Jump to content

WorstUsernameEver

Members
  • Posts

    5852
  • Joined

  • Last visited

  • Days Won

    4

Everything posted by WorstUsernameEver

  1. I wouldn't go so far as to call it a bad port, but it needs a good amount of tweaking. Adding 16:10 proper support and refining the control scheme (or at least give a way to change the key binding!) would go a long way, UI works decently (though could have been improved on PC).
  2. You can select a 16:10 resolution but it's letter-boxed. Also, I almost forgot, two more things: - Videos seem to be badly encoded, not sure if it was because of the resolution, though. - Didn't really mind the "linear" maps. There were enough nooks and crannies, and overall, it doesn't look like bigger/more exploration-focused maps would suit the playstyle.
  3. Finished playing with Anjali. Some random thoughts. - Doesn't really feel like Diablo or most of the other hack'n'slash I've played. Doesn't really feel TOO different either though. - No multiplayer was disappointing. - The game doesn't appear to have 16:10 support. What's with developers that have their roots on PC doing this lately? - Control scheme is bad. Needs to be changed. It's playable with WASD, sure, but subpar. - Story and lore are fairly boring so far, as are characters. Surprised Ziets had a hand in this. Maybe it gets better later? - Combat is pretty easy on normal. Will crank it up to hardcore when I try it again. - Lots and lots of loot. - Game ran silky smooth will all cranked up to the max. - Dialogue cutscenes are badly executed. Aside from the bad animations and static camera angle, there's been one time where my characters was facing another direction completely while talking to a NPC. - Seems very customizable as far as characters go, choosing loot from your inventory luckily doesn't just mean picking the one that costs more. - Shops seemed well done. I've encountered only one, but it had some pretty rare and powerful stuff.. also very expensive, though. - Game seemed polished aside from the problems with the dialogue. - The dialogue wheel keeps sucking. Paraphrases don't reflect well what you're going to say. Also, talking about dialogue, a good deal seems to be recycled between characters. Anjali says the exact same lines Lucas says in a lot of situations. Overall, it seems like a decent enough game, but most of its significance just comes down to the fact that Onyx looks pretty and it's polished. Can certainly understand pissed people, I'm unsure if I'll grab it full price myself (luckily I probably won't have too, the PC version is pretty cheap in a lot of online stores).
  4. Installing. It's taking a while.
  5. To be honest, aside from a few hilarious throw-away lines where she suddenly got incredibly xenophobic (in the true sense of the word!), Ashley was actually pretty pragmatic in her attitude with aliens. We were talking about the top-of-the-line ship of humanity after all. Game looks like it can be a fun
  6. Sovereign will get retconned as a super reaper. Or maybe every Reaper made the stupid move of assuming direct control during the fights so that they'd become weak every time their controlled people get killed. Who knows? The ways of BioWare's storytelling are mysterious.
  7. Just rewatched the Tomb Raider "gameplay teaser". That looks like it's going to be a really horrible, horrible game.
  8. Is BioWare trying to win an award for the worst boss? They'll have to work hard to win against CD Projekt RED but the on-rails shooting section with the Reaper shows they're on the right track.
  9. Looks good, I guess? Not really excited, but who knows.
  10. Didn't the doctors say that they wouldn't use Kinect for a gimmick? Because they just did. Also what's with the constant raping of Black Sabbath? Fable: The Journey looks meh.
  11. Finished Honest Hearts. The main quest was a very shallow, very boring quest.. and so were the side quests. The character arcs were interesting but I didn't really feel like I impacted them at all. Overall, the environments and exploration make it worth the price but I found it inferior to Dead Money in possibly every way besides the art.
  12. That mod looks nice, yeah, Lexx, though I hope all the visuals improvements are available separately. Also this is a better representation of how Morrowind Overhaul looks, though based on an outdated version.
  13. Morrowind Overhaul still has horrible low-poly meshes, much less detailed environments, horrible animation and in addition to that it also significantly alters the original art direction. You could argue that it looks better than unmodded Oblivion (which is an unfair comparison, but whatever), but not that it looks better than Skyrim. Skyrim has significantly better art than every other Elder Scrolls game and a very solid art direction.. it also seems technically decent, so I don't really understand the complaints.
  14. As far as I know there are no unique dialogue options/changes based on that, but I don't know. Either way, it would be very cosmetic .
  15. Well, it IS Dungeons & Dragons. Wasn't expecting it to be original or deep. The problem is whether it's going to be fun.
  16. You realize the figure is a giant right?
  17. Was this supposed to be a joke? A preview build was put on torrent sites, of course people would talk about "leaks" instead of just talking about normal piracy. Anyway impressions seem positive about this leak, though there's some criticism. The game is not really at a stage where people can comment on technical features or control schemes though, so those have to be taken with more of a grain of salt. Overall, I'm heartened, but I'll wait a bit on this, having another DX game suck would be too much of a blow for me, so I better be sure it doesn't.
×
×
  • Create New...