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Everything posted by Sarex
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Because it's not, when Ukraine was a satellite state of Russia it had a discount price, now that it's a satellite state of the EU it pays EU prices. It is the right of Russia to set any price it wants on the things it exports, why is that even in question?
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Another Icewind Dale kickstarter?
Sarex replied to Archaven's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Yes it had Cera Sumat and you know what the best thing was. If you imported you characters in to the HoF mode you could get an even stronger version of it and you dual wield 2 Holy Avenges. -
Another Icewind Dale kickstarter?
Sarex replied to Archaven's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Are you saying those game are the same as IWD? IWD is pretty much the same as BG, other then it being linear. I don't think there is anything in BG that you couldn't/didn't do in IWD. -
Making it different
Sarex replied to cornishr's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Sadly all journalist are useless, the whole profession has become a joke. But hey let's not derail the thread. -
Point taken, but the last sentence is what worries me. What I gathered from the Obsidian interviews is that they want to make this in to a successful franchise. Now did they mean that they want it to find a healthy market(beyond kickstarter), or simply satisfying the people who kickstarted it so they can go another round (sequel/exp). I guess it's a question of if they have ambition to make a big studio out of Obsidian or if they are fine with getting paychecks for making games they love(?).
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Another Icewind Dale kickstarter?
Sarex replied to Archaven's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
That is why it was mentioned that it should be self funded. As for the Torment kickstarter, what that games turns out to be, remains to be seen. I am not very optimistic, but hey, I am also not very interested in it too. -
Another Icewind Dale kickstarter?
Sarex replied to Archaven's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Why? When IWD obviously worked. At the time it sold even more then the lauded Torment. -
Foot meet mouth again! The protests and the change of Milosevic regime happened after the war. He was good for our country, the standard of living was better then. So NATO has nothing to do with what I was talking about. You are so ignorant, but you involve your self in every discussion. That is a really bad combination. I didn't want it both ways. This time it blew up in their face. It's not the same as doing it to Serbia, which only has its self to look out for its interests and doing it to Ukraine which is tied to Russia. They tried it they mostly failed, they didn't lose anything expect a paltry amount of cash. If things keep going the way they are, they even gained west Ukraine as a puppet state.
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Because you are a genus who would have done everything 100 times better, right? Must be easy for you, toppling governments and predicting the actions of superpowers.
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Bruce why must you always spout nonsense? What do you know about Milosevic? Why was he bad? After his fall, the next regime robed my country blind, they privatized all the national equities and funneled all the money out of the country, not to mention the debt my country has now. They got rid of him because he wasn't doing what Clinton and Blair asked from him and after the war his regime was sufficiently weakened to be forcefully toppled. He was not bad for this country, though he was bad for the interests of the west. "Its a question of " what is best for the region" and " what is the current regime in a particular country doing with its power, is it benefiting its citizens"" Like in Iraq and Egypt and Syria? I won't even mention the CIA trained death squads that exist to keep countries destabilized. I swear dude, you just keep putting your foot in your mouth.
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People are concerned that PoE classes will represent tanks, dps and healers like in mmo's. You then said that IE games also had tank/dps/healers and then I told you that while yes they had the trinity it was not class reliant, ie. classes could fulfill multiple roles, especially with multiclass characters.
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If anyone is interested, documents from the Clinton administration era have been released. If anyone has any doubts about the CIA's involvement in Ukraine and the Kiev protests, they have only to look at the documents and see how they toppled Milosevic's regime. It's pretty much copy/paste between Serbia and Ukraine.
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Another Icewind Dale kickstarter?
Sarex replied to Archaven's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Though I don't agree on it being an expansion, I do think that it should be self funded. If PoE is a smash hit(withing the Iso-game community) then I don't see why they couldn't do it. -
Another Icewind Dale kickstarter?
Sarex replied to Archaven's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
LOL -
While there were such roles in the IE games, they weren't strictly defined. In IWD2 I never had a cleric or a fighter, not even in "heart of fury" mode, my party comp was Paladin/druid/rogue/bard/monk/wizard. I used my paladin/monk/wizard as tanks, I used my paladin/druid/bard as healers, and I used all of them, except the bard, as dps. So yes while you could say there were those kind of roles, they weren't set and were as flexible as you could want them. To compare it to any MMO or rpg today is a travesty.
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Spill your blasphemous opinions on CRPGs here
Sarex replied to IndiraLightfoot's topic in Computer and Console
I was ok with the mind-flayers, their attacks were psionic and I think that the spell counted amongst attacks too, but some high level casters still managed to dominate/confuse my paladin. If only I remembered which ones those were it would be easier to figure it out. edit: now that I think about it they probably cast lower magic resist and I just didn't catch it. -
Spill your blasphemous opinions on CRPGs here
Sarex replied to IndiraLightfoot's topic in Computer and Console
Is dominate and confusion not subject to spell resistance? I thought magic resistance mean % to negate a spell being cast on you.