Everything posted by WorstUsernameEver
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New stretch goals for companions and wilderness areas?
There's a selection bias here because the people voting are the ones who are already showing a strong interest in the game. But there's enough of a margin that they're probably fairly safe looking into the concept. I'm not sure if there's much of a point in asking people that aren't interested and haven't backed the title whether they want more stretch goals or not.
- Any chance they will start working on Wheel of Time games again?
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New Kickstarter incoming
There's none. RPS posted that coda to their interview and never followed up on it, and that's it.
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New Kickstarter incoming
Well, it did seem to be the focus of their interview and not a thing that could have slipped, but then again, this wouldn't be the first time a review of his gets delayed indefinitely ahahahah.
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How can they solve the massive texture problems?
False. The compressed download barely takes 4 gigs, and after installation it's still under 10 GB.
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RANDOM VIDEO GAME NEWS
Jason Schreier has a very good track record with rumors, so I'm assuming it's true. That said, they're just casting calls, it doesn't mean they actually cover the real plot of the title, they might just be trying to convey the atmosphere. A voice main character sounds stupid for a Bethesda game, though, so I'm *hoping* it's not real.
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Kickstart Backer Badge
WorstUsernameEver replied to Gfted1's topic in Pillars of Eternity: General Discussion (NO SPOILERS)I'm.. not sure? It didn't seem to pop up under my posts, but it's definitely in my profile.
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Backer site is too hard to navigate
WorstUsernameEver replied to Cymelion's topic in Pillars of Eternity: General Discussion (NO SPOILERS)They couldn't just link the pledge because: 1) some people want to add stuff to their original pledge; 2) Kickstarter doesn't have an integrated add-on system and they can't just guess what those extra 20/30 dollars might be for. EDIT: Just to be clear, I'm sure more could be done from a usability standpoint and I hope you manage to solve your issues, just trying to explain why things are the way they are.
- New stretch goals for companions and wilderness areas?
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Update #68: ART!
The Dyrwood in particularly is a relatively recently (?) colonized land, and it doesn't help that the locals don't really seem to want their forests and landscapes touched judging by the fact that a war erupted because some stones were moved, so I'd imagine that plays a role in that. That said, I wouldn't really mind if the team decided to be a bit loose with the amount of forest areas: they're certainly more interesting to explore than fields!
- Update #68: ART!
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Update #68: ART!
*mumbles something about expert opinion*Maybe the missing red circles around them makes them seem to blend in with the background. The characters in the other screenshot has their blue circles, making them stand out from the background at a quick glance. I did turn the GUI off when I took the shots. Is there a chance we might see the UI in the big update screens? It's been quite a while since our last (first, actually) glimpse.
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Trolls (no not trolling :P) in PE
WorstUsernameEver replied to Ulquiorra's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Elder Scrolls trolls are pretty cool. Three-eyed buggers that beat you to death, what's not to love?
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Trolls (no not trolling :P) in PE
WorstUsernameEver replied to Ulquiorra's topic in Pillars of Eternity: General Discussion (NO SPOILERS)I kind of hope the trolls are more intelligent and scheming and less "huge orcs that need to be killed with fire and acid" like D&D's version. No complaints about the design.
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Update #68: ART!
Okay update, but I really wished the screenshots you chose were a little less on the boring side. I get that this update was largely unplanned, but showing off first pass areas that look largely like what we've already seen seems a bit sloppy, especially when J.E. Sawyer's GDC slides had far more interesting screenshots. I like the concept for the other big city though. Do we have a name?
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Josh Sawyer GDC Next 10 Talk
WorstUsernameEver replied to Sensuki's topic in Pillars of Eternity: General Discussion (NO SPOILERS)What's the point of having a quest be marked as active if the game doesn't have quest markers or any of the associated UI helpers anyway? EDIT: I'm assuming the star means the quest is active because, uh, I don't know what it would be otherwise.
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Chris Avellone MIGS 2013
Update the screenshot section weakly and by the time the game is released all the areas will have been spoiled.
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Step aside, Shaker. GRIMOIRE is finally here!
Cleve is actually one of Prosper's 3d models. In a way, you might argue it's his son.
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New Release Date & Gameplay "Giggling Donkey"
To be honest I can't imagine Parker and Stone care all that much about choices and consequences, so I'm expecting mostly cosmetic stuff and gameplay-related progression paths. Would be glad to be wrong, though.
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World Map Travel
I can't be arsed to search for the posts, but I think JES mentioned it's BG2-like, as JFSOCC said. Personally, I too, am a fan of Storm of Zehir/Wasteland 2-style maps, or at least Fallout-style maps, but I'm not too bothered, it's still a good solution.
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Pillars of Eternity - Project Eternity's final name?
WorstUsernameEver replied to Infinitron's topic in Pillars of Eternity: General Discussion (NO SPOILERS)This is just to surprise us when they announce it's called "The Eternal Guido".
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UI for Controllers
On Steambox and comfy couch: the new Steam controller seems to be more or less designed to fill this hole and make up for the lack of precision for standard controllers. The button placement looks weird to me, but I'd have to try it before being able to comment. Either way, that looks like your best bet in terms of controlling Project Eternity with a... controller (badum-tissh). Until then, I'm afraid I can't envision an Infinity Engine-like game being played with anything that's not M&KB, with the possible exception of tablets (and even then, I'd expect it to be far less efficient than M&KB).
- To all of our backers and fans...
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The bad things about Project Eternity...
WorstUsernameEver replied to SophosTheWise's topic in Pillars of Eternity: General Discussion (NO SPOILERS)*That* would be an awesome game.
- To all of our backers and fans...