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Osvir

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Everything posted by Osvir

  1. ARMA 3 has a community with an Off-Topic section for Gaming. There's no Pillars of Eternity thread there I couldn't make a thread either so they might have some "New Member No Thread Making" policy.
  2. It is an extremely good thing. Pillars of Eternity was on Page 3 yesterday, on Top Sells on Steam. Today it is in Top #3.
  3. Check your e-mail and see if Twitch has sent you anything, otherwise you should change password on both pages, imo.
  4. Hm, when you put it that way Cantousent. It's well.. I would've loved to have a copy in my hands right now, and just skipped past everyone because of some perceived entitlement "I've been invested here long enough". Longer than many of you, and shorter than many of you. Am I more priveleged to get my copy earlier than those who haven't invested as much time? No. It wouldn't feel right for me, do I feel you are entitled to have it before me? No. We share the same wait now, guys and gals. I'd rather stand equal with ya'll, on board the hype train :D Maybe for those far above my funding, those who funded perhaps ($1'000s or $10'000s even), and I would be okay with that. Massive kudos <3 to everyone And as far as I know and have known long before this Kickstarter, is that press copies are delivered to reviewers or "markets" where they hit their demographic. "Marketing". Kind of like "networking", but publically and commercially. This time you just got to see behind the doors a couple of days earlier than you usually do. It is a public and transparent "Disclaimer" = "We are working with these guys", just like gamers of GG asked for, ethical journalism, telling us "This is how it works". It is honest, if anything. Anyone else? What have you seen during this Kickstarter of the inner workings of a development studio developing a game, and what sorts of processes they went through and how hard they have worked to achieve this far? How would I like to see it in the future? Clarified Tier ("will get a couple of days before release" sounds like it could be an attractive tier for streamers, reviewers) in Kickstarter maybe, limited amount? Or getting above a certain tier. That could prevent some of the later understandings and communications too. Though, having some 60 people try and feel the game before release is good feedback for Obsidian and us in the Community as well. It's like Ferrari "last pit stop" check before shipping out on the track. Then it's also good to have some early "inspectors", and people spreading the word about it. "It looks safe!" you know.
  5. Edit that out Flow. (No spoilers). I gave this thread the wrong title. It should've been Message to Twitch Users: Change your Passwords or something similar. The news article is in the first post. I suggest you read it if you logged in today to watch streams and if you use the same password on Twitch as you do somewhere else.
  6. Got this on my Twitter feed. Thought it might be prudent to post it here. Change your passwords, Twitch: http://venturebeat.com/2015/03/23/change-your-twitch-password-company-warns-of-possible-unauthorized-hack/
  7. According to this, there are 52 people playing Pillars of Eternity right now. A pox on them and their unbelievable good fortunes. *shrug* I'm happy for their sake. I'm getting my copy in 3 days it's also been on the table that reviewers and streamers would get it before the majority for a long time. It's something like 0.25% of all backers (1/400th of you), and it is beneficial for the product, just as beneficial as it was that we got Backer Beta (Pay-2-Beta). It aided in the manufacturing, in tightening many screws, framing it, and making it delivery ready. This is just part of the (exciting) process (imo). The 26th can't come soon enough :D
  8. For the title question: If I make up custom names, I usually do that in the moment. Look at the portrait, appearance, personality, and voice, ponder a bit "Does this sound like a Kalwhain? Or is it a Bloflof?". Word- and name scambling basically. It's just gibberish in its own context, but combined with appearance, portrait, and sound etc. it usually makes sense aesthetically.
  9. Just gathering them in one post~ For, partially, more in-depth: About names:
  10. Considering that Borderlands 2, Civ5 and Bioshock Triple Pack are all on promotion 22 more hours, I think we might see Pillars on spot #4 tomorrow :D EDIT: SteamDB for some more graph goodness.
  11. Can I ask for some advice too? I have the idea pretty set for the character (Orlan, Barbarian, Philosopher/Iximatil Plains). Going to be more of a smarty, not very good in combat, dude with some anger issues (Greater Frenzy = +6 Might and +6 Constitution ). I don't know if I should put my MIG and CON all the way down to 4 and put as much into INT, DEX, PER and RES. Or if I should keep MIG and CON up at 8. As Frenzy is Per Encounter, with 4 MIG and 4 CON I'd get it up to 10 MIG and 10 CON when need be. Or up to 14 MIG and 14 CON if I put it at 8. Basically, would 4 MIG and 4 CON be too low? (He is a small little Orlan after all) Advice? Can you do lots of interrupts even if you have close to zero damage output? EDIT: Nevermind, I figured it out
  12. *cough* EDIT: @Luckmann: AIM! FIRE! XD
  13. COOL IT! *eye twitch* EDIT: ... I have faith... just... 3.. more... days.... O_O
  14. Of course! Steam Store Page (Countdown timer). In the blue text..... ......
  15. Thanks for the answers and clarity Brandon, I'm sure lots of people find it helpful. I've already decided to not check any of it until later. I view streams and reviews an important part of the process, and want to see others reactions and how it is received. But first I need my non-influenced for myself. On a different note: HYPED! O_O
  16. I hope that the reviewers go the route of "first look" and "first impression" sort of non-spoiler route, and then they can push out an analysis/in-depth review later. Some reviews tend to be spoiler-y and very telling "You start in this world with a caravan and then blah di blah di blah and then you experience a [insert event] and blah di blah and then stronghold and blah di blah you meet companion who blah di blah" and so on and forth. Some reviewers reference a lot to stuff happening in the game, and I mean, why shouldn't they? But, it can become very spoiler-y... If they have spoilers they need to have massive tag: "WARNING WARNING WARNING!!!!! EO EO EO EO! SIRENS SIRENS SIRENS!!! SPOILERS"
  17. ^That. I'm going to play the game for a couple of hours, then leave my first impressions, then I'll disappear for a while.
  18. It is okay by me, I don't need to know. But it might be good for Obsidian to know if their tutorial is helpful or not. I'm sure hope the reviewers who have a first experience/first look with the game are giving their feedback on it. Jason Scheier seems to have managed to get to the Stronghold though, then again, I don't know if he or any of the reviewers (frankly) has played the Backer Beta or not.
  19. Yeah, I guess. But consider that Obsidian wants feedback on the tutorial (which you probably already have given too, but if you haven't... then you should). Is it clear enough? (If Yes, then it's good enough) Is it not clear at all? (If No, then Obsidian needs to clarify) As I don't know how the tutorial is presented I can't really comment on if it is a good or bad tutorial. All I can say is that, I have played tons of games where I have ignored the optional tutorial messages on my first play (I presume Obsidian is using tooltip tutorial messages(?), usually positioned in top-right or top-left corners of the screen) and when I eventually meet my doom and I don't understand why, I restart, and then read the tutorial to understand/get clarity.
  20. It expands the world. Kind of like how the Amnish soldiers in Baldur's Gate makes the world feel a bit larger, even though you won't be able to explore Amn until Baldur's Gate 2. I'm sure there'll be more Hyleans in Pillars of Eternity, and other foreign traditions and/or peoples from other parts of Eora in the Eastern Reach.
  21. Don't know if this touches NDA or not but Obsidian did say themselves that they were going to include a tutorial of some sort in the press patch. I'm just wondering if it gives enough clarity for the Player to avoid getting pummeled to "death by disengagement"? (Fishing for a simple "Yes/No" response )
  22. That is just a placeholder for me that I thought I would share. I have no bloody idea, I just thought "some time" 26th March. Though, if you want I could make 23-32 more countdown timers (up to 27th of March 09:00 AM, Sweden = 27th March 00:00 AM California)
  23. I made a countdown clock: http://www.timeanddate.com/countdown/generic?iso=20150326T18&p0=239&msg=Pillars+of+Eternity&csz=1 I set it at 18:00 PM (6:00 PM), GMT+1. It might be way too early, or way too late ~Broad-strike countdown~

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