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Karranthain

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Everything posted by Karranthain

  1. It would appear that the publishers are beginning to see a future where they aren't needed. The horror!
  2. And as further proof that equipment can look both practical and amazing :
  3. Some stretch goal ideas : http://forums.obsidian.net/topic/60038-george-ziets-as-a-possible-stretch-goal/page__hl__ziets http://forums.obsidian.net/topic/60122-stretch-goal-hire-justin-sweet-to-make-portraits/?do=findComment&comment=1188511
  4. Yeah, I agree. I got strong Warcraft vibes when listening to the soundtrack (the choir, the general "epic" feeling).
  5. Yeah, some culture could use those, it all requires is some consistency.
  6. Muskets could also be used as clubs in a pinch.
  7. Yeah, or swords alternating between slashing and piercing damage.
  8. This is how they worked in Darklands, for the most part. You could have someone with a Brass Handgun continue to fire during combat, but typically you used them immediately as party/volley fire to mangle the most heavily armored target. The guns simply took too long to reload to use continuously, so party members would usually switch to melee immediately after. Hope it works the same way in Eternity! Makes firearms unique and opens up interesting gameplay options.
  9. Well, the poll's redundant now, since firearms are in the game. But here are a few idea on how to make them unique and interesting : http://forums.obsidi...s/#entry1193908
  10. http://www.youtube.com/watch?v=LXGBh_3J25g&feature=relmfu
  11. Absolutely. But 10-15 seconds is a long time in a fight, so the player would have to make a decision - is it worth it? To further complicate things, it could be interruptable...
  12. I think they could go with Mark Morgan (not sure how he'd do with a straight fantasy though) or maybe Kai Rosenkranz of Gothic fame. Though I think Alexander Brandon would be the best. I really like his MotB soundtrack.
  13. Agreed, I'd even argue that it's way more important than the music.
  14. It could be the very last stretch goal - it's not that important, but if it wouldn't be made at the cost of anything else, sure why not?
  15. i always liked this pic but is this book levitating cuz i can see his hands holding it also left arm is somewhat strange Yeah, the arm's slightly too long I think. Still an amazing piece of artwork, however. I particularly like the armour design. And the fact that the portrait screams "Icewind Dale".
  16. I'd be interesting to see what Mark Morgan does with a more regular fantasy. As for Justin Bell - the pitch video soundtrack started with some nice Icewind-ish inspiration, but I admit I'm not a big of Warcraft-esque choirs in the later parts.
  17. Yeah, that's another nice thing. Weaves in nice opportunities for some not so obvious spells. True enough, but I think it'd be bring some interesting opportunities. It could be a high chance of failure instead?
  18. Yeah, definitely. For an instance, rapiers wouldn't work too well with full plate armour. I agree about the armour ratings as well, that'd make no type superior to others, just different. Exactly! It's a piece of uncommon and very new technology. I've mentioned Space Hulk boardgame before, jamming mechanics brought amazing tension into the fights.
  19. I really hope he's talking about ZIets (and not David Gaider). He most likely was. Ziets has strong ties with Obsidian and he has expressed his willingness to participate. Plus of course, he fits right in, with MotB being the closest thing to Torment.
  20. Good topic, you might find this one interesting too : http://forums.obsidian.net/topic/60205-weapon-mechanics/ We're discussing various mechanics aiming to make each weapon unique. This, I feel, is especially important. Great post!

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