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Everything posted by Karranthain
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Indeed, they tell a story, but one that leaves a lot to our imaginantion - and this, I think, is really important for portraits. I personally didn't mind if my characters used different weapons than the ones that were on the display, but I can see why someone would. But what do you think about this piece? There's a sword visible, but it isn't pronounced; adds a bit of flavour to the character but isn't very restrictive. What do you think?
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Thanks for the update. As for the pieces themselves : I've written before that I, too, wasn't a big fan of the Prelude's choral parts - but I understand it's been composed to serve a certain purpose. I like the Dirge, I'm getting definite Icewind Dale vibes from that piece. The ending to the Road is quite nice as well. All in all, it's a nice teaser, Justin P.S. Bagpipes + battle themes : http://www.youtube.com/watch?v=SIOjEAgrNrM
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[Merged] Cooldown Thread
Karranthain replied to Ieo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
And what if : * You have cast many of your spells and the ones that are off cooldown are not entirely appropriate for the encounters you are now facing. * It will take you three minutes of real time to wait for those spells to be available again. It could be pointed out that, of course, the cooldowns could be lowered considerably to avoid such situatations, but that'd make them absolutely trivial.- 661 replies
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I'll just repeat what I've written many times in this topic : The goal here is not realistic, it never was. What many people, who have supported this topic, have actually voiced was their preference for believable and practical. They (and me) simply find it more appealing. Not everyone has to, naturally. I can't agree with the notion that most cRPGs feature realistic designs, however. If anything, that's an extremely rare case - I can only think of Witcher games (out of recent titles).
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In a world were oversized, spiky pauldrons and greatswords the size of a house are a norm, even dull fighters make for a nice change And, as it has been pointed out by The Sharmat, it isn't exactly fair to compare any design from Planescape to PE. It'd be like comparing characters from the Wire and Twin Peaks
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Celli are incredibly expressive, much like the human voice. I don't think it's too far fetched to hear something with them in PE... But who knows right? To quote myself "April 2013 is a long way away" Fingers crossed! That said, I'm sure you'll soon amaze us all, Justin! With or without celli Edit : No pressure, haha
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Drows in this game ?
Karranthain replied to Skysect's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Still better than the Drow -
Weapon mechanics
Karranthain replied to Karranthain's topic in Pillars of Eternity: Stories (Spoiler Warning!)
That was just an example, an abstraction, Jarmo. -
Drows in this game ?
Karranthain replied to Skysect's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Or have scimitars and dual-wield pet panthers. Now, THAT would be epic. What about panthers that dual wield scimitars?