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rjshae

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Everything posted by rjshae

  1. Can the God Challenges be modded? I.e. is there a palette of challenge options that we can customize to our liking?
  2. I don't know about additional playable races, but they have said there's probably going to be more classes either as stretch goals or barring that possibly adding them in a DLC / expansion at some point. Bards, Monks, Psions are among those that have been hinted at. They've also confirmed there's definitely going to be prestige classes (e.g., Arcane Archer, Eldritch Knight, etc.). They said they want to devote a good amount of time to each class they implement (so for instance if they add monks, they'll have high quality martial arts animations rather than just using a generic punch). The original Pool of Radiance gold box game had only six races and four classes. It's better not to overpromise and just ship an enjoyable, polished game. Hence, I won't mind if this game only has the current class/race mix -- they can save an expansion for the sequel. But we'll see.
  3. Bard class will very likely be a stretch goal. That's great, but it may fail. Seems unlikely. They're already more than a third the way there, and having a neo-nazi in the development team doesn't seem to have hurt them too much.
  4. It looks like an interesting mix of different RPG system elements. The KS relies quite a bit on nostalgic elements, but it seems good enough to stand on its own. Definitely on my backer list. Hopefully they can write an enjoyable plot with interesting NPC interactions.
  5. Kavanaugh is the Republican end game for the anti-abortion movement. Short of being a mass rapist, he'll get the nomination. Well it's been a disgraceful two years for the U.S. government, so this is the cherry on top. Possibly down the road the Democrats will initiate an FBI investigation of Kavanaugh to see if they can get him impeached. But that seems improbable.
  6. The ideal dungeon has three levels: adapting to the new environment, working through obstacles while managing resources, and dealing with the leader(s).
  7. I'd like to see some race-specific subclasses. How about a set of racial paragon subclasses, which embody intrinsic qualities of each kith race. For example, a Dwarven delver (rogue), Elven mystic (wizard), Aumaua seafarer (fighter), Human socialite (cipher?), or Orlan wayfarer (ranger).
  8. To me, Magran's Fires don't need to please everybody; just as long as some players like each one and they all add to the replay value. Personally I like Abydon's and Skaen's Challenges as they add to the tactical detail, whereas Berath's and Magran's just seem twitchy. But to each their own.
  9. The Milky Way isn't aligned with the celestial equator, so I think it's a matter of waiting until it rotates into the right spot.
  10. That's actually kind of cool...
  11. They could make it an inland sea and use the same ship/exploration mechanic. Different coastal regions with progressively more challenging locales, driven by the plot.
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