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If you are resting inside of the main hall and you have a visit then you need to exit and enter the zone (main hall) again. If you don't then he won't spawn. Some visitors are hirelings that you can recruit they will show up with a green text. Some are "event" visitors. For example a merchant that asks you to escort him or pay him money.
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The question would be... what is a god? Do you have to create "everything" in order to be a god? Or is there a level where you are powerful enough to be considered one? From my understanding back in the old days there was lots of "gods", the... old creators (cant remember their name) and some of the best animancers around began to search for any higher being or god. However due to unknown reasons, they were either unable to comprehend or not good enough to find a god. In order to solve this they went together and created the gods. And we can guess that its from a lot of souls being merged. Most likely there are other things that you have have to do but yeah. In either case some of the creators became missionaries in order to spread the information about the gods they had just created. So the question in the end is still what is a god? They are clearly the most powerful known creatures on this planet and they can cause great disasters if you anger them.
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Physical Box Ship Date?
Kaldurenik replied to theADOLESCENT's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I just got a mail also, Sweden -
I'm fine with the voice acting overall in this game. There are a few locations within the game where it could be improved, for example when you talk with some npc's and 90% of the dialogue is voice acted but not these 1 or 2 lines here and there. If people in the community want to go out and do a voice over mod... Go on i'm not going to stop you. But i don't want Obsidian to waste money on to much VO, i would rather have them spend it on content within the game.
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Stronghold Adventures/Events?
Kaldurenik replied to dhaeman's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
While i'm not sure if there is a bug or not, from my experience it's most likely random , either by game time or by tasks you are doing. -
PoE - Sales figures STEAM
Kaldurenik replied to BillyCorgan's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Have obsidian said anything yet? -
Its every encounter, the side effect is that if he have been badly wounded... maimed? He will probably die the next time he get to 0. So its a great item with a risk to it.
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Well the most annoying thing is that you (the player) have a stronghold / keep, instead of sending her out on the road after giving her a pat on her shoulder. Why not (if you are playing as a good character) allow her to stay there? Instead you send out the girl with no experience fighting or anything to go out and survive in the wild on her own. Considering how dangerous this world is, it feels like a evil choice.
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I had the same problem... I tried the fight a few times... Then i found a spell with my wizard that 1 hit him... @_@ Also he is not immune to stun / prone and so on. He have so high deflection that almost nothing hits him. It gets even worse because he can "mass" buff his deflection multiple times. In one of the encounters he had over 300 deflection for me ^^.
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Hmm... In light of this i suggest to the devs that you remove the game, because there is not a single thing in this world that dont offend someone.
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Umh Crucible of the Soul - Short range , self target aoe, drain life from enemies within range Dominion of the sleepers - Self, increase attributes Speaker to the restless - Long range, self target aoe, fear debuff on enemies within range Steps to the Wheel - Long range, self target aoe, paralyze / sicken on enemies within range No idea if there are any more types of abilities if you make other choices within the story. Overall the range is large for some of these, mainly due to my character having high int giving the effects even further range.