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Elerond

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Everything posted by Elerond

  1. About 1.2 million. http://www.kicktraq.com/projects/obsidian/project-eternity/#chart-daily Torment was in about 2 million after two days http://www.kicktraq.com/projects/inxile/torment-tides-of-numenera/#chart-daily Wasteland 2 was bit shy from 900k after two days http://www.kicktraq.com/projects/inxile/wasteland-2/#chart-daily Bard's Tale 4's tracker http://www.kicktraq.com/projects/inxile/the-bards-tale-iv/#chart-daily EDIT: Numbers aren't fully accurate because of fact that kicktraq don't use kickstarter clock for the days but their local time, meaning that fist day is not usually full 24 hours in the chart.
  2. https://forums.obsidian.net/topic/80035-update-106-is-live/
  3. Ironic that Xcom apparently did badly enough on Consoles that Firaxis isn't even launching Xcom 2 there much? Xcom sold only bit over million copies on consoles and about three million copies on PC.
  4. I have found several 43 and 45 level schematics, but only way to reach those levels are to just slaughter respawning monsters to end of the time. Although they have plan to offer all those additional mission free dlcs in future, maybe those schematics are meant to for them, because currently game don't have any enemies that could stand assault from thousands points of damage that Geralt would do with those weapons in those levels.
  5. I don't see the point of licensing a PNP game if you aren't going to use the ruleset like doing a D&D game and not using the rules. Forgotten Realms being different as its not just a campaign setting but a shared narrative universe as well. They didn't licensed PNP game but instead they create new version of Cyperpunk that sets in different period of time than PNP games. One thing that worries me most with this game is their talks how it will be multiplayer game. Anyway I wouldn't wait traditional PNP style game, but more modern cinematic MMO style action rpg.
  6. Witcher 3 is poor example if you want to give example of game that is not full of bugs. PoE is much better working of those two.
  7. As mentioned it isn't bug in mechanics but in explanation and presentation. In my opinion they should fix many of enchantment, talent and ability explanations so that they more accurately represent actual game mechanics or they should change game mechanics to correlate with explanations. Their current problem with armors' DR come from fact that they use multipliers (usually if not always 1.5/1/0.5) to change base DR for specific damage types, but their DR bonus enchantments give integer bonus to base DR that is then changed by damage type multiplier. Which can cause unexpected results for those players that aren't familiar with math behind the damage type DRs. In my opinion they should go with system where integer bonus from enchantments is added to DR after base DR is changed by multiplier, because that would wield results that player excepts by reading enchantments' description.
  8. You should be able to apply new one any time you aren't in combat, even if there is already oil on blade previously new one use replaces it.
  9. You could argue that interfering bonus on hatchets is because of fact that they aren't easiest weapons to deflect that causes one lose some of their offensive ability when they try prevent enemy from hitting them. Daggers are usually designed to be stabbing and of hand protective weapons that help blocking hits from enemy. But there are knives (even from European Middle ages) that are mainly aimed to be slashing weapons and there are even daggers that are designed in that way. Rapiers and daggers as fast weapons don't make actually any sense as longer weapons like spears are much faster to use because of their longer reach and smaller hand movement needed to use them. And it also is bit odd that rapiers are made to be in "light" weapon section even though in real life they are one heaviest one hand swords after cavalry sabers. And for some reason all rapiers in game resemble more fencing foils or small words than actual rapiers. And estocs are for some reason made to look more like great swords than one-and-half hand long swords that they were. But anyway bonuses/benefits that weapons in PoE aren't aimed to be that simulative, but more balanced gameplay thing that somewhat tries to present weapon type as it is in real life.
  10. "shipping delays beyond our control such as the closure of ports due to weather or labor disputes." I just noticed this in their Risks and Challenges section, it seems that they have learned something something about shipping and how people will react when unforeseen things happen. This board game is made by http://www.zeroradiusgames.com/ and they will get the lion share of the profit. Obsidian will get some bits of it, if it sells are high, so in that sense this "project" is doing very well, Obsidian is not in it for profit, just to spread the earlier mentioned "brand". I will post the link to this profit sharing, as soon as i find it again. (or one of you Obsidianer's could poke in and clarify your intentions) Yeah spinoff products like this are just meant to make brand stronger. Which is probably why they decided to use Kickstarter as it gives spinoff product much greater coverage than trying to market game via more traditional channels. As now I have seen several articles about it in computer/console gaming magazines that don't usually cover board games.
  11. Only collector's edition boxes and other rewards that people getting those have been posted. Those who backed for standard edition box have still not received any of their physical rewards as far as I know. If I remember correctly they said that they will send them same time with game discs, which should in my estimate have come out or come out soon from manufacturing, as it about month from patch 1.04, which was version that they decided to put on the discs. So I would guess that people in USA will start to receive their packets in first weeks of June and other people end of June or beginning of July.
  12. I think you don't know what finished version means. According to Obsidian: http://forums.obsidian.net/blog/7/entry-184-patch-notes-106-in-progress/ "The product was deemed a finished product because Obsidian considered it a finished product. It is really as simple as that." I disagree. Simple as that. So you don't finish things when you decide that they good enough or you don't have anymore time or money to put in them. So for example in your standards people can't finish school if their results weren't perfect. Or maybe better your employer can argue that you haven't finished your work before you have given them perfect results and they don't need to pay you for hours that you have done for them. Finished product is product that product's maker thinks is good enough to be claimed to be finished, sometimes makers are forced to claim products that they aren't satisfied with as finished because of financial, material or time constraints. Simple as that. You can claim otherwise but that is just arguing against reality, which usually don't lead anything productive. Finished don't mean perfect or that there is no room to improve or that there isn't flaws in product. And it don't even mean that developer of product can return on later date to fix flaws in the product or even that developer can continue to improve the product outright after they release finished version of product and release new improved finished version in later date. In digital products customers that bought first version of the product often have benefit to get improved versions of product at least until certain point with out needing to pay extra for those improvements, if product is commercial.
  13. Because I read threads and reviews that initially expressed that the game was relatively bug free at launch. Then you probably didn't read threads in PoE beta section of this forum. Because if you did then I don't know how you could had such notion that game is relatively bug free, except in context on comparing it to other Obsidian tittles in past, which most reviews did by claiming that game is not full of game breaking issues as Obsidian's past tittles. But even though PoE was not bug free when it was released its release version was playable from start to finish on most machines out there, which is arguably same as relatively bug free especially on todays standards.
  14. What if I say that in my opinion it does, does that mean that your experiences were invalid then? Opinions that aren't backed by facts are just meaningless things that don't have any validity in them. In my opinion. Yeah in my opinion this is the fact. IMO. So much my opinion that it is just the opinion.
  15. Lol. Thank you. Title edited. :D Should we start new poll where we ask if first version of topic should be called as early access? I am not charging you for this. You can, however, pay me if you so desire..... You wasted my time and time is money, as they say, so you charged me for this... But everybody is free to buy products that they feel are good enough them and if you buy products that weren't good enough then next time remember do more research before you decide to buy a product. How? I did not put a price tag on this post for you to send me any money for any product offered. There is no product here. I do not have any of your money and I certainly cannot use the time you spent here to make myself a profit. It is a poll on a forum that's all... Are your really comparing this forum poll to a £30 game promoted as a finished product? OK..... It is a product and it was buggy and waste of time, even though I didn't need to pay extra over time I used to read your post, it still was buggy product like one you complained PoE to be, and so if you ask one product be called early access until it is bug free then I think you should demand that other products should follow that standard including your forum polls (especially those if you are the one that demand to get bug free products). No, do you not understand the defenition of a "product" that is "sold"? Here, let me help: Product: (1) an article or substance that is manufactured or refined for sale. OK my thread is not that kind of product. I am certainly not marketing, refining or selling this thread. Especially not selling. That would be illegal in fact. Product: (2) a thing or person that is the result of an action or process. OK arguably this could fall into that category of "Product" but that is not something which is sold by its definition. Hmm.... Lets check somewhere else: "In marketing, a product is anything that can be offered to a market that might satisfy a want or need.[1] In retailing, products are called merchandise. In manufacturing, products are bought as raw materials and sold as finished goods. Commodities are usually raw materials such as metals and agricultural products, but a commodity can also be anything widely available in the open market. In project management, products are the formal definition of the project deliverables that make up or contribute to delivering the objectives of the project. In insurance, the policies are considered products offered for sale by the insurance company that created the contract." OK, well I am not satisfying a market, I am not offering merchandise, I am not providing goods or commodities, selling insurance and I do not have anything to do with project management. http://en.wikipedia.org/wiki/Product_(business) Lets see, anything else? Product: http://economictimes.indiatimes.com/definition/product A product is the item offered for sale. A product can be a service or an item. It can be physical or in virtual or cyber form. "Definition: A product is the item offered for sale. A product can be a service or an item. It can be physical or in virtual or cyber form. Every product is made at a cost and each is sold at a price. The price that can be charged depends on the market, the quality, the marketing and the segment that is targeted. Each product has a useful life after which it needs replacement, and a life cycle after which it has to be re-invented. In FMCG parlance, a brand can be revamped, re-launched or extended to make it more relevant to the segment and times, often keeping the product almost the same. "# Errmm, nope, my forum thread is still not a product. If you do want to market it, however, and make a profit from it for me, you are more than welcome to. But I wont pay you for doing any O&A on my product, you will have to pay me for the product and help me to fix it so I can then make even more profit, none of which you will ever see. Anything is product that is produced by somebody, so forum posts, threads etc. are products. Did you know that your forum post are protected by copyrights because they are products in eyes of law, which is why forums EULA's must say that forum owner has right to do anything to your product that they want in their forums.
  16. Games were released full of bugs 20/30 years ago as they are released full of bugs in these days too, only difference is that these days you get patches on those bugs usually, where 20 years ago that was luxury that only few PC games offered. There are for example there are games for NES that can't be completed because of bugs that they have and there is nothing people can do to fix that. Of course these days we see probably more behavior where game development cycle is cut shorter than it should to cut costs, because ability to release patches after release, but it is not something that didn't happen also in past. And it should be obvious if you don't like games with bugs you should not buy games before you are sure that they don't have them anymore.
  17. Lol. Thank you. Title edited. :D Should we start new poll where we ask if first version of topic should be called as early access? I am not charging you for this. You can, however, pay me if you so desire..... You wasted my time and time is money, as they say, so you charged me for this... But everybody is free to buy products that they feel are good enough them and if you buy products that weren't good enough then next time remember do more research before you decide to buy a product. How? I did not put a price tag on this post for you to send me any money for any product offered. There is no product here. I do not have any of your money and I certainly cannot use the time you spent here to make myself a profit. It is a poll on a forum that's all... Are your really comparing this forum poll to a £30 game promoted as a finished product? OK..... It is a product and it was buggy and waste of time, even though I didn't need to pay extra over time I used to read your post, it still was buggy product like one you complained PoE to be, and so if you ask one product be called early access until it is bug free then I think you should demand that other products should follow that standard including your forum polls (especially those if you are the one that demand to get bug free products).
  18. Lol. Thank you. Title edited. :D Should we start new poll where we ask if first version of topic should be called as early access? I am not charging you for this. You can, however, pay me if you so desire..... You wasted my time and time is money, as they say, so you charged me for this... But everybody is free to buy products that they feel are good enough them and if you buy products that weren't good enough then next time remember do more research before you decide to buy a product.
  19. Lol. Thank you. Title edited. :D Should we start new poll where we ask if first version of topic should be called as early access?
  20. To answer question in topic. Answer is no, final release of game should never be called early access, as if it is final release then it can't be early access to the game.
  21. Other decks are also very powerful especially if you use alternative leaders for them. For example Northern Realms have much better spy's than Nilfgaardian deck and their alternative leader version that gives you free horn for siege units is excellent as is their ability to get additional card every time you win a round. I won all the Gwent challenges in Novigrad with it including that high stake tournament.
  22. When you do that first time in Novigrad after plundering Velen your cash reserve will probably rise about 3000-6000 crowns. But Most my money has come from selling alchemy and crafting ingredients, as I had in some cases over hundred pieces of rare ingredients that you need 1-10 in all the crafting you do and merchants will give you 10-20 crowns for piece. And I have started to find epic weapons that are just worse than my current one and blacksmiths will give for them 300-700 per piece. Before is reached Novigrad most cash I had was 3000 crowns.
  23. I am not sure if there is some kind option that makes items stay, but at least currently every time I load game the game items in ground disappear, those in corpses and those that I have dropped. Although it don't matter for me as I have more money than I need (bit over 20k crowns and crafting materials to do any item in my crafting list, in such degree that I could produce higher level items and sell them on profit if I would want to do so). I am currently on level 16 and I would guess that this things get even worse when I reach level 30.
  24. I have like game so far, but keyboard and mouse controls and Geralt's running movement are probably worse than what DA:I offered, which was horrific. And even though design of the maps is good and they are interesting to explore, game some times feels even more hiking simulator than Skyrim and other Elder scrolls games. Also I find it quite disappointing that leveling up is much more important for your ability deal damage than finding/crafting better weapons. One thing that I find quite enjoyable is to ride through low level enemies and decapitate 3-6 enemies with one swing of the sword and continue your journey forward without stopping.
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