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melkathi

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Everything posted by melkathi

  1. Did anyone else notice the Alpha Protocol cameo in that announcement?
  2. The biggest effect Cyberpunk had: It allowed LadyCrimson to pass Guard Dog on the Obsidian forum Leaderboard by a margin of 6 points. Brought to you by Melkathi - News That Matter
  3. And you didn't even play Necromunda.
  4. As long as the link works and you get to play. Just remember that Ambushes are a complete waste of time and resources, so it is better to have a save before the exploration finished, so you can reload and trigger a different outcome.
  5. Waiting for the patch notes: "Reduced spawn rate of ****"
  6. I sent it to Chill because he was first, but mostly because I like him less and want to see him suffer.
  7. I don't see myself using my Phoenix Point GOG key...
  8. To be honest, Cyberfunk doesn't even have a release date yet.
  9. Seriously, if they gave it for free, I still wouldn't bother to reinstall. On a different note, EPIC had accidentally mixed up alerts when the pre-loads for Cyberfunk started and sent me an alert that pre-orders for Werewolf: Earthblood started. They did start pre-orders yesterday for realz now. Release 4. Feb.
  10. That moment when you see a character with a backer name in the game and they are called Catherine Jones, call sign "Zeta"... And it is one of the better names.
  11. Just as with Witcher 3 they did not add a quickload apparently.
  12. The music is the reason they fight. The ogryn listens to loud music and that is how the enemies found them The Sister of Sigmar is so meh. Looks like a lazy conversion of a warhammer fantasy miniature - as if someone took a sister from Mordheim, slapped a gun holster on her belt and said: look! Female Cawdor for Necromunda! Should have given her a chainsword instead of a hammer.
  13. In two years when I get this game, I shall necro this thread.
  14. Phoenix Point mind control: The AI will not attack AI creatures/soldiers you have mind controlled. In this it is very different to many other games, where you can mind control an opponent and use them as a meat shield. Mind control can be broken by disabling/panicking/killing the controller. Mind control is not broken if the controller evacuates the map. This I found out today, will lead to situations where all Phoenix Project soldiers have left the map, and a solitary mind controlled crab man hangs around. The mission does not end, because not all soldiers have evacuated. The crab man can't evacuate, because it is affected by a status effect (mind control) which prevents it from performing the action - the button is there, but grayed out with a warning that it can't be used. For the mission to end, the mind control has to wear off. This can take a few turns, during which the mind controlled crab man is free to do whatever. The other creatures will ignore it and move randomly. Free kills if you can get them in time...
  15. I just stealthed a mission in Phoenix Point. Not a single shot fired by me or the New Jericho guards. Heavy used jump jets to reach the objective on turn 1. Everyone else ran to hide behind the building. Turn 3 everyone evacuated from the opposite end of the map. Max XP for everyone?
  16. I see us having another committee meeting over the name.
  17. It is succinct.
  18. We'll form the People Who Do Not Play Cyberpunk 2077 Alliance (PWDNPCA for short)
  19. I keep meaning to play Heroine's Quest. To be honest though, with Epic giving away so many games, I am not even sure anymore what is and what isn't F2P.
  20. GOGkey for Seven: Enhanced Edition free on Humble
  21. That game looks more disturbing than Saints Row
  22. Phoenix Point writing: "The Pure are planning to attack a Synedrion research facility! We have to stop the attack!" "OK, we are here. What's the plan to defend this place?" "Kill all the attacking Pure. And to be sure they can't attack Synedrion in the future, also kill all Synedrion defenders. Can't attack someone if they are already dead." "God, Boss! Your logic is infallible as always!"
  23. The Courier was the best thing about FO:NV. They are that stranger in the wrong place at the wrong time, which kinda makes them fit any one protagonist of any wild west story when a stranger shows up. And waking up in your grave is "cool" and better than the usual Elder Scrolls "You were a prisoner of the Imperium" (and who may even have been about to chop your head off), which also gives you a lot of freedom, but kinda, thematically predisposes you against one faction.
  24. Thank God we don't have to fear a game from CCP though. I'll take DLC-Paradox any time over those people.
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