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l3loodangel

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Everything posted by l3loodangel

  1. Why? If it fit's the setting why not? Do you something better to offer? Because there is a limited budget and it would be much better to have a great story and a lengthy gameplay time rather than two classes which only you want. If the 2.5mill stretch goal is hit, there will be 7 classes. That's more than enough for a game. It's not do or die. If it would fit the setting and the budget, then why not? Quote from forum description:
  2. Why? If it fit's the setting why not? Do you something better to offer?
  3. I kinda hope that you guys will not forget other possible races that are not GOD races. That would could be Yuanti (everybody forgot this race) and half giants. There would be good to have something similar to Dark knight and Eldritch knight classes.
  4. Hey, we're entitled to tell them as without our money they'd have no project. So really, they owe us. They owe you? Dude, do you think that your 20$ is enough to buy a project? This thread...
  5. You could get most XP for completing the quest (killing the NPC, for example) and come crappy XP for eliminating low-level guards. If you didn't kill everyone in the castle, you could supposedly receive some XP for using the disguise, if successful (could be based on your skill). But sure, it is probably hard to implement, so most developers just force the player to slaughter everyone. That's a really awkward justification. Just increase the XP gain, for using stealth skills and Bingo. I think it's just one command line with ifs... The player will still lose the loot and money otherwise gained from killing +100 guards, but at least it won't hurt character development badly...
  6. Codex has no borders and no restrictions on jurisdiction...
  7. It depends on the poll and might give some general indication about consensus. But should not be really important...
  8. Actually with only 187 responses to a biased poll doesn't prove anything. The fair poll with over 530 respondents had almost a 3:1 showing in favor of the romance option. A lot of people recognize a biased push poll when they see one and haven't bothered to add their input. A set of false choices makes for a very biased outcome. You are delusional if you believe, that romances won't cut some content out. It is the fair poll actually. For a LIMITED budget, by adding features you have to remove or downsize other features. People voted YES in previous polls, because they don't have the slightest idea that it will make other parts of the game weaker.
  9. Naa, they would probably get too many pledges... It's out of the question...
  10. This is what UNITY engine CAN do! http://www.youtube.com/watch?NR=1&feature=endscreen&v=Wsq1oWThCLY FFS Obsidian, LINK IT IN YOUR KS SO THAT PEOPLE WON'T BE AFRAID OF CARTOONY STUFF!
  11. Ah, yes! That is something I've rallied for years for (disguises). New Vegas touched on it a little (and AoD looks to have an interesting take as well) bit but I'd love that to be a fully implemented game mechanic. I do realize that this may be asking too much but these are two things which no game has ever satisfied me with. I would only go for that it if would give same or more XP wise as killing all the castle, because sneaking option's are crappy XP wise. That's the other reason I never really use them.
  12. In some party-based rpgs you can select one character and go off on your own, no? Yeah, but it was never beneficial IIRC, as if you would get caught you would be alone vs. many. And not many things you could do actually... I think it works better in 1 player worlds like FO or AoD, because it's designed differently... Though in both games I expected much more.
  13. Yay. But it should be worth while, because in most RPG's sneak kills are either never need or a big obstacle, because some team members can't sneak...
  14. I remember Lothar master of skulls, was a good instance of immortality.
  15. Are you retarded? It's not a MMO, with active economy, so you will never need to hunt down 50 rat's to make boots.
  16. No perks is a separate thing and I don't play TES series. I was thinking more about finding hidden ancient inscriptions or combining spells through spells combos or learning some ancient techniques to make some aspects of spells better.
  17. Can you lose a part of you soul for inhuman actions, but gain some perks or stats for it, like becoming a monstrous. Or making your soul stronger for good actions. Will there be classes that consume souls?
  18. If there would be children they should be killable, not skyrim PEDO fantasies.
  19. Time stop. And then kill him with a simple fork...
  20. Dude that's a budget... Do you even understand how companies work? They can outsource people or they can hire people based on their budget! So telling that it should be used for writing or VO (the most expensive part) makes zero sense. I know it is made up, though the cost imo should be close to the truth, as VO, animations and etc. are expensive.
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