When WM2 comes out, will I be able to just plug it into my current game and carry on playing as normal?
(providing I haven't entered the pit yet)
Thanks
For WM1 I started a new game.
Pity we cant put a pole up, to see who actually wants to see Soulbound Weapons unrestricted to class.
Something like.. Yes, No, Not Bothered.
I can't see anyway of doing it, unless someone else knows?
No unfortunately!
My Rogue uses a Hunting Bow, so Stormcaller would have been great...
Still say they should just open up all the Soulbound weapons to all classes.
I would just like to see them all opened up to ANY class
At the moment my rogue uses a bow, and I have no two handed weapon party members, no monk and Wizard uses a wand.
So for me - they're all useless !!
Main fighter in party started with 16 Might
I then had a helm that gave him +3 Might
Gave it to him and checked his Character Sheet
He'd lost 5 Might somewhere! as his Might with the helm was now 14
Now I've rested to see if it came back and he's lost another 2 Might ! (Might 9, with helm 12)
No marker next to his picture or any indicators on his character sheet to say why?
Any ideas?
Edit... This is the same with my Main character (A Rogue) - I can't remember what Might the other party members started with.
http://forums.obsidian.net/blog/7/entry-182-windows-32-bit-crashing-occasionally-or-on-specific-area-transitions/
this is for 32 bit machines, but may be helpful to read ?