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Old thread here. I enjoyed Lords of Magic. though factions and heroes were totally unbalanced. An an Air Rogue the game was a breeze (doh stupid puns write themselves). As a Fire Warrior not so much. The game came witha pretty neat Map Editor though. If the internet had been more widespread back then, allowing for larger communities , easier hosting, upload and download, you probably would have seen a lot more user-made content for the game. This is the problem I have with Total War games. My 300 against their 1500...I lose 10-20 guys and the enemy loses 1200-1300. The AI is always stupid in that it tends to rush ahead with its cavalry if it has great superiority, which leads to me quickly trying to take out said cavalry, which then leads to me picking off their ranged units with my cavalry with only lines of infantry to weave through...which then typically leads to me charging one unit of infantry from two opposing sides, causing them to rout, and then again for another unit or two, which subsequently causes a mass rout. I always build my stacks with Cavalry in mind, and tend to win every battle and always feel like I'm cheating. "Pretend inferiority and encourage his arrogance." -Sun Tzu, the Art of War
Last thread here. Some of the last posts. The campaign is a tutorial, so it may prevent you from doing things before it wants you to do them That said, even after the campaign, things are population locked. For example you can't build a coal mine until you have employees, even though as a tycoon, your coal power plant would benefit from them. So you'll have to make do with excavators until then. Got started on the second mission of Global Distrust myself. Nightmare event...