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Elerond

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Everything posted by Elerond

  1. This makes no sense. First Lyrium is a magical substance that gives you access to the spirit world. It is hardly HNO3 or whatever. Secondly in DA:O it was just a skill Alistair could teach anybody, like one might teach any combat skill. So I am not sure what the basis of that assumption was. You did not get any scene of Alistair teaching you intense meditation or anything. Also in DA:I, player's actions can lead to point where Templar's stop using Lyrium at all, but that don't seem to take away their powers, although them may become weaker as they aren't anymore amplified by Lyrium. It is somewhat similar as with mage, who can use their powers without Lyrium, but using Lyrium gives them access much more power.
  2. Currently in official Star Wars cannon midi-chlorians have quite little explanation. In Star Wars Legends there is quite lot more things about them, but those things aren't anymore part of Star Wars cannon. But in Legends Jedi scientist believed that they were source of people's ability to use force, but they weren't actually sure that was the case and but they did know that every living being in university had midi-chlorians in them and those with force sensitivity had more of them, but it could also be that they were just drawn towards people with force sensitivity for some reason. Because there was cases where force sensitive people had low midi-chlorian counts and cases where midi-chlorian count didn't predict how much potential person had in force use. Current explanation by Star Wars cannon in Disney era universe "Without the midi-chlorians, life could not exist, and we would have no knowledge of the Force. They continually speak to us, telling us the will of the Force. When you learn to quiet your mind, you'll hear them speaking to you." ―Qui-Gon Jinn, to Anakin Skywalker "Midi-chlorians were microscopic lifeforms that lived within the cells of all living beings. The Force spoke through the midi-chlorians, allowing certain beings to use the Force if they were sensitive enough to its powers. Midi-chlorian counts, used to determine a being's potential in the Force, could be tested by examining a subject's blood. The highest known midi-chlorian count—over 20,000—belonged to Anakin Skywalker, the Chosen One who was believed to have been conceived by the midi-chlorians" "According to legend, midi-chlorians originated on a planet in the heart of the galaxy, from which life was also said to have emerged. The midi-chlorians played a role in eternal consciousness; as all living beings generated the Living Force, it fed into the Cosmic Force and communicated through the midi-chlorians, allowing a being who had the knowledge to manifest themselves after death."
  3. First person dungeon crawls aren't my thing, so I will not back this and probably will not play it ever.
  4. Game supports modding, although complex mods need paid version of Unity (because Unity 4.x's paid and free versions don't always have compatible files, if they upgrade to Unity 5 this hindrance would vanish) and their file structure isn't easiest to understand. They don't offer mod tools, because they don't have tools that they could offer, as they didn't make any. Full (meaning that backgrounds don't consist on tiles) pre-rendered backgrounds make making new maps difficult as making maps demands that person making maps actually can do 3d environments from start to finish and understanding how maps work in PoE as there is some specialties that are needed to make them work.
  5. Are you opted in PoE's beta branch or have you possibly marked that documentary DLC will not be downloaded from DLC tab of the game in the steam? If you have opted in beta branch opt out from it.
  6. You know what they say, don't you? The Mythbusters proved that you can polish it and if it's served on a silver platter it might rake in some cash. The horse armor may be a legendary example, but the more brazen ones are microtransactions for online games. Even though TES IV: Oblivion's horse armor is always the example that people go with when they want to diss DLCs, I find it to be quite interesting how cosmetic DLC/in-game purchases are currently most acceptable form of DLC/in-game purchases that there are. Like how people praise Valve on how they only sell cosmetic stuff for Dota 2 and TF 2, and how companies that sell DLC/in-game purchase items that actually have non-cosmetic effects are vilified for supporting pay-to-win methodology. As Oblivion had several item DLCs, but only the Horse armor was such that only changed cosmetics of the game.
  7. Future instances of PoE should continue to go PoE's route there is no need to tier away from the course it is set on. Polish the imperfections, heed and fix contradictions in lore, continue building lore and world and keep delivering similar story themes, characters and gameplay experiences is the way how PoE will grow to be probably one of the best game series in history in my mind.
  8. Yeah this is right, current trademark holder is Activision Publishing, Inc., which is subsidiary of Activision Blizzard, they renewed their claim to trademark in 2012.
  9. It is this here update about it https://forums.obsidian.net/topic/79698-update-96-the-road-to-eternity/?do=findComment&comment=1694120
  10. They had belief in higher power they had so much belief in them that they dedicated whole their civilization for several generations to research ways to find that higher power and persuade them to come back and lead kith to better and more moral life and stop constant war in name of invented gods who don't have any real power. But when their research showed that cycle of souls is not controlled by any higher entity and there aren't any higher entities in universe, meaning that the belief which their society was based on and which their whole lives and lives of those before them were based on was wrong, that cause massive shock in their civilization that drive them to act that would rectify this mistake in universe and bring world in to state which it belongs (in their belief), and that act was to use their knowledge about souls and unify souls of their civilization to become to those higher entities that would guide kith to better life. At least that is my take on what game tells us about why they sacrificed themselves to create gods.
  11. It cost over 150 million, so it hasn't reached yet point where it has become profitable and for some that means it does badly.
  12. .conversation and .stringtable files are xml files, so you can read and edit them with any text or xml editor.
  13. But you can have that benefit and a good meal and be even more powerful.
  14. I would guess no, as selling those things is now in Paradox's hands. But you can buy physical copy of game and some of the extra stuff already, but I wouldn't hold my breath in waiting when they come in same packet.
  15. Interesting. I didn't know that. But if you don't make any promises to any of the gods, how does that affect the endings? Blessing from god part is missing, if you choose option that they support I think.
  16. I've heard that this is standard practise with the historical consultants hired for movies, simply there to lend a veneer of authenticity and then largely ignored, unless the director likes one of their ideas. In my understanding they hired consultant to give them deeper understanding about women that have been victims of sexual violence. Feministic ideas, plot lines, etc. come from director and writers if there is any such in the movie.
  17. Actually releasing game in episodes actually is shown to be very good strategy that keeps players to come back and it gets much more press and bush radio time which brings more players for the game. Which is reason why so many adventure games have gone with episodic route and why publishers bring release DLC in timed internals for their games.
  18. I though it was men right activist or what ever who said that people should boycott the movie because it is product of feminist conspiracy in Hollywood and etc. thing that is aimed to destroy the men and action films and so on and so forth, even though they weren't even seen it in first place.
  19. Watch it on eternity.obsidian.net. That works only for backers not for those who bought versions of the game that included it from steam, gog or origin
  20. Honestly? Stating they'd not only make an expansion but give it to you as a reward tier was a friggin' risky (and really stupid) move. I don't think I understood you since I didn't say they should give me anything for free. What I said and meant was that I would like them to keep doing expansions and / or sequels for the game. You even quoted me saying that they already charged for the expansion. Well, they didn't charge for the expansion, which was my point. They have always made it clear that the run-off funds and profit from pre-orders would go towards funding the expansion. As for you thinking I was attacking you or whatnot, I did not mean for it to come off as that. I was merely expanding upon your thought. That 'honestly?' was not meant to be hostile. They sold it as $25 add on to people that didn't got it as part of their reward or who wanted multiple copies of it. Which one could argue to mean that they charged already for expansion, even though they don't use that money to fund actual development of the expansion.
  21. They do at least two expansions, which they have promised give both to people who bought expansion during kickstarter or via backer portal. But what little they have said about those expansions make me think that they will be stand alone campaign that don't necessary set in Dyrwood area. I would guess that total playtime through both expansions will be somewhere between 20-80 hours, depending on do they invest on quality or quantity more. Guess is based on estimate that they will release both expansions in next year and half and their team now knows how their pipelines work and they don't need to as much ground work and gameplay design.
  22. It is your decision do it fit for your character, it is direct and it no-nonsense option that fits for multiple different characters. If you can't see that then I would say that problem is in you not in that option. It isn't option for character who has habit use profanities to emphasis everything they say, but it is option for character who don't not use them when there is reason. I would argue that lack of profanities in other conversations don't mean that they aren't crude, they just don't have profanities, which can be problem for some characters as using profanities is habit for many people. But lack of those options don't make that option any less fitting, but lack of those options make game not support characters that use much more profanities. Every option fits that player finds to be fitting for their character, so you to prove your point that option is not fitting you need to prove that any of the players of the game haven't find that option to be the one that their character would choose in that situation. And because it is option that I have found to be fitting to some of my characters, I would argue that you can't do that . EDIT: To point out you can be quite crude in other conversations even though you don't use profanities, like for Calisca's sister, who is pregnant, you can say to her, after she start crying when you tell her that Calisca is dead, this "Quit your sniveling. How are going to raise a child if you're this weak?" and this after she ask you to bring her potion from Ranga (who is some sort of midwife) that sort that would prevent her child to born as hollowborn you can say "Ranga? The aumaua? Last I saw her she was choking on her own blood.". And if you look bit more you will find lots of conversation options that are crude and that character that chooses to use them probably would also choose the option with profanity in Aloth's conversation.
  23. I can confirm that accuracy number rise when you equip pet and then close inventory screen and unequip pet and re-equip it, it seems that you can't get it stack if game is paused and if you don't close inventory screen in between after unequip-re-equip, but unequip pet immediately accuracy resets itself and accuracy seems to reset itself after first attack done with stacked accuracy. Tested in 1.05. Saving also seems to reset raised accuracy and it is not saved, so I am not sure if it. EDIT: I can repeat bug only with one of my characters. EDIT2: link to savegame https://8iz1sg-sn3302.files.1drv.com/y2pMe7hvsdto1_9XKFveD-_RQP7faUuFZGss7PAqnHlPyl3SbxuR765GrpTkmwrLYq4nFp5kMG2Rk2-EhnVBUyndxwG4QOzVMATV4mNhUhSA6vKxZ3V2K7u2_HMRKLyarBz5XLXLdw7E2-wNSWmIS8gaB3NCYdyELe__z4RHynksNY/d996c2b15cd04c6c88fbb6c6122353aa%2020099223%20TheCelestialSapling.savegame?download&psid=1
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