Everything posted by Living One
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Armour & weapon designs (part V).
- Weather, day/night cycles...
They did show day/night cycles quite a while ago but I'm hoping night will look a bit better than the usual 'blue-filter' many games use.I don't think anything's been said about weather cycles.- Eternity Expansion style
I'm fine with both,though I'd probably prefer a MotB style expansion rather than a TotSC one. If they make more than one expansion(including the ones for sequels)I'd like some of them to be closer to PST or IWD(although in this case I'd say I'm expecting something more akin to Dark Souls rtwp edition with great atmosphere,storytelling through environs/item descriptions and dungeons connected to each other rather than linear progression)for variety's sake.- Armour & weapon designs (part V).
I know it's not the most realistic but Ornstein's armour is so f*cking cool- Update #74: The Mob Rulers: Wizards and Druids and our Partnership with Paradox
Otiluke's resilient sphere is back(kinda).- 423 replies
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- Josh Sawyer
- Wizards
- Druids
- Spellcasters
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Tagged with:
- Adam at Work
Living One replied to Adam Brennecke's topic in Pillars of Eternity: General Discussion (NO SPOILERS)A question about the expansions.Not specifically the one that's been already announced but more in general,for the whole series. Will all expansions be BG-style(meaning more or less equally focused on story/quests and dungeon crawling) like the main game or will there be some heavier on either dungeon crawling like IWD or story like PST?- Adam at Work
Living One replied to Adam Brennecke's topic in Pillars of Eternity: General Discussion (NO SPOILERS)random question:any beholder-like monster?- Adam at Work
Living One replied to Adam Brennecke's topic in Pillars of Eternity: General Discussion (NO SPOILERS)I know the initial idea was to have a companion per class(hence the now scrapped additional stretch goals to cover the last ones) but that's not happening anymore(they're eight currently,right?).Could you tell us wich classes aren't covered,so we can create a character while avoiding class redundancy with the other party members?Or at least do you guys plan to reveal it pre-release?Or is it subject to the 'no-spoiler' policy?- UK PC Gamer article
Can you post these new info or is it against the rules?- Armour & weapon designs (part V).
- Armour & weapon designs (part V).
- Thief 4
http://sneakybastards.net/stealthreview/thief-review/- Introduction to Sawyerism - What J.E. Sawyer likes in RPGs
So,not satisfied with harvesting brofists on the 'dex now you're harvesting likes in here too?- Dragon Age: Inquisition
- No romances confirmed
We don't.His work on PoE is done,last I read and he didn't apply to get re-hired full time(Carrie Pattel applied for that positon instead).Same with Torment.Those who keep track of all these info probably have the links. Also romances suck.Sorry.- No romances confirmed
This is the best news evah- Pillars of Eternity has lots of abilities, but will we truly need to use them?
^However it's a bit hard to compare the difficulty of the IE games,considering how much a player could rest-abuse constantly or not.How many times(more or less) per dungeon-floor would you have to rest in those games to have a difficulty similar to PoE's?- Armour & weapon designs - a plea (part IV).
- What are you playing now?
Use periapts to increase damage/defenses instead,it'll take less time than grinding.You can buy them from Fournival(the bold merchant with blonde moustaches) in Gran Soren. As far as the board quests go just accept them every now and then when you have to stop in a city anyway and forget they exist.If you complete the requirements(while doing what is actually fun:exploring,fighting the monsters you meet,main quest,side quests by NPCs,visiting dungeons),then good you get some more xps.If not it doesn't matter you'll get enough xps anyway. Otherwise I can't even imagine having fun while actively searching the whole gameworld to find/rest spam to make respawn that last chimera/goblin/bunny to kill and finish that MMO quest.- Armour & weapon designs - a plea (part IV).
^Yeah,it's a shame to see such a cool art direction get wasted in a console only,always online,free-to-play game though... http://www.dualshockers.com/2013/12/26/ps4-exclusive-deep-down-gets-fantastic-screenshots-of-dungeons-wrath-sorrow-and-night/ http://www.dualshockers.com/2013/12/26/ps4-exclusive-deep-down-gets-a-spectacular-prologue-trailer/ Oh well there's still Dark Souls 2 http://www.worldsfactory.net/2013/12/05/dark-souls-2-screens-praise-sun-show-multiplayer- Attribute Questionnaire
Q1:Don't care about the number of attributes.Whatever works. Q2,3,4:Whatever works better to reach the design goals. Q5:This risks to be tricky to balance since faster action speed might end up making for a far too good attribute compared to the others.I'm not against it however. Q6:Sure,why not.- Armour & weapon designs - a plea (part IV).
http://www.dualshockers.com/2013/11/27/ps4-exclusive-deep-down-gets-new-pictures-showing-beautiful-and-realistic-armor-info-on-weapons/ Some more Deep Down armours.- Obsidian's (rumoured) next kickstarter, what would you want to see?
I'm fine with whatever they'll decide to do but I'd prefer if they went for either a game focused more on dungeon crawling(not gonna happen,I know)or,at least,balanced between that and quests/C&C/story like PoE/BG. I'm fine with most setting,though I'd prefer settings like Ravenloft or Dark Sun.- Awesome Interview with Avellone
Go Volo,GO!!! You tell 'em!!! Whatever you're discussing about.- Update #29: Fulfillment and the Pros and Cons of Nostalgia and Realism
Well,you can make said leather armor look barbarian-ish.Though I don't see much of a problem if a barbarian wears something from a different culture sometimes.(EDIT:if there's a justification,like looting it in case of PC/companions or some story reason regarding other NPCs.Ofc it shouldn't be overused or the world gets inconsistent like Oblivion.Edited to point out this.I cannot into posting at late hours:/). I think it depends on wich kind of upgrade we're talking about.If it is a better armor from within the same type then go for the first two scenarios,if it's something that has been upgraded via blacksmithing( or enchanting,etc.)then go for +1(though 'fine/superior' are okay too here). Mmmh...I'd say no but it also depends on the specific system(what kind of protections it offers for example). Anyway nice update. - Weather, day/night cycles...
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