Jump to content

Sensuki

Members
  • Posts

    9931
  • Joined

  • Last visited

  • Days Won

    133

Everything posted by Sensuki

  1. What about individual quick and auto slaves per character slot ? auto-slaves lol ... auto saves.
  2. I even liked Mass Effect 1 and 2. For a popamole cinematic shooter, ME2 is pretty good for what it is. But I hated Dragon Age Origins and Mass Effect 3 (it still had some good bits though).
  3. I'm also okay with Might multiplying base damage, same with the weapon property like Fine/Exceptional.
  4. I didn't even vote, but what would you have liked to have seen as #1 ?
  5. I have seen this before myself, just never been able to reproduce. Good catch!
  6. They'll be fixed in the next build. I brought the issue up on Something Awful about creatures with imba damage, and Josh has been tuning creature attacks down - as they were not tuned after the % DR removal. Dual battle axe wielding rogues were something that internal QA used to do, that resulted in the nerfing of the battle axe crit mult and some rogue stuff. I actually don't like slashing weapons in the beta, I prefer crush and pierce, or best/of weapons. No character armors are vulnerable against slash and many of them have higher DR against Slash. A majority of the creatures are also resistant to slash, but pierce and crush seems to work very well against most things. The battle axe crit mult would probably offset that in many cases though and it be good against Lions, Spiders and Wolves, at least.
  7. Okay I got a dev response on the issue after a PM convo with NCarver So contrary to initial beliefs, damage bonuses are multiplicative rather than additive. Not sure what's going to happen there but there's no harm in discussing what we'd like to see happen there.
×
×
  • Create New...