-
Posts
5204 -
Joined
-
Last visited
-
Days Won
87
Content Type
Profiles
Forums
Blogs
Everything posted by rjshae
-
What do you think about the "romance" in RPG?
rjshae replied to btsam's topic in Computer and Console
Ho-mance -
A Funny Thing Happened on the Way to the (Obsidian) Forum
rjshae replied to Amentep's topic in Way Off-Topic
-
Presumably if and when they increase the level range to beyond 20, multi-classed characters will eventually have access to the more powerful abilities now available only to single-classed characters. I'll be curious to see if they ever explore "epic" level campaigns. What would happen, I wonder, if this system were adopted to allow a player to select a second class at a higher level, adopting the same progression scheme? Would it lead to unfavorable character designs?
-
A Funny Thing Happened on the Way to the (Obsidian) Forum
rjshae replied to Amentep's topic in Way Off-Topic
A cunning plan... -
Pillars 1 established that necromancers and animancers are distinct from each other, so I'd expect that to remain the same case unless they're planning to retcon that bit of lore. That there is a demonstrated difference wasn't clear to me; they may in fact just be two sides of the same coin. Anyway, one can perhaps build a Wizardly necromancer out of a Transmuter sub-class, as it effectively eliminates the two non-necromantic spell types of illusion and enchantment. Perhaps there will be a few Necromantic talents to help in the process, like an alternative Form of the Fearsome Brute? They could have Vivimancer and Necromancer tracks for the Transmuter.
-
A Funny Thing Happened on the Way to the (Obsidian) Forum
rjshae replied to Amentep's topic in Way Off-Topic
-
A Funny Thing Happened on the Way to the (Obsidian) Forum
rjshae replied to Amentep's topic in Way Off-Topic
-
Multiclassing Update
rjshae replied to Wormerine's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
In theory, a multi-class pure spell caster with plenty of modal talents sounds like it could be a very versatile combination, but I suspect it is going to be a struggle to manage well during game play. The number of choices may become overwhelming, particularly for a new player. -
A Funny Thing Happened on the Way to the (Obsidian) Forum
rjshae replied to Amentep's topic in Way Off-Topic
-
Modding scene videos
rjshae replied to rjshae's question in NWN2: Technical Support (Spoiler Warning!)
Here's the latest NWN2 Plug featuring the Giant Wasp in combat: https://www.youtube.com/watch?v=jPXTVJxJVUs -
A Funny Thing Happened on the Way to the (Obsidian) Forum
rjshae replied to Amentep's topic in Way Off-Topic
Hmm... -
A Funny Thing Happened on the Way to the (Obsidian) Forum
rjshae replied to Amentep's topic in Way Off-Topic
-
Sidekicks stories
rjshae replied to Seafarer's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Maybe her arcane knowledge comes from a remembered past life rather than her own rigorous study in this one, and the memories of what she had to go through to obtain it are so traumatic/her past personality is so maddened and grotesque that she turns to alcohol to suppress them. Or maybe she's just burned out from failure after years of diligent work. Then again, mental discipline is probably most closely represented within the game by Resolve, and it's not like it's impossible to make a wizard with an absolutely abysmal Resolve score to begin with. I tend to associate Resolve with stubbornness rather than mental discipline; they seem like different aspects. You can have a scholarly discipline but be indecisive, for example. But perhaps Randora is just a Friday night party animal, and the rest of the time she's sober and serious (...and grumpy)? -
Sidekicks stories
rjshae replied to Seafarer's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
A drunken sea wizard? What could possibly go wrong... Wizards supposedly have a high mental discipline. That probably conflicts with being a hapless alcoholic. -
Sidekicks stories
rjshae replied to Seafarer's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Yes, it seems like Randora's background needs to be kicked up a notch. Right now she's just a drunken wizard/captain -- that's an odd combination, but not particularly adventurous. Maybe she'd work better as a chanter/smuggler? -
A Funny Thing Happened on the Way to the (Obsidian) Forum
rjshae replied to Amentep's topic in Way Off-Topic
-
Engagement: The Sequel
rjshae replied to Lephys's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
I'd like to see a system that works like a wargaming-style zone-of-control (ZoC): leaving a ZoC costs a movement penalty (recovery time?), and if you move directly from one enemy ZoC to another you might get whacked. But that would probably require a turn-based combat system with a hex grid.- 12 replies
-
- 1
-
- Combat mechanics
- engagement
- (and 2 more)
-
A Funny Thing Happened on the Way to the (Obsidian) Forum
rjshae replied to Amentep's topic in Way Off-Topic
-
At times like these I always think about the first guy to eat poisonous berries. What was he thinking? Maybe it's tasty, it is bright red. She was hungry; near starvation, and at risk of dying that winter. Game had been scarce that year and the tribe was suffering from disease when they finally reached the red berry lands to the south. They were desperate and willing to try anything to survive. The survivors drew straws -- she came up with the short stalk and so she tentatively nibbled one of the berries. The woman turned pale, her gut wretched, and finally, several painful hours later, she passed away. But the rest of the tribe survived because they avoided the red berries thenceforth.
-
A Funny Thing Happened on the Way to the (Obsidian) Forum
rjshae replied to Amentep's topic in Way Off-Topic