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Questions about thematic Beastmaster Boar Buid
I thought in Deadfire the spiritshift weapons ignore the talent but now I'm not sure anymore. boeroer should know
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Questions about thematic Beastmaster Boar Buid
Then for sure double down on Shock talents and lashes. Lightnings a good theme for a charging boar too. You mentioned two weapon fight earlier but take care not to pick it for Deadfire as none of the talents effect the shifted weapons. So a storm beastmaster can go two-handed for the Voulge and Frostseeker/Firebrand. Nature Terror's is going to terrify your own Boar too just to keep in mind as a Stalker.
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Questions about thematic Beastmaster Boar Buid
Not relevant for OP but does Focused Flame do anything for the fire aoe's for Wildstrike Frenzy (Burn) upgrade on single class? Druids biggest draw for me is versatility so I like to pick the Wildstrike to cover whatever element I'm going weakest in spells with, more so on Shifters as you arent spellcasting then. For OP, that would be Corrode or Burn? Shifter only gets Nature's Terror as a free elemental spell. Vatnir can cover all your Frost and Fassina's good for Corrode. It's not a real concern but burn strike does run into immune enemies from time to time and you cant turn off a wildstrike lash. With two potential chanters in the squad, fire lash is covered too As part Ranger, you can get some use out of Blightheart too, if you're not inclined to give it to Fassina. Konstantine as Skald shouldn't get it imo. You put Shifter as Unchangeable trait but 8 Con and 8 Res might hold back the shifting part, even with spiritshift hides. Your high Mig improves all your healing output too but your defensive attributes isn't taking advantage of that. To be honest, from the post focusing on the Boar form more and your spell selection preference on top of two potential Chanters, maybe you could be convinced to go Ancient? As an Ancient, you still have acces to Boar form, you get Form of Delemgam and Garden of Life for free and both get bonus PL from Ancient and Spine and both are higher level freebies freeing up choices in good PL tiers/investing in the Boar companion. Insect Plague is also boosted and Wild Growth lets you have fun with Fassina/Konstantine chanter summons.
- [CLASS BUILD] The Bloody Parry - a fine cоcktail of tanking, casting and leeching health
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POTD Sidekick Party Advice
Rekke as pure Fighter for maximum tanking. Rekke's Fighting Spirit is stronger then Mirke's Minor Threat but if you go both brawlers, Mirke's base stats makes her tougher where Rekke does better dps. If you make Mirke a brawler, make Rekke a Brute. His Con 10 will be shored up and Fighting Spirit combos well with Barbarian.
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Battlemage Frontline concept
Wizard subclasses are fine if you look ahead and see what spells you're locked out of. You can always cover locked spells thru a companion/adventurer. But if Illusionist is what you wanted, a trickster Rogue for multiclass gets several Illusion spells for free that cost Guile to cast and you have all the base Rogue abilities that can debuff enemies. It's only a 10% downgrade in sneak atk dmg compared to no subclass. Rogue and Fighter both have options to displace themselves/enemies/allies and between Fighter stances and Rogue passives, you can contribute dps easily. Skills are gonna be whatever you prefer. Athletics is a cheap heal option, Arcana if you want to use scrolls to get more of the battlemage vibe. Explosives can be nice on a Fighter because they get buffed by the hit conversion bonus they get so soon.
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Cut Content - Ydwin's Original Introduction
Phatrollerknight replied to Kvellen's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)That's a lot of bones on the floor. o_O
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Brawlers with Refreshing Defense and Enduring Dance
Do these together do reasonably well earning wounds to rely on as a main source?
- Spiritshift and Shifter rework / improvements discussion
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Spiritshift and Shifter rework / improvements discussion
20% recovery feels too low as that's just Robes and spiritshift hides aren't weak. Base robe is 3 AR, Legendary robes are 7. Spiritshifthides are all 8 AR for all dmg types to begin with and +1 scaling every 4 levels. 13 AR across the board at lv20 with no recovery malus and Bear gets +2 AR on top.
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Berserker Confusion and One Stands Alone / Stalker Ranger.
For the condition of being near 2 enemies , would a multiclass Berserker Ranger's own animal companion count as an enemy if you don't lift Confusion on yourself? Would you then always keep the passive on even against a singular enemy and if it works, is the synergy dead due to Carnage hits landing on your animal companion? Maybe Ghostheart could help or any cheap creature summons.
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Farcasting and Summons
Does Far Casting extend to the range of Summon placements as well and do all Summons share the same casting range?
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Ghostheart Animal Companion investment
Which passives do you still generally want for them compared to the normal AC?
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Anyone have experience with a Frost (not storm) themed Tempest?
Spirit Tornado getting a frost AoE makes me want to lean into a cold themed Barb. Secrets of Rime needs to come from multi and druid's spells compliment the vibe with the elements and spiritshift more then wizard/priest would. Unfortunately Spirit Tornado's Cold component only kicks in at lv 19 for a multiclass. No subclass Barb to not deal with Frenzy and Lifegiver Druid because it has the bigger list of free spells I'd want, leaving more ability points to invest into passives. Between water/beast/ground spell options I should cover spellcasting options versus Cold Resistant enemies? Melee, Brute Force and Spiritshift always available. Bear or Wolf Form preference, bear roar and AR probably more valuable then Wolf with Knockdown? There any interesting equipment/synergy for this? Pitfalls to this theme?
Phatrollerknight
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