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Everything posted by AndreaColombo
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The Dozen's Thugs
AndreaColombo replied to AnjyBelle's topic in Pillars of Eternity: Stories (Spoiler Warning!)
^ I usually say he went too far and would've likely caused a scandal. In all my games I'm usually in favor of animancy but they've got to have standards -
Unplayable White March
AndreaColombo replied to sapientNode's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
^ precisely. -
Unplayable White March
AndreaColombo replied to sapientNode's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Try installing 2.02 first. It was just released. If it doesn't fix it, then yes--I suggest reinstalling. -
Unplayable White March
AndreaColombo replied to sapientNode's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
What game version are you running? It sounds like a corrupted install to me (pink is generally a symptom of missing textures.) -
I don't exactly have a list of modifiers, but modifiers in PoE work differently from D&D. In general, bonuses to the same attribute/stat do not stack and only the highest one applies. There are special cases where bonuses to the same thing stack, but they are few and far between (a notable example is the Accuracy bonus from the spell "Devotions for the Faithful", which stacks with "Scroll of Valor" for a whopping +35 Accuracy—confirmed by QA as intended behavior, as the bonus from the scroll is generic and the one from the spell is specifically labelled "melee accuracy" and "ranged accuracy.") There's a list of special talents you can acquire in-game on the official PoE Wiki (although it doesn't currently include the two new talents you can get in the expansion.) Other than that, there aren't really many kinds of bonuses that affect the same thing as in D&D where you had inherent bonus, enchantment bonus, dodge bonus, natural armor bonus, etc..
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That makes sense, as some abilities are combat-only whereas others aren't. "Frenzy" definitely is combat-only, so it makes sense that the relative spellholding would only work in combat; likewise, Priests can cast Consecrated Grounds outside of combat and so can the boots proc it. I've just checked and Mirrored Image is also combat-only, so any tests run outside of combat wouldn't yield any result. That said, I've just run an in-combat test in 2.0 and Mirrored Image definitely does not proc from Raiment of Wael Eyes. Aarik, I can prepare a test case and write up repro steps for this fairly easily. Let me know if you need it or if grasida's files are enough.
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But why gimp her with less stat points than anyone else and a racial trait that is more detrimental than beneficial? Plus of course the fact that you don't get to choose her armor and therefore miss out on the special properties that unique armors offer (and you get absolutely nothing to make up for it.) Unless the devs really have something big in mind for her in part II, she's just gratuitously gimped.
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Idiot's Guide to RTwP?
AndreaColombo replied to Skirge01's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Personally, I find party A.I. very handy for dealing with trash mobs. Sometimes I don't feel like putting that much effort into a minor fight that I could win with mindless auto-attacks; party A.I. can win those for me while I enjoy the visuals of spells being cast and abilities being used. However, it can definitely screw you up in important or otherwise more challenging fights. I learned the hard way that leaving party A.I. on even on half of my party during a dragon fight, for example, is a surefire way to die and reload. -
Weapon Accuracies are bugged
AndreaColombo replied to Anaeme's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
2.02 fixes this. -
Bugged weapon Accuracies
AndreaColombo replied to Anaeme's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Known bug from 2.01 that is fixed in 2.02. -
It goes up to (10 + 3) * 75% = 9.75 (which the UI will round up to 10)
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Update 2.02 Beta is Live
AndreaColombo replied to BAdler's topic in Pillars of Eternity: Announcements & News
^ if it shouldn't work, that talent would be 100% useless. Its only decent application would be a Druid's Spiritshift form. Every other character would still be much better off using weapons.