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Everything posted by rjshae
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Bows were better than guns in the 16th century. Tercio Pike and Shot tactics would beg to differ. Hmm, are we comparing weapons or battlefield tactics? The minimum practice range for longbows was 220 yards. Muskets could barely hit anything at 100 yds. Longbow could penetrate plate armor, so muskets didn't have an advantage there. The English longbow rate of fire was typically six per minute so as not to exhaust the supply. Under optimal conditions, muskets could fire 2-3 rounds in the same time span. The main advantage of muskets was that it didn't need anywhere near the same amount of training. Hence you could train a bunch of peasants to shoot in a few weeks, and group them into large formations. Longbows took years of training.
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Broliloquy must have quite the bunker in his back yard.
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I'm perhaps a little surprised that Scientific American falls into the "mixed record" camp. They do include some editorials, but for the most part it seems pretty sound. Somebody's opinion, I guess.
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But that's not how people played - they unloaded their spell books every encounter, rested, then and ran back to town to replenish supplies, often half way through a dungeon or area. Which people? I didn't. There was typically a camping supply or two to be found in each significant dungeon, so I managed the supply and lived with some damage and per-rest ability loss. At higher levels, magic items helped with the extra spell slots, as did spell mastery. I usually only withdrew for supplies if I got clobbered a few times, which is what you'd expect.
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Companion VAs
rjshae replied to Wellspring's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Most of the character's VO work was quite good. Maneha, however, sounded like a soccer mom on a shopping expedition. Her voice just didn't seem to fit that role. She might have worked better as a Cipher or a Paladin. -
Stronghold Tasks issue
rjshae replied to rjshae's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Here's an example: I was in the Actions panel, flipped to the panel and back again. "Recall" had changed to "Assign", even though Sagani is already assigned. -
Stronghold Tasks issue
rjshae posted a question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I've had several instances of Stronghold tasks with a party member assigned, then when I view it in the interface it says "Assign" rather than "Recall". Clicking on the button causes the task to vanish. Frustration ensues... I believe I'm on the latest patch level.