Everything posted by illathid
-
Rejoice! Black Isle Bastards 100% funded! Stretch goal: 55% funded! Thank you everyone!
illathid replied to Fluffle's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Ok, just donated $20. Might do more later, if this picks up steam.
-
Stretch goal discussion!
illathid replied to TheisEjsing's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I agree. As epic as he is, it would completely destroy the immersion to have guys like him and Jim Cummings in a major role. Well Jim Cummings at least has a pretty wide range of voices. He's both Minsc and Pooh Bear. mmings
-
What if Eder died in your PoE 1 game?
illathid replied to Michaelfycle's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)What one earth does entitlement have to do with it? :D If you continue from a saved game, you are continuing the story of the world as it developed in that save game. If Eder died, then he is gone. That has nothing whatsoever to do with entitlement or lack thereof and everything to do with consequence and consistency. Without getting too far off topic. 1) Someone who buys/funds the game is I think about as entitled as one really is to anything in life to have access to a rich and intrinsically rewarding experience as anyone else who buys/funds with or without Eder. I would posit that this is only fair.. 2) I was mostly responding to the comment suggesting that since only a minority of players off'ed the dude, it didn't matter - which I think is contrary to the above point. So yea... if Eder died, I wasn't suggesting that he be resurrected or zombified or whathaveyou. Just that a player have equally "good" NPC choices without him, or have the ability to start a new game (ie not from the save state) without him being pre-dead at game start. I'm pretty sure that the team has this issue covered, but this may not have been immediately clear to the OP, hence the response rebuking the comment saying that (s)he's SOL, in so many words. cheers, -tid242 By giving people who killed Eder an equally good replacement, you've effectively removed the consequences of having killed Eder. This would make the game worse for everyone, whether you killed Eder or not as it would effectively make an important choice you made meaningless.
-
Randomized loot?
illathid replied to Thundercat710's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Josh talked about random drops in the latest twitch chat.
-
Sub-class multi-classing
illathid replied to boffmoffet's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)that's my understanding aswell. It would kind of silly, say in the case of a priest, multiclass two priest subclasses. Somehow I don't think the gods would just roll with that. ^_^ Wich is my doubt about a Priest and Paladin multiclassing. If Gods are their subclasses, how would that mix? Paladin orders are not focused on any particular deity. A Kind Wayfarer could be a follower of Eothas or Hylea.
-
Making the "Black Isle Bastards" come true! Crowd funding a pirate crew!
illathid replied to Fluffle's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I actually really love the idea of the pirate crew being analogues of old Black Isle NPCs. I also like the idea of them being literal bastards of nobility too.
-
Art Issue
illathid replied to selkino's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)What I wanted to say, that I think Obsidian could perform better for Deadfire. And IWD is a good direction to look at. And I disagree. IWD always felt like they had smeared vaseline over the camera lens, which made for a weird art style. I'd say they shouldn't look to IWD at all, but rather refine what they already have.
-
Chanters need a redesign
illathid replied to Ganrich's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Something I thought might be cool is if different phrases accumulated different amounts of power for invocations, rather than it being a 1:1 thing.
-
Food: Suggestions for improvement
illathid replied to amazeing4art's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I thought I remembered seeing something about food being tied to resting now.
-
From the Twitch Q&A: enchanting and ceiling
illathid replied to Boeroer's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Eh, I get the concern. I had most of my equipment set pretty early so it made every new item I picked up essentially became vendor trash. This wasn't a huge deal for me but I could see it being a problem for some people.
-
Art Issue
illathid replied to selkino's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Nah, IWD is an ugly pos. The art in PoE was much better. But that's aesthetic tastes for you, everyone believes something different and all of it is completely subjective.
-
Berath Blessing - online only?
illathid replied to mungomunk's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Lucky you, that's already possible. 6 companions though is a problem.
-
Backing a "Black Isle" for the Deadfire Archipelago
illathid replied to Fluffle's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I'm actually having trouble seeing how a "Black Isle" couldn't fit in somehow. It's about as basic a name as possible, a color describing a geographical feature.
-
Should Deadfire be more intuitive?
illathid replied to Aleh1811's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Hah, judging by Josh' response you were not alone Even variable itself is called CritDamageMult Which damage modifiers to make multiplicative and which to make additive was discussed pretty heavily during the backer beta. IIRC it changed multiple times, so I don't blame Josh for not remembering it. Speaking of crit damage and the like, why not have the character sheet show damage ranges for crits and grazes as well?
-
Storms in PoEII
illathid replied to Bloodshard's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Cool! Do these storms have any mechanical effects on characters? And will lightning ever strike characters like in BG?
-
Understated Revolution: Pillars of Eternity spells and abilities scale with character level now
illathid replied to Infinitron's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Spells scaling with level is more inline with D&D. Fireball did 1d6 damage per level of the caster up to a maximum of 10d6 in BG if I recall correctly.
-
Vote for the name of our community pirate order!
illathid replied to Fluffle's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I doubt doubling up for the badge and pirate ship would work, if only because the badge would be an official add on while the ship (island, inn, etc.) would have to be paid for by the community.
-
Poll: Expansion after the end of the story or in the middle
illathid replied to keriana's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)No preference for me, which really should be added to the poll. :/
-
One Word - Multiclassing!
illathid replied to IndiraLightfoot's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)it's a single-player game, so why not let let the player name their multiclass combo? when first taking a second class, player gets the option to name their new combo. sure, a Black Isle Bastard would still be a fighter/rogue for purposes o' the game and any content, but am thinking the folks best able to come up with an appropriate name for a combo is the player. just a thought. HA! Good Fun! could be fun if the multiclass name comes up as the default title, but the interface would let you rename it.
-
Vote for the name of our community pirate order!
illathid replied to Fluffle's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Aarik already knows, he was the one who told me that he wanted to ask the team first Ah fair enough. I still think if it turns out to be taboo we should re do the vote, or let people change their responses first.
-
Backing a "Black Isle" for the Deadfire Archipelago
illathid replied to Fluffle's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)More than $8 but less than $5,000 Seriously it'd depend.
-
Stretch goal discussion!
illathid replied to TheisEjsing's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I disagree completely. The voiced characters are not narrators and have no place reading the narration text.
-
Vote for the name of our community pirate order!
illathid replied to Fluffle's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Well since we can't vote for multiple, Going with the 2nd highest would be less than ideal. I'd say we should ask about the front runner right away. paging @Aarik D
-
Vote for the name of our community pirate order!
illathid replied to Fluffle's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)It does reference directly to the theme and the company.
-
Vote for the name of our community pirate order!
illathid replied to Fluffle's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I think switching around "Black Isle Bastards" to "Bastards of the Black Isle" is better. But either would work for me in the end.