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Gorgon

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Everything posted by Gorgon

  1. I'm hoping there is going to be a winner somewhere down the lower price ranges as 14 mn chips become more common, but it sounds like the thing if you want something capable of running 4k and you don't care what things cost.
  2. Soo. Whatever you do it would be stupid to buy anything before the new cards and the attendant price drops. I could really use a new card, but a 3 month placeholder. That's a bit too much of a waste of money.
  3. No great surprise there. Why are there no questions on campaign finance, Sanders is hardly the only one going on about that.
  4. Where is the quiz anyway ?
  5. Where is the quiz anyway ?
  6. No, you sent off four reports full of barely controlled rage to the mod team.
  7. Last level was kinda dissapointing design wise as well. Enemy teleporting all over the place and it's not really possible to make intelligent decisions other than run after avatars and try to kill them before the clock runs out and you get overwhelmed. Was not into the manga hairdo commander avatar at all. Still it was better than the final mission in the reboot which was much too short and not challenging enough. They could have taken a page from the old games and done a two part mission, like the alien base on the moon. I got one base defense mission which is basically just 'defend these tiles or fail.' Fairly disappointing. Was looking forward to fighting the invaders inside the ship. Also no flying units other than one enemy type and no mechs. Doing an ironman now , looks like I'm going to lose, after which I will probably forget about it until the DLC are all out.
  8. Made me think. I mean everyone saw that movie but there is more going on than most people notice http://imgur.com/gallery/d3eeuWO
  9. you just get a random one though. So far I've never had two of the same kind. Or can you build them. I forget.
  10. I never do one or the other all the way because there always seems to be a better choice. Arguably the last sniper skill is the best, it's the one where you get an action for every kill, but you really need diversity as well. I have been saved a number of times by being able to move and use fan shot. Pistols also never run out of ammo.
  11. Just got my entire squad wiped out by giant laser war walkers and reanimating bioshock armors I guess the endgame difficulty hit.
  12. I barely do anything but place 4 snipers to the rear and and have two green squaddies engage close and hunker down. They never last long but there is not much choice, I need the firepower of my snipers. They are the only max level I have.
  13. too late for that. I would have to place the workshop in a corner, which kinda defeats the purpose. I guess I'll just buy an engineer every month.
  14. What gremlins. You can use your hacker's drone in the base ?
  15. I've been putting off upgrading most things in favor of excavating the base and building one of every facility two pips remaining in the doom ticker which I hope will be enough to make contact and eliminate another base. Dunno what I'll do when I run out of power but it looks like you get power bonuses on the campaign map for setting up cells covering a whole continent so that will be my strategy.
  16. I play rangers more or less like a rogue in an RPG. backstabbing PSI casters, that kind of thing. Other than that I rely largely on snipers. Probably because all the other squaddies i had in the beginning died and the snipers survived and got to high levels.
  17. Surely we have learned by now not to get excited about scores. Anyway it's good. With that out of the way, back to talking about everything that's wrong with it.
  18. Scanning stopped working. Or rather the timer for an event just goes to 0 and then -1 and so on and nothing happens. Anyone else get this ?
  19. You go to ground somewhere ?. The cities are still populated by humans. It's the principle of cutting away the apex of the curve that bothers me. A counter reaching zero is pretty anti climatic once it's done.
  20. Getting a lot of stutter in between missions flying back and forth in the transport for some reason. In mission it's fine so far.
  21. Yeah, I just can't help feeling short changed. So we are counting down to something dangerous. Show me the danger. Spawn an extremely hard enemy squad that you would rarely escape from without casualties and a new extraction point. That would have been so easy to do. They could have used that in the story as well to build up an enemy boss that you would have to face sooner or later for instance.
  22. is that one of the missions within advent city centers where Central command tells you during the mission that interceptors are inbound fast and you need to extract within the time window or the mission is a bust because your small bird will be blown out? Ok so the skyranger is shot down and you are caugth in the city trying to escape, that sounds like the best part of mission. When you end a mission prematurely because of a gameplay feature, in this case the timer, that's just bad design. Specifically when there is a disconnect and it doesn't feel like it should end. It's like when you have to reload a babysitting mission because the target died, or the stealth missions in Ascreed where you 'die' when you are discovered. No, no no. Those things are results that you (game designers) were to lazy to show me.
  23. Lost a whole squad because I missed the arbitrary time limit one tile from the extraction zone. That's just stupid. No explanation given other than 'you ran out of time'.
  24. Manual saves are updated to include soldier deaths, not complaining just, what's the point of having manual saves if that's the case. At least there appears to be a lot of autosaves to fall back on. It looks gorgeous.
  25. Took the plunge and pre-loaded the whole 25 gigs, now it's updating 25 gigs. In fact it's taking longer. As if anyone needed evidence that there is no point to preordering other than sales.
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