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Everything posted by l3loodangel
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What do I do? Hmmm. 1. A class. 2. One race or some interesting sub race. 3. An arena or some underground illegal fights that a player char can participate. In capital or smaller city or cities. 4. Maybe some art assets that can be used in many areas to make them better. 5. A crafting system. 6. More choices and consequences. 7. An entire faction. It maybe small, but as long as it is interestint it's not important. 8. More endings. And that's just the tip of my tongue...
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Even though I would wish to participate in the Beta test, I don't have that much more money to pledge. But I would say no, because: 1. More money from backers for the participation in the Beta, the better and the bigger the game for all of us. 2. You need large amount of resources, to gather all the feedback. 3. It wouldn't feel like an accomplishment for those who donate more and it would not work as a motivation to donate more.
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Cant (lingo, jargon...)
l3loodangel replied to molarBear's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Would you do them in house or hire linguists? Would it cause problems to implement different versions of word for different regions or would it be one word for a game world, I mean editing wise (I have no idea about it, would be good if you could explain)? How hard would it be to modify those words as your game world is still being "invented" and I think much can change depending on the scope, like the races, lore, factions, classes and etc.? -
Cant (lingo, jargon...)
l3loodangel replied to molarBear's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Because as I understand the meaning should be crystal clear so people would not need a dictionary with game manual and should fit the setting really well. I have never played a game where it was memorable to me. Berk was made as an insult, but can you really be insulted if you don't understand what it means? -
Cant (lingo, jargon...)
l3loodangel replied to molarBear's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Voted no. Too expensive to do a good one or may end up as destroying the game if done badly. The risk is too big and the gain is too small.. -
We need a media blitz!
l3loodangel replied to CommissarMega's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I would go with a short Videos of the games you have made and the decisions and how it will translate to the PE. It should be the Trinity JS, TC and MCA, talking one by one! They should be viral and communicate your message clearly! -
XP Sharing
l3loodangel replied to MinotaurWarrior's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
edit. misread the post sry. -
I want you to list goals, that would make you increase your pledge. Let's help Obsidian with our constructive ideas. It would be modding tools for me!
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My vote goes for homelessness, because nothing says that you are devoted to a project when you are eating out of trash can for it!
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What about production bathing? One team member should not bathe the entire period the game gets made, so that he would not wash the luck away. This will also guarantee that the project will not get delayed or that it will even be released earlier.
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My weapon does nothing!
l3loodangel replied to PsychoBlonde's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
No darling I did not. You know that this is not a MMO, right? In games made by Bio, Black Isle and Obsidian, you never needed large quantity of weapons. There were only few instance when you really needed them, and if you did not you were in trouble.It was in NWN ( infested lycantropes in Luskan) and BG2 (magic vs golems). And that's about it as much as I can remember.- 141 replies
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My weapon does nothing!
l3loodangel replied to PsychoBlonde's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Yes, and your biased trivial poll shows this. No one ever needs, so many weapons. It's basically silver for lycantropes and adamantum or magic vs anything else.- 141 replies
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