-
Posts
3913 -
Joined
-
Last visited
-
Days Won
10
Content Type
Profiles
Forums
Blogs
Everything posted by Orogun01
-
Are those ideas for a DA character?
-
We didn't say anything when they came for the smokers...
Orogun01 replied to Walsingham's topic in Way Off-Topic
Safe as an objective leads to walls, doors, the rule of law. Safer leads to a never ending war on drugs, terror, and the NSA. Healthy as an objective leads to clean drinking water, trauma surgery, and fresh vegetables. Healthier leads to drinking only mineral water, colonic irrigation, and delusions of f***ing immortality. Are you noticing a goddamn trend? That there is little difference between ideologues and idiots?- 165 replies
-
If I told you that you had to read a book in under two hours, or if I break you from drama in a book to make you view explosions and car cashes, it wouldn't show the flaw of movies as a storytelling medium. It would simply illustrate my failure to understand their differences. There's a sentiment I see recur commonly that I also see your post imply that bothers me. That movies are a "pure" storytelling medium. They all have their differences. Different strengths, different weaknesses, that change or compromise what you tell in a story and how you tell it. Good point, writing for movies is also a world of difference than writing a book but the end result translates better as it is one cohesive piece unlike games were the story may be broken into several cutscenes strung together by gameplay. By which I mean that you wade through killing more people than the plague until the next point in the story which is going to try to convince us that our character is a real human being. Seriously though, there is a major difference between gaming and other mediums which is that they're an active medium. On a related note; if we're going to continue to talk about writing on games we may want to move it to its own thread as I fear we derailed this one enough.
-
Why does everyone in this forum seems to have a physics degree?
- 41 replies
-
- 2
-
- Philosophy
- science
-
(and 1 more)
Tagged with:
-
Nice bit about Watchmen, I also like how Moore puts music lyrics to set mood and develop characters. Bit Phantom of the Opera at times though. On subject of the Elder Scroll, now that you touched upon it I can properly illustrate one of the reason why I think of video games as a bad storytelling medium. Everything on games is subject to being ignored with no consequence (except maybe the game rules) you can run through a game without giving the level design a second thought, or reading the notes and books. So even if there is a brilliant story in a Video Game the player still has a chance of missing bits of it.
-
Monte, there is at least a 50 year gap in between each of the names that you mentioned. Games haven't been around for so long, give them time to grow and you will get the equivalent of all the great ones.
-
I'm glad that you thought of Fahrenheit as that is partly where the idea comes from All your points are valid, no one can't or should stop you from enjoying something just because they have a different opinion. I think that there should be a balance between gameplay and story so that one doesn't hurt the other (ludonarrative dissonance) but if married well it's near impossible to tell which comes first. All those games you mention have the capacity of allowing you to create and customize your avatar to be a sort of self insert, which is why their stories shone since you are anchored in them directly. I agree with your point about BG2 requiring a story; although I may say that's because of a weakness on the part of the mechanics, but games have a different form of exposition than movies which requires the story to serve the gameplay or the opposite if it's going to have a wealth of either. I enjoyed The Wolf Among us despite it being a story driven game, on the other hand I didn't like Infinite having binary choices that meant nothing to the story. I guess in the end it comes down to how story is implemented and what place it has within the game, but there are a lot of people in development that still need to figure out that what they're doing is wrong. Thus pioneers are we all.
-
I have thought of the best way of convincing folks of my point, so I devised a situation to illustrate why games aren't a good medium for storytelling. I would ask the person what their favorite movie was or what movie they are really excited about, after they answer I would say that we should watch that movie. On said viewing I will place a Simon Game in front of them and I will make sure that I have the remote. After that at any pivotal point in the film I will pause it or stop it and tell them that to keep watching it the must beat the Simon Game a undefined number of times. At least if I can't convince them I will have some fun at their expense.
-
I don't get what all the disappointment with SRR is all about, I liked it and I thought it was a solid game.
-
You kind of hit the nail on the head, Levine himself has admitted about not knowing anything about the subject (quantum physics) Although if he didn't knew there is the question of why he wouldn't research it like a good science fiction writer. I personally don't think games are a great medium for storytelling; in fact I consider it the worst, but I suspect that the reason of why Infinite story got so much attention was the novelty. Its nothing that you haven't seen before but it's definitely something that it's supporters found novel. AKA "Baby first Sci Fi"
-
Awareness of choice, you need to know what the choice is before you make it.
- 41 replies
-
- Philosophy
- science
-
(and 1 more)
Tagged with:
-
Good read, but I think the notion is that choice requires awareness which she doesn't have for obvious reasons. Although you could probably get her to learn typing, piano, or any other physical activity.
- 41 replies
-
- Philosophy
- science
-
(and 1 more)
Tagged with:
-
You put my thoughts into better words than I could.
- 41 replies
-
- Philosophy
- science
-
(and 1 more)
Tagged with:
-
Maybe one day they will be able to quantify things like feelings instead of just brain activity but we are not that close to it. Feelings are like the static electricity of the brain. It's a byproduct of all the useful things your brain does and then suddenly if goes "Zapp!" and you can start doing repairs on all the things your feelings wrecked I been having the argument of whether the mind can exists separate from the body and it quite merits it's own thread for proper discussion. If your brain goes Zapp and you're still alive then were does your "self" goes, does it cease to exist or is it still preserved somewhere either in your body or as a consciousness? I can't really tell but even though its undeniable that biology plays a big part on who you are, it is not all you are; we have autonomy and choice after all.
- 41 replies
-
- Philosophy
- science
-
(and 1 more)
Tagged with:
-
I agree but that also means that games have become more involved experiences, even the ones that have a casual aspect to it. COD is a great example of it. I'm starting to think that as games become more developed and people want a more immersed experience all the games in the future will be an RPG hybrid.
-
Maybe one day they will be able to quantify things like feelings instead of just brain activity but we are not that close to it.
- 41 replies
-
- 1
-
- Philosophy
- science
-
(and 1 more)
Tagged with:
-
Maybe is because I'm exclusive to this board, but does it seem to anyone else that there is a lot of RPGs coming up? There certainly been a bit of "RPGzation" on other genres but it doesn't seem to have stopped. Maybe that's just my opinion though.
-
I only disagree with the initial part about our senses, which I believe to be unique to each individual and are therefore a physical construct since there is no way of definitively knowing that what one person may taste or see is experienced the same as another would. except biology,evolutionary science, neuroscience and medicine And none of those feels can quantify something as subjective and intangible as a feeling, they could see what sparks up in my brain, tell me the process by which it happens but they can't tell me exactly what i'm feeling or to what degree.
- 41 replies
-
- Philosophy
- science
-
(and 1 more)
Tagged with:
-
Considering that NWN was easier to play through than BG I actually believe that.
-
We didn't say anything when they came for the smokers...
Orogun01 replied to Walsingham's topic in Way Off-Topic
Right. The implicit basis for your reasoning is that whatever fatal malady cancer is substituted with down the road, has an equivalent or greater cost, so decreasing cancer risk means no overall savings. But cancer is a chronic disease that is particularly expensive to treat, unlike other old age-related acute afflictions. In addition, this logic can be used to justify opposing any public health-related reforms aimed at reducing the impact of lifestyle or occupational diseases. Fair point. I am making the assumption that the cancer fail case will just get substituted for something else. But I grant that for younger cancer sufferers this won't be true. However, at the risk of pre-empting the results of discussion I am trying to make the overall point that paternalist government should have a ne plus ultra. Unless and until we, as democratically empowered citizens/subjects, make it clear what the ne plus ultra is ...people held accountable for our health will continuously push for more power. That's a very cynical view, one that completely disregard the capacity of humans for rationale. When the paternalist government crosses a line there will be collective outrage but if your argument is that we actually shouldn't have good things cause governments are evil and people are too stupid to realize it then I guess either you're right and we shouldn't or you're wrong. I can't either prove or disprove those things.- 165 replies
-
We didn't say anything when they came for the smokers...
Orogun01 replied to Walsingham's topic in Way Off-Topic
I wonder if it wouldn't be best to teach Americans about moderation, I've been living among them and I think they've never heard of it. Or small portions, or medium portions for that matter.- 165 replies
-
- 2
-
They been trying to make a DnD game since 2013 but they decided to roll for it.
-
We didn't say anything when they came for the smokers...
Orogun01 replied to Walsingham's topic in Way Off-Topic
Why is it that they always go after the public and never after the corporations that make these products?- 165 replies
-
I only disagree with the initial part about our senses, which I believe to be unique to each individual and are therefore a physical construct since there is no way of definitively knowing that what one person may taste or see is experienced the same as another would.
- 41 replies
-
- 1
-
- Philosophy
- science
-
(and 1 more)
Tagged with: