http://blog.beamdog.com/2016/02/beamdog-welcomes-david-gaider.html
In before their next game uses the Pillars of Eternity techbase, making it a reversal of the old BioWare-Black Isle relationship.
Well, that's a false dichotomy. I would call Eder a character who wears his doubts on his sleeve while still keeping a level head and a snarky sense of humor.
The problem with Sagani is that her weaknesses and internal doubts about her pilgrimage don't show up except during a handful of designated moments during her sidequest. At all other times she keeps a stiff upper lip and appears hyper-competent. And that's just not very interesting, and makes it harder to care when she does finally (potentially) break down after finding Persoq.
MCA is currently very enamored with the fact that Swen Vincke, Larian's CEO, is a direct creative influence on the company's games, as compared with Feargus's purely managerial role at Obsidian.
How about background music for Durance and GM conversations? https://forums.obsidian.net/topic/81985-durance-and-gm-conversations-need-their-own-soundtracks/