Everything posted by Orogun01
-
RANDOM VIDEO GAME NEWS
Sometimes I loathe this industry.
-
Dragon Age: Inquisition
Is she related to "overly attached girlfriend"? Cause she bears a resemblance.
-
Dragon Age: Inquisition
Now that you brought the "R" word into the mix, I wonder what SJW pandering they will attempt with that? Mind you it's not out of place since ever since the first game it's been known that Chevaliers are notorious rapists, kind of like real knights in that regard.
-
RANDOM VIDEO GAME NEWS
Have they said anything about the mechanics and if it's going to be like "Of Orcs and Men"?
-
The general fitness thread
When I say light I mean lower weight than what you're used to when you're healthy. Increment by manageable amounts if you feel well after each set and see if you can find your breaking point. Don't go above it and you'll probably be safe to exercise until you're fully recovered. Which with exercise should be pretty darn soon.
- The general fitness thread
-
The Case for Romance.
But what if my character just wants to ****, can't we just skip the romance? Seriously though, if it adds nothing to the game then scrap it.
-
We didn't say anything when they came for the smokers...
You know as I was reading your post for some reason I thought of Sweden.
- 165 replies
-
-
- 1
-
-
- alcohol
- sugar
- paternalism
- nanny state
-
Tagged with:
-
What you did today
There's a short film here somewhere. ~~ EDIT: In other news, I just lost my fence to the wind. Is Toto fine?
-
Russia for international tourists
Let's give him the benefit of the doubt. Also his post is missing a screaming chick.
-
Petition for comprehensive modding tools
Is this because of a need for the premium features? Unity itself is free to download. Technically it should be possible to open a game to users with either custom made tools by the developers or by allowing them to use Unity itself (always the better option, IMO) as long as they don't release Unity source code it shouldn't be a problem. But I think they may be using UnityPro which would require them to develop the tools since I doubt modders are going to pay for it.
-
RANDOM VIDEO GAME NEWS
Ok, I'm seriously concerned right now. You all make it sound like you're grabbing your "thing" hand down and thrust it forward violently as if you were going to stab somebody instead of the regular hand face up, grab it from the side and swing forward and back.
-
RANDOM VIDEO GAME NEWS
That looks pretty promising. Hopefully there are some polearms in the game like a glaive, bardiche, or lucerne hammer. Edit: Although, they're obviously not going for anything resembling realistic weapons (which is fine), since nobody could wield that hammer with one hand unless it was made of plastic and hollow. Obviously, you haven't been paying attention to the lore. The tattoos on the face of the character are granted as the mark of a chronic masturbator, he is obviously a great one.
-
Petition for comprehensive modding tools
Without developer support it is left to the excitement of the community and the talent within it, which may be the same as flicking a coin as they can be fickle. For Bethesda game in particular there are a lot of tools developed by the community itself that assist with modding. Lack of support just set the curve for the necessary level of excitement to have a dedicated community much higher.
- KaineParker's Hopefully Attractive Women Thread Episode IV: A New Grope
- KaineParker's Hopefully Attractive Women Thread Episode IV: A New Grope
-
Dragon Age: Inquisition
Are those ideas for a DA character?
-
We didn't say anything when they came for the smokers...
Safe as an objective leads to walls, doors, the rule of law. Safer leads to a never ending war on drugs, terror, and the NSA. Healthy as an objective leads to clean drinking water, trauma surgery, and fresh vegetables. Healthier leads to drinking only mineral water, colonic irrigation, and delusions of f***ing immortality. Are you noticing a goddamn trend? That there is little difference between ideologues and idiots?
- 165 replies
-
- alcohol
- sugar
- paternalism
- nanny state
-
Tagged with:
-
RANDOM VIDEO GAME NEWS
If I told you that you had to read a book in under two hours, or if I break you from drama in a book to make you view explosions and car cashes, it wouldn't show the flaw of movies as a storytelling medium. It would simply illustrate my failure to understand their differences. There's a sentiment I see recur commonly that I also see your post imply that bothers me. That movies are a "pure" storytelling medium. They all have their differences. Different strengths, different weaknesses, that change or compromise what you tell in a story and how you tell it. Good point, writing for movies is also a world of difference than writing a book but the end result translates better as it is one cohesive piece unlike games were the story may be broken into several cutscenes strung together by gameplay. By which I mean that you wade through killing more people than the plague until the next point in the story which is going to try to convince us that our character is a real human being. Seriously though, there is a major difference between gaming and other mediums which is that they're an active medium. On a related note; if we're going to continue to talk about writing on games we may want to move it to its own thread as I fear we derailed this one enough.
- The Dangers of Certainty
-
RANDOM VIDEO GAME NEWS
Nice bit about Watchmen, I also like how Moore puts music lyrics to set mood and develop characters. Bit Phantom of the Opera at times though. On subject of the Elder Scroll, now that you touched upon it I can properly illustrate one of the reason why I think of video games as a bad storytelling medium. Everything on games is subject to being ignored with no consequence (except maybe the game rules) you can run through a game without giving the level design a second thought, or reading the notes and books. So even if there is a brilliant story in a Video Game the player still has a chance of missing bits of it.
-
RANDOM VIDEO GAME NEWS
Monte, there is at least a 50 year gap in between each of the names that you mentioned. Games haven't been around for so long, give them time to grow and you will get the equivalent of all the great ones.
-
Race and gender affecting gameplay
I'd be glad if it's anything like what there was in Arcanum.
-
RANDOM VIDEO GAME NEWS
I'm glad that you thought of Fahrenheit as that is partly where the idea comes from All your points are valid, no one can't or should stop you from enjoying something just because they have a different opinion. I think that there should be a balance between gameplay and story so that one doesn't hurt the other (ludonarrative dissonance) but if married well it's near impossible to tell which comes first. All those games you mention have the capacity of allowing you to create and customize your avatar to be a sort of self insert, which is why their stories shone since you are anchored in them directly. I agree with your point about BG2 requiring a story; although I may say that's because of a weakness on the part of the mechanics, but games have a different form of exposition than movies which requires the story to serve the gameplay or the opposite if it's going to have a wealth of either. I enjoyed The Wolf Among us despite it being a story driven game, on the other hand I didn't like Infinite having binary choices that meant nothing to the story. I guess in the end it comes down to how story is implemented and what place it has within the game, but there are a lot of people in development that still need to figure out that what they're doing is wrong. Thus pioneers are we all.
-
RANDOM VIDEO GAME NEWS
I have thought of the best way of convincing folks of my point, so I devised a situation to illustrate why games aren't a good medium for storytelling. I would ask the person what their favorite movie was or what movie they are really excited about, after they answer I would say that we should watch that movie. On said viewing I will place a Simon Game in front of them and I will make sure that I have the remote. After that at any pivotal point in the film I will pause it or stop it and tell them that to keep watching it the must beat the Simon Game a undefined number of times. At least if I can't convince them I will have some fun at their expense.