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Showing results for tags 'public relations'.
Folks, I just read some interesting twitter remarks via pcgamer.com made by Brandon Adler. In particular the remark "I don't think it was worthwhile developing for Linux,". I (and probably many others) feel it was not only a slap in the face for those like myself who purchased Pillars of Eternity to play ON LINUX. So you can argue the 1.5% but if I didn't happen I would not have supported the project since so many are offering the Linux. Not only is that kind of remark offensive to some, and potentially destructive to those were are considering making games compatible with Linux, it is short sighted. Linux gained recognition (including with grade school students who are getting sick of stability issues, vulnerabilites, bad interface changes), for more stability, lower cost and security. With the Windows 10 reports of spyware integrated into it's core to send virtually all user data to Microsoft servers (and US government agencies) the privacy concerns will escalate rapidly. Many gamers don't like the idea of sharing their personal data with government agencies. Apple computers often have inferior gaming hardware compared to custom build PC's in addition to being very expensive for what you get (Linux in fact can do more than MacOS in the right hands) and so that would make Linux (Debian based particularly) the only viable alternative for gamers wanting to use top hardware. who want to preserve their basic privacy, and there will likely be a backlash in Europe and Asia as well as the meaning of this news starts to hit home. As someone who was once a fan (not as much as used to be thanks to Mr. Adler), I would suggest that your staff be more careful with their remarks and remember that being ahead of the curve is a vital part of business, Microsoft has repeatedly failed to learn in the Web browser market ("Edge" is trying to be Firefox), the mobile phone industry (they are basically out of that market) and their latest PR/interface flops with Windows 8 and I expect Windows 10 as well. (People actually paid me to get Windows 8 to act like Windows 7/XP..come on...) Linux has been consider by more and more gaming groups to be a legitimate investment and it's showing. I won't mention the numerous and growing competitors doing Linux gaming development, but Steam would be one big one. Hopefully this message gets through to someone upstairs. I'm not for censorship, but I do think responsible conduct with remark in the public is every employee's reponsibility for the good the company as well as their own individual reputation. Jonah A. Libster Kickstarter Support Previous Obsidian fan
Reposting (and rephrasing) something I posted elsewhere: Please, hear me, Obsidian! You need publicity, lots and lots of publicity! I know people who'd drop $5 just because they liked the pitch! Hell, I donated $25 to an 8 year old's card game Kickstarter because I thought it was adorable! Look, what I'm trying to say is that even people who are uninterested might appreciate a good show, and donate based on that. Right now, you want to sell the game, so let's start out with something universal, so let's start out with artwork. Let's see the lay of the land. Let's see tech levels, differing cultures, that kind of thing. I've seen people refrain from donating because all they see is a 'generic fantasy world', and not just on Something Awful either. If you can show people the intricacies of the world, or maybe a few good costumes and possible player character concepts, you'll have donators coming in droves, IN FREAKIN' DROVES. I heard a culinary saying once- 'the first bite is with the eye', and I think the same principle applies here! Or maybe let us have a listen to the music. Hell, get Chris Avellone, Tim Cain and Feargus Urqan'tspellhislastname to do a barbershop quartet with you or something at the $2 million mark; God willing, it goes viral. Seriously, you can't afford to lose momentum now! EDIT: Seriously, you guys are Obsidian-goddamn-Entertainment. All you have to do is bill yourselves as 'We're the anti-Bioware!' and you've got an audience right there.