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AndreaColombo

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Everything posted by AndreaColombo

  1. ^ I usually say he went too far and would've likely caused a scandal. In all my games I'm usually in favor of animancy but they've got to have standards
  2. Indeed. I don't rest before trash mobs to replenish spells, but if spells are given to me freely you bet your arse I'm going to spam them every encounter and why should I not, if they are there for the casting?
  3. Slightly stronger in a boss fight versus oozing cheese in every encounter sounds like a good change to me?
  4. Gkathellar - "all other uses" in Josh's quote refers to per rest castings. The beginning of the quote clearly states that whole spell levels becoming per encounter is being changed. EDIT - I've been ninja'd.
  5. Sounds like a good change. Casters will still be able to cast spells per-encounter and will gain flexibility as the mastered spell won't need to be memorized, but they won't be oozing cheese all over. Well then. Let's enjoy the cheese fest while it lasts
  6. IIRC this was a bug way back and it was fixed in 1.04 or 1.05... Looks like something broke it again. That dialog is only meant to fire if you already know Thaos's name.
  7. Try installing 2.02 first. It was just released. If it doesn't fix it, then yes--I suggest reinstalling.
  8. What game version are you running? It sounds like a corrupted install to me (pink is generally a symptom of missing textures.)
  9. ^ Mirrored Image never procs from Raiment of Wael's Eyes; I tested it yesterday for a bug report in the beta patch tech forums.
  10. ^ that was quick! I'll slap it on as soon as 2.02 is on GoG.
  11. Great job! The first 2-3 times I tried that fight I was cut down to size; I actually had to look it up and learn the appropriate strategy. Now I can cut through it like butter, but there's no way I could've made it without seeking meta-knowledge.
  12. I don't exactly have a list of modifiers, but modifiers in PoE work differently from D&D. In general, bonuses to the same attribute/stat do not stack and only the highest one applies. There are special cases where bonuses to the same thing stack, but they are few and far between (a notable example is the Accuracy bonus from the spell "Devotions for the Faithful", which stacks with "Scroll of Valor" for a whopping +35 Accuracy—confirmed by QA as intended behavior, as the bonus from the scroll is generic and the one from the spell is specifically labelled "melee accuracy" and "ranged accuracy.") There's a list of special talents you can acquire in-game on the official PoE Wiki (although it doesn't currently include the two new talents you can get in the expansion.) Other than that, there aren't really many kinds of bonuses that affect the same thing as in D&D where you had inherent bonus, enchantment bonus, dodge bonus, natural armor bonus, etc..
  13. Toying with the idea of building Zahua like this when I pick him up. I've never played a Monk and this build is pretty enticing Guess I'll alternate between his fists and The Grey Sleeper.
  14. GM has a very suboptimal stat distribution, although her high INT score helps with CC. That said, Ciphers can generate focus rather well/fast with Stormcaller as well.
  15. That makes sense, as some abilities are combat-only whereas others aren't. "Frenzy" definitely is combat-only, so it makes sense that the relative spellholding would only work in combat; likewise, Priests can cast Consecrated Grounds outside of combat and so can the boots proc it. I've just checked and Mirrored Image is also combat-only, so any tests run outside of combat wouldn't yield any result. That said, I've just run an in-combat test in 2.0 and Mirrored Image definitely does not proc from Raiment of Wael Eyes. Aarik, I can prepare a test case and write up repro steps for this fairly easily. Let me know if you need it or if grasida's files are enough.
  16. She performs well despite her shortcomings. I'm not questioning her performance so much as the reason for the shortcomings, which just seem to be unmotivated.
  17. But why gimp her with less stat points than anyone else and a racial trait that is more detrimental than beneficial? Plus of course the fact that you don't get to choose her armor and therefore miss out on the special properties that unique armors offer (and you get absolutely nothing to make up for it.) Unless the devs really have something big in mind for her in part II, she's just gratuitously gimped.
  18. QA will ask for your saved game and output.log file; could you upload them to dropbox and link them here?
  19. Personally, I find party A.I. very handy for dealing with trash mobs. Sometimes I don't feel like putting that much effort into a minor fight that I could win with mindless auto-attacks; party A.I. can win those for me while I enjoy the visuals of spells being cast and abilities being used. However, it can definitely screw you up in important or otherwise more challenging fights. I learned the hard way that leaving party A.I. on even on half of my party during a dragon fight, for example, is a surefire way to die and reload.
  20. Known bug from 2.01 that is fixed in 2.02.
  21. It goes up to (10 + 3) * 75% = 9.75 (which the UI will round up to 10)
  22. ^ if it shouldn't work, that talent would be 100% useless. Its only decent application would be a Druid's Spiritshift form. Every other character would still be much better off using weapons.
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