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pmp10

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Everything posted by pmp10

  1. pmp10

    Libya

    Metternich is an odd chap to refer to, Machiavelli would fit a whole lot better as he almost certainly would approve. Actually he most likely would not. From what we know of the man the prince was written to be an exercise in trolling the common people and a poison chalice to any ruler taking it seriously. As irony would have it Machiavelli was not a Machiavellian.
  2. pmp10

    Libya

    They were never true? The wishful thinking of select few doesn
  3. This isn't so much about IQ as basic performance. I may have a PC with processing power roughly equal to a xbox360 but can't get games like Gta4 and New Vegas running smoothly even on the absolutely minimal graphic settings. There is definitely some kind of problem with the way PC versions of many games work.
  4. Apparently Crysis2 is looking swell on the 360. As usual, it's much more about software and how much work you put into it than the hardware. Interesting. I'm not doubting you, but do you have any linkable pieces discussing this point? There has been recent discussion on it. In essence they argue that all the extra layers of API/driver/OS bottleneck a lot of PCs graphic power and I imagine you need to use various tricks on the software side to somehow get around it. The end result is that PC games don't look much better than console games despite large differences in theoretical graphic power. I always thought that has more to do with game assets being made with consoles in mind but I'm sure they also have a point.
  5. Isn't that the same developer that turned Blood bowl into an action game? Can't say I
  6. That looks ... clunky Maybe it's the animation (especially the auto-fire at 0:25) but something doesn’t feel right about that trailer. And on reflection the purple shot-effects seem to bother me a little. Maybe it’s that I'm just used to Guardian of Light.
  7. That may be but modern medicine offers plenty of expensive treatments that have relatively little effect. The line has to be drawn somewhere and public health care systems have serious problems justifying cost-cutting in the face of human suffering.
  8. If you are bothered about steam requirement in PC games you'll likely know that only large some-time PC publishers still refuse to sign up. Most of them have some sort of competing platform that they try to push through.
  9. Was there really any doubt with Square Enix in charge? Steam-less game from a mostly console publisher is quickly becoming wishful thinking.
  10. pmp10

    Libya

    What is badly needed is an equivalent of the US supreme court that is able to say to any UN body"well, actually, the UN charter says you cannot do that". A judicial authority doesn't mean squat without the means to enforce its decisions. I'd be more worried how you could maintain consent and participation in such organization. Even if you had some way of enforce your resolution on countries like US or China the whole idea is a bust since they will simply leave the organization. It
  11. pmp10

    Libya

    I'll probably regret asking but can't help myself. Who are those puppet masters and what is their agenda?
  12. pmp10

    Libya

    Actually right now they seek to enforce cease-fire. Unless those destroyed tanks found a way to fly.
  13. And total consequence is few mentions by NPCs, slight difference in few e-mails and possibly 1 reputation point gained/lost. The problem is that if AP allows player to fail at a major parts of the storyline then the failure is almost meaningless. Perhaps we derailed this thread enough? Could a moderator move the "failure and consequence in games" discussion to a new topic?
  14. It has been done before. Old origin games allowed you to lose the war if you failed at too many battles. Only thing you really need is a scenario where the player can survive the screw-up.
  15. Because it builds a sense of accomplishment. Otherwise you'll soon end up with "no game overs" gameplay and can't even die. I'd rather see a sense of accomplishment built over seeing bad things happen to characters you care about and the story taking ugly turns you could have prevented as opposed to 'you picked the wrong choice, you die, reload and pick the right choice stupid!'. Which AP actually does a good job with IMHO. Not sure what you mean by that. Failure scenarios rarely involved an instant game over (unless you did something spectacularly stupid when they are justified). Failing a quest or getting not the aimed-for ending used to be the common consequence of your actions. And I could not see much storyline affecting choice in AP or any failure options. AP storyline always demands a choice of lesser evil and leaves no room for screwing things up. I certainly did. The whole game I was supposed to save the world by stopping the plans of my enemy. Eventually the game allowed you to either ignore or stop those activities but all that eventually came to naught. Different voice-over during credits was far too little consequence for choices that were supposed to make monumental difference.
  16. Because it builds a sense of accomplishment. Otherwise you'll soon end up with "no game overs" gameplay and can't even die.
  17. How dose that even make sense?
  18. Now this ninja discussion managed to confuse me. Was "ninja" considered a profession or some kind of clan title/position?
  19. IAEA report warns that one of the reactors at Fukushima Daiichi nuclear plan may have lost all water in it's fuel pool. It's pretty problematic as that reactor stores spent fuel rods that can catch fire and spread radioactive particles around sizable area. Isn't that a little paranoid? I can understand skepticism but I have never seen any reputable source connecting climate change with earthquakes.
  20. Have they finally fixed campaign AI? Since Rome it's been a case of always declaring war if player is a neighbor. And how do the hero units work?
  21. You know - linking to store entry of an audio book dealing with Greek-Persian wars dose not make a strong case for prevalence of Spartan pederasty.
  22. Sadly that's an unreasonable expectation. Tolkien was a scholar of etymology old languages and medieval period. Modern writers barley grasp the basics of those as it
  23. Cut us some slack. Some are new at it.
  24. Language use in fantasy settings never makes sense. It's what you get when you use living languages that evolved in real world to communicate in time-shifted fantasy. Or maybe they realize that (like it or not) Bioware sets industry standards for "RPGs". It pays to find out beforehand what calamity they'll unleash upon the gaming world.
  25. How does the game cover the loss of free weapon selection then?
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