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Everything posted by Karranthain
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Amazing screenshot! I love it. And great stretch goals, I think 3,5 million is very much possible.
- 360 replies
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- project eternity
- update 20
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He is *known* to most cRPG fans, but he certainly isn't a celebrity. So that doesn't surprise me, but I'm sure glad he's involved in the PE. The problem I have with it is to get word of mouth going you need coverage. *Who is George Ziets* in response to these articles. And then said rpg fans explaining *Well George Ziets is that guy who wrote that really awesome game*. Well hopefully, the updates so far reach attention again, after today's. I think there'll be a lot more coverage after first screenshot is released - and George Ziets will most likely be mentioned as well.
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Can't wait to see the first screenshot (mockup?) today, we'll know more about the designs.
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On the topic of armour & weapon designs, we'll supposedly get a first glimpse of the PE tomorrow - can't wait, we'll see the overall direction that that game will take (that said, I don't think there's any need to worry, judging by what we've seen so far).
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Another piece of concept art released : We've seen a less detailed version before - I must say this looks very nice, I like the practical design; I hope that the rapier isn't just for show (looks great). So glad it isn't typical staff + robe wizard.
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Yeah, it was discussed in this topic. George Ziets is now (well, not yet, but I think that's only a matter of time) part of the PE team, great to hear that. I'm hoping Justin Sweet is still under consideration too; I've asked Feargus on the Kickstarter about it - and the answer was that it's been discussed by the team. Fingers crossed.
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I'd think that with separate advancement pools, that's much less of problem (and let's consider the fact that you'll have five companions with you); that said, as you've written, there were several not so useful schematics in Arcanum you had to purchase in order to advance further - that's one thing that could be corrected. At any rate, crafting should, ideally, be an important part of the gameplay - as it was in Arcanum.
- 13 replies
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- crafting
- consumables
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