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Azdeus

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Everything posted by Azdeus

  1. And the Swedish feds used to have my DNA(The PKU database), since birth together with every Swede born since 1975, until I forced them to destroy it after they wanted to allow private firms and the police to have access to it. All such things should be destroyed or anonomized unless we are talking about convicted felons.
  2. I've got your back, bruh! You tank, while I figure out how to make fireball/molotovs.
  3. "Bennie you're not under surveillance, it doesn't work like that" "It works like this; They spy on everyone to find something" You don't read or think about what you are saying much, do you?
  4. Since we are on the topic of drinks Saturday can't come soon enough!
  5. We used to get a mobile library come by my school when I was in 5'th or 6'th grade (11 or 12), and I decided that one of the books that I had to borrow was Stephen Kings Misery. Dear god did that book review go horribly right when I read the section out loud while staring my worst bully in the eyes.
  6. The boldened bit made me a wee bit scared of you. I wouldn't go off grid though, I'm trying to change things instead to stop them from doing these things. As much as the thought of Guard Dogs boobytraps scare me, this kind of ignorance terrifies me.
  7. Hehehe, yeah, none of us went for higher education and just took jobs that got us some money and lots of free time. But better some than none! You ought to consider playing via skype or somesuch if you haven't already.
  8. I can live with it, the fights rarely last very long My and my friends make these guys look like slackers But, we really are nolifers in every sense of the word.
  9. Definetly, it's up to the GM to make sure everyone gets a bit of fun. It does get a bit tricky with some of the written adventures though, the one we play right now (storm king's thunder) has very hard but few combat encounters, wich hardly makes my Warlock shine, while the Wizard and Paladin can go to town for all they care and not worry about saving any strength. (Warlocks strength is quick recovery, but you only get a couple of slots of high levels per short rest)
  10. They've improved the others some, and druids and clerics need some planning ahead, they've removed the ability to stack buffs until you're blue in the face by having casters "concentrate" on one spell at a time (With a couple of exceptions), but they still reign supreme. That said, it can still be fun to play some of the "weaker" classes.
  11. You should watch gog.com too, they've got it aswell.
  12. I couldn't agree more, it's been years, and despite the clunky PC gameplay I remember it fondly for how great the storytelling was. I also really appreciated the fact that the game let you be as psychotic a motherf as the people you came across, doing all manners of horrible things to them, just to then go and pick up a septic tank to ferilize the local neighbourhood.
  13. The previous mission
  14. Not as extreme as in 3.5, but yes, they're very powerful compared to the others.
  15. Really loved 2 & 3 aswell, IV I didn't really feel a thing for, it was way to looney tunes for me to like it, they ditched any of the serious tones from the second that I liked so much and way overboard. I really, really liked the trailer, but that might be because of the theme music. I reckon the game itself will mostly make me go "mehh..." Not to mention that PS4 bit, no mention about PC.
  16. If you like Brave New World, you might like Karin Boye Kallocain.
  17. Too early for me yet, I'm going to change in a couple of weeks at the earliest. I'm using friction tyres so I don't have to worry about the date really, but I sort of want to wear out these ****ty friction ones so I can motivate buying new studded ones next winter.
  18. Spoke to a friend today about fixing a car for my coworker, netting him some much needed money. "What the actual **** dude, he's a sandnigger!" The guy's born and raised in Sweden, speaks better Swedish than my racist friend and has an taxpaying job contributing to society. So much for his rants about only disliking "bad immigrants". Well, 600$ less for my friend and a really, really awkward saying goodbye to my coworker. Not looking forward to monday.
  19. Awesome trailer, but... a sequel? Already? What the hell? Didn't they release this last year?
  20. The one drawback to those exploding dice is that they sometime take ages to roll, atleast in Eon & Neotech (The Swedish games I've talked about). I never got to play the old SW game, since the 3.5 version was out when we started looking into it, but their latest iteration has some über speshul dices. They follow the normal variations but each and every one has symbols instead of numerals. Ofcourse you get a conversion guide, but you really have to buy their special dices to avoid headache. Fumbles can be fun, I managed to lop my own head of in Eon once. But they can generate some really tense moments if the GM handles them well. Eon and Neotech generated fumbles if you rolled more than two 6's on the first hand and failed with your skillcheck. A REALLY skilled character had 20 in his favoured skill, a normal one had 15-16, and a normal difficulty skillcheck was 3D6, so fumbling was quite common. You did'nt add the values of the 6's to your roll, but since they explode into two dice that is little comfort. Yes and no, when we had the rules and hitlocations memorized a combat encounter took around one hour to play out. You weren't limited in your actions but for how many extra dices you dared roll and you had quite alot of combat manouvers to attempt, so you felt alot more engaged than I've ever done in more simple games. Our DnD encounters take about as long, but instead of really engaging and trying to get it to play out well in your head, you just roll that dice and see what happens, with some rare exceptions. One really has to put more effort into making the fights interesting. Haha! Nice! The magic system for that Swedish game was more of a thesis in how magic would work than an actual ruleset, magic was pretty useless as combat magic, but quite powerful if prepared well. It was possible to do similar things as a "nuke", the rules allowed it, but you'd have to venture into "crazy prepared" territory and years of work to get there. The fluff for the magic was really well done too, there were several theories and lines of thought put into it, wich made for some awesome roleplaying moments when you debated your mates on magical theory! Ahh, sounds like the rule system for the Firefly RPG, but I love the sound of having a pack of cards for some extra effects.
  21. There are a few D6 "roll under" games out there aswell, even if I can only recall two Swedish ones ontop of my head. "ObT6" is a Swedish rule system, as they call it, or "Obegränsad Tärning 6"/"Unlimited Dice 6" where 6's explode into two D6, until you roll no more 6's. This can be a source of great fun (Damage) or massive tears (Skill checks). While it's great fun to roll 178 damage with three base dice, with a damage system that is ludicrously detailed and has "descriptors" that sometimes puts Fallout AND Dark Heresy to shame, rolling two dies ("Easy difficulty") when your average skill level is 15 can still be nervewracking. I'm going to keep on rambling, because I really love this ruleset, every 10 damage you do means you do an "Special damage" to your target, you have 26 different hitlocations, and each hitlocation has it's own "special damage" chart, such as bonepipe, ribs, spine, heart, lungs, 'organ damage' with it's own special chart for wich part of the guts you destroy, eyeball, genitalia, skin damage, flesh wound, deep cut and the list.. goes... on. With variations for the three damage types ofcourse, Slashing, Piercing and bludgeoning. And a damage chart for fire damage. Awesome fun once you've memorized the ruleset. Only me and the other GM has it memorized anymore though, and noone else wants to play the old versions of these games. ;_;
  22. They probably save a pretty penny on not having to licence an engine, since they used Frostbite
  23. I'm sorry for your loss Calax.
  24. Actually forgot to mention, that if they have D20 based rule systems, you're much more likely to need to buy dice from them, same with the other odd dice, d4, d8, d10, d12, d100. Most people (I know of) have atleast one yahtzee game at home.
  25. Don't need to, I'm not going to be driving on open roads, when I run the word (Rangering) through google translate I get "marshalling", but I haven't the slightest idea if that makes sense. I don't think I'd technically need a drivers licence either since it's a restricted compound that you can't access normally.
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