95
Are you referring to the death of an icon, or the classy response by Cultist?
- The general fitness thread
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The general fitness thread
I've been keeping it simple and just running a mile a day, doing push ups and situps at work, and stretching regularly. I've been doing this about 5 times a week for the last few months and I feel a lot better than I did before I started. It isn't going to change me terribly, but at my age I'm more concerned with not losing ground. I still play hockey once a week and that has been going better since I started running.
- STEAM!
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Nelson Mandela, dead at 95
Looking back on the 20th century, we had some amazing Civil Rights activists. It will be interesting to see who rises to the occasion in the 21st Century. It will be even more amazing when we no longer need them. So far in the 21st Century the only impressive activist I've seen has been Malala Yousafzai.
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Movies you've seen recently
I decent bra will do the trick, but she could use some more muscle for sure.
- RANDOM VIDEO GAME NEWS
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What you did today
So what happens to the pupil in this case, I know they will get a good beating but what else ? This student is fairly new to the country, so I sat him down and explained what his expectations are and how he needs to go about fixing it. I'm also going to contact the parents and set up a conference, since there are other issues involved. In 7th grade it is more about developing good habits than being punitive. They'll get enough of that in High School.
- RANDOM VIDEO GAME NEWS
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RANDOM VIDEO GAME NEWS
maps/cars/weapons/skins are all the definition of superficial fluff. It doesn't affect my playthrough of a game in any way to not have those things. The people responsible for this are the consumers, by the way. If no one bought the first horse armor when it came out in Oblivion, we wouldn't have this trend. It is driven completely by consumer demand.
- What you did today
- RANDOM VIDEO GAME NEWS
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RANDOM VIDEO GAME NEWS
I am wondering if this is still true, though. Because I can't remember when I played a game the last time that required a dlc for more information on the main story or something like this. Some games have pre-order dlc which add to the games content, but this is most of the time just minimal stuff that probably could be ignored easily as well. Like the pretty useless armor pre-order dlcs from New Vegas, etc. Exactly. It is true that expansions are nearly dead, but they've been replaced by full length sequels developed as quickly as possible instead. That's what you see happening with Assassin's Creed and Saint's Row games. Most DLC is fluff, and the low prices reflect that. They are for people who like fluff. Mass Effect is literally the only game that put out relevant story DLC's, everything else can be skipped without missing a thing. Also the Xcom EXPANSION is phenomenal. It takes the base game and completely supercharges it.
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What are you playing now?
It's a roguelike so luck is intended to be a big factor and the game is weighted towards being difficult/neigh impossible. The idea is to create replayability, tension, a greater sense of accomplishment when you win and a much bigger sense of reward when something good happens. In this case that involves what ways you can equip your ship. If you're always getting murderized by the scouts then you need a rough idea of what changes you need to make to your ship to survive them and also beat the last boss and then spend every playthrough working towards that. I know that's obvious and probably sounds snarky but that is the core element of the genre of game you're playing and it's supposed to be that frustraiting. It's why I don't play FTL much . No no, I get it, I have experience with roguelikes. But consistently, over six playthroughs, I have gone through the game without trouble and getting fully upgraded. For example, on my last ship, I had good weapons, good drone systems, stealth, full shields, upgraded engines, enough crew to have expendables and more than enough resources. In the second to last area, I could pretty much kill any enemy I came across in one or two volleys. Then in the end game, the first enemy I encounter gets me or turns me into a limping wreck. I find it hard to believe that six times I have had luck throughout the entire game and bad luck in the end. Just seems like the difficulty curve is terribly balanced. It makes trying again seem kinda pointless. Sorry for making assumptions. I did find this, it won't help against the scouts (although Deraldin's advice probably will do the trick) but it has a lot of very detailed information on the final boss, full of spoilers though. Holy moly, I'm never going to defeat the end boss. I've never even made it past the 1st stage!
- RANDOM VIDEO GAME NEWS
- What are you playing now?
- What you did today
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Weird News Stories
That's an outrage, I hope the University expels them.
- The NHL Thread.
- The NHL Thread.
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Dutch documentary (subtitled) about privacy.
I can squeeze in about 5 minutes a day, so it will take me awhile