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Everything posted by Orogun01
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Not really, getting good ideas it's easy. The problem comes when "idiaots" think their ideas translate solely on the basis of their conception and don't work on translating them into an actual finished piece.
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Yeah, low standards towards a genre it's not helping the cause buddy. Specially when most of the people involved try to use art as an excuse but apparently not a goal.
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You really think that people will pay to see Jacob? I think you got that backwards
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Hurlie, don't you get it? Video Game relationships= Virtual Harem. No point in them having a life without being at your disposal 24/7
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When you say Megaten game, do you mean that it's mechanics are similar to the Persona games or is it actually part of the series?
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Yeah; maybe there was some expectation as to what DA2 should had been that caused some people to be biased, but that doesn't excuse the cluster of design flaws that plagues DA2.
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Nobody should play The Last Remnant though. Spare yourselves the pain.
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Interesting point, I would counter with the fact that for most of the game I felt like a figurehead rather than an active player. The silent protagonist routine doesn't really bode well with your notion that you are an important person, specially since most of the time Lucretia was the one coming up with the strategies everyone else agrees and your character just nods his head and the linear course follows its motions. Funny that you compare it to ME3 since most of the choices offered by both game mirror each other; they are basically variations of "Choice A: do what the game wants you to do" and "Choice B: Be an ass and do what the game wants you to do". The only major choice that alters the course of the story in Suikoden its whether you want to go into a campaing for yourself and it's destined for a cinematic detailing how badly you lost. Plus I seem to recall jumping through some hoops to get people to join me, like having to train a geriatric party member because a turtle wanted me to show him that I respected old people by putting them in harm's way. Or Oboro to whom I had to prove that I had a knack for detective work and without whom the whole foundation of gathering all allies was unsteady. So I really don't understand your reservations since both genres seem prone to the same tropes just with different approaches.
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I imagine, you mention and compare other games to it quite often. Just for my edification, what aspect of it appealed to you the most?
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For it being an attempt at a cross spy/fairy tale it felt very stale. There is a reason that fairy tales are short, they really can't fill a full book and this movie just drags on with tedium. I will grant that there were a few interesting scenes, namely the ones involving the german assassins and I will admit that i'm biased against the director's particular style. His films come off like tedious and catatonic to me.
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Most underrated JRPG ever: "Radiata Stories" that it's all @Calax: You really like Suikoden don't you?
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I personally don't think that BW had an idea of how the story would should play out and were making it up as the went along. The Crucible it's literally a quintessential Deus Ex Machina, a device whose plans are passed down through previous generations with it's origins shrouded in mystery (point of clarification: IIRC in the Ashes DLC it's pointed that the Crucible wasn't actually invented by the Protheans but passed down from the previous cycle) It's a plot device specifically made to do two things solve a messy trilogy and make up for the lack of writing consistency among the series. So the Crucible may have been a last minute solution to their poor planning.
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That's awesome
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So it was the average BW experience? This was my first BioWare experience where I came away wondering if the writers were on acid when they came up with that ending. This was my first BioWare experience where I came away wondering if I was on acid. Honestly though, consistency has never been one of BW's strong suits. They often struggled with maintaining a cohesive story and as their games became larger we began seeing the rips.
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So it was the average BW experience?
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DA3 set in Orlais; brace yourselves for the hordes of evil rapist Chevaliers.
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I'm sorry but i'm going to have to strongly disagree with you because your statement aside from erroneous, its irrational. Firstly; you do get something out of it, the troops that are the main purpose of you being there. Plus having the generals from different species running their battle theater from one single location its kind of ridiculous. They came, added their bit to the story and moved on to make way for the new guys. It seems to me that you are simply upset that you didn't get to see more of those guys. I would understand if your complaint was that the Quarians was basically a repeat of the Krogan situation and didn't do much in the way of advancing the plot. Or if you had said that Thessia was constrained,offered no choice whatsoever and was ridiculously short with no recurring characters or a semblance of an organized resistance. Apparently if the asari aren't fulfilling the green girl trope the writers don't have much use for them. But IMO you are nitpicking at one of the strongest parts of this story.
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You mean not playing the game? Edit: The sad part its that I actually like this game better than the rest of the series.
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Well I finished my run. I have an overwhelming apathy washing over me. Worst of all is that all the elements to make a decent; even great, story were there. They didn't go far enough with their explanation; just gave some half arsed " this it's for your own good" (from a visual representation of what could only be considered the Creator, which apparently Shepard didn't think to ask) and then they try to make up for it by piling some unnecessary and story breaking scenes. Did they really needed to flip us the bird with the guy and the kid just basically telling you "All that has happened it's bullcrap" I don't get it, they go through all the trouble of building up a story just to bring everything down at the end.
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If you give a man a fish you feed him for a day, if you give him a save editor you ruin the chance that he will buy the previous games and DLC
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Now we can all thanks Tigranes for turning a wholesome, innocent religion thread into a nude mods and sex in games. Edit: Cool, new page. Now we can get back to mythology in games. Nobody's allowed to retell all those freaky animal sex Greek myths
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I think that immersion for this case its a facade, there is some shame in admitting to something sexual specially when it involves only yourself. Aside from nude mods; which peak the popularity because they are the basis for a lot of other sex related mods, there are very revealing armor sets based on said models and mods which depict sexual acts. At its core, the gaming experience provided by free roam games like TES and FO its a world free of consequences where you can exert your will. A very appealing thought considering that games are a vicarious experience and this models plays into that. Which belies the main reason that we seek to exert our will as a species, which often involves survival which is intertwined with reproduction. Basically, we are wired to correlate survival and power with sex. Disclaimer: Of course i'm sure that some people might do it for the immersion. You know, a cigar is a cigar but it's more fun to tell people that's a **** on their mouths.