Jump to content

Chaospread

Members
  • Posts

    562
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by Chaospread

  1. Yes, here I am, got the buff in my current run then I have slept and the bonus has went away but I got +2 Burn AR and strong after a critical hit until I had rested.
  2. Try to load an old save. Or exit to home screen and reload...
  3. You can play a mid ranged Cipher. Blunderbuss are a good weapon at low level, then other ranged weapon can be useful to build focus (arquebuses, crossbows etc... not magical implement). Two pistols as in Deadfire should be wonderful, but you can't Whisper of Treason, Mental Binding, Recall Agony are the bread and butter for Ciphers, mid to long range, low cost and fast cast. At higher levels, Tactical Meld, Time Parasite, and Defensive Mindweb are game breaking. You can play it like disabler, and when the battle last enough, you can put in your arsenal also Puppet Master, Eyestrike, Psychovampiric Shield, Pain Link , Ringleader etc... and go melee too. Never played a Cipher for damage from spell, apart from Disintegration, the others are occasional spells or an amusement to try and forget. And I never trust rays or similar, too much cumbersome for myself. But with right eq, also a melee Cipher in SOLO can make wonders
  4. Elf is good for DEX and PER, but better Wood Elf than Pale Elf, Elemental Endurance is an occasional bonus. Boreal dwarf is occasional too, and you don't want DEX malus. Towerin Phisique is nice and also +2 MIG, but the best for me would be Moon Godlike, DEX and INT bonus plus self healing
  5. I'd do mig 18 / con 8 / dex 18 / per 10 / int 18 / res 6 I've make a run with a solo wiz just hard and he worked well. Per is not so important in PoE1. And Rotfinger Gloves on top of that (Touch of Rot)
  6. Yes, indeed, a +3 PER bonus often don't change a hit to a crit, but in the meantime a +18% AoE and +15% duration of buff and debuff can be important
  7. Hi, I've only this version, but almost every SOLO build can work in party. I could say this build work better in a party than SOLO, because focusing only in fire damage can be "restrictive" in SOLO, and you can adapt him easily for a party with more "utility" or healing spells from druid... or you can use him as it is, that's to say a single target damage dealer when spiritshifted or AOE damage with druid's spells
  8. Two different kind of class and two different way to play them. I think bloodmage is more powerful but troubadour is easier to play with and enough powerful too
  9. Chanter. Can utterly rely on passives, phrases and invocations, that are not per rest. And invocations, in particularly summons and debuff, are very powerful. But I agree with @Boeroer, Druid in PoE1 can clean entire screen only with non-per-rest abilities, you have only to use them for big bosses (i.e. Dragons and so on). If you wanna see another powerful Druid build, I can point you to my fire based build: Have fun!
  10. I agree with @Kvellen, Family Pride is the final quest about the issues between these two VTC families; if you resolve it before other troubles, the other quests end since there is no point they should be still "alive".
  11. And what is the bug? The prizes for Family Pride quest are indeed the two weapons you mentioned...
  12. What do you mean with "deflection breakpoint"? Or you mean defense since you wrote 4 scores, maybe DEF, REF, FOR, and WIL?
  13. Streetfighter is better as off-tank rather than tank. Better option would be Devoted / Paladin.
  14. With should be a real great build, also with spearcaster. With WotEP I played a shaman Priest of Berath / Corpse-Eater, self buff of Priest plus barb's buff and speed was nice, very good with lot of minions and you can use WotEP Run Through for single enemy. I think it can be a good weapon also with a Rogue/Ranger (with Hunter's Fang or Best's Claw)/Monk and Priest/Paladin for self-buff, defense and heal. Also an Arcane Knight could be powerful, wiz self buff with paladin defense, interesting... It's a shame, Wiz and Druid are funny classes to play
  15. I realized after some time Chipers, shorten Chips, are like Paladin and usually they go around as couple:
  16. Pillars doesn't need 10 minutes pre-buffing phase... anyway, Paladin I think has the less need to be micromanaged.
  17. Oh yes, indeed, you need to go to Defiance Bay to speak Engwithan... good for Sefyra Or you can kill everybody and turn yourself in a very very bad person
  18. And the worst of all: The Bear Cave! Yep, going to sewer can be done whole by stealth No battle needed. Yeah, with a lot of cheese on top. I've manage to clear (i.e. kill EVERY foe) all areas before Caed Nua PotD SOLO with a Paladin. With a Cipher it would have been even easier
  19. I have never played turn based mode but i can say yes, normal difficulty with a full party is quite easy. Try veteran (and maybe scaled), but the real challenge is PotD + Scaled + SOLO (viable but very difficult with low playing experience) OR, if you wanna a full party, try PotD + scaled + some Magran's challenges.
  20. Absolutely no! Keep going down until... well, you know until "what"... or "who" I'm meaning
  21. It's ok, take in mind I play solo, so I almost always use Abraham or Epsilon and light armors, but in your case Reckless Brigandine/Heart Defender Scales + Nalvi are good
×
×
  • Create New...