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mkreku

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Everything posted by mkreku

  1. What I fail to understand is why these mod-builders post things about their mods before they've even started. Why not work in silence with the mod until you have something to show? Most of us who have been around for a couple of years have seen countless of these huge mod ideas pop up and disappear without a trace. I'm sorry, but info about something that doesn't exist and most likely will never exist (unfortunately that's what happens to most of these huge projects) is just not worth the time it takes to write. It seems that there are a lot of people out there who just doesn't understand how much work it goes into making an entire game.
  2. Yes. I should probably herd Volvo's.
  3. Strange thing is, the probability that I would play this game is higher than any other MMORPG I know of. I'd like to have my own herd of sheep and produce the BEST DAMN WOOL EVAH!
  4. Soldner: Secret Wars has already been released here. Will be released june 22 in NA.. Unfortunately that game kind of.. sucks, but still. It's a nice trend
  5. Gothic 2 came out in Europe six months before it was released in the US..
  6. You were Alan Pavlish's assistant? Kinky.
  7. It is strange when people blame the officiating for losing a game. Sometimes the puck bounces in, sometimes it bounces out. Sometimes you get the calls in favor, sometimes you do not. Referees are just as much part of the game as anything else on the ice. We could easily let technology take over all the officiating completely if we wanted (sensors inside the puck and below the ice could keep track of where the puck is at all times, more cameras etc.) but who would want to watch a game like that? All sports is a game of chance, that's what makes it so exciting to play. If the better team always won, who would want to watch the games? Ps. I'm a Leafs fan myself. 37 years (since the last cup) and counting, baby!
  8. I'm kind of interested in hearing more about this.. uh.. forgot his name (damn), but he is the Lead/Main programmer and I've never heard his name before so it would be neat if he could present himself to us, tell us which games he likes and if he is capable of programming something along the lines of the Crytek engine..
  9. And if you don't have the funds to buy it (I can imagine it being quite expensive), try to get it together with Silver Style Entertainment. Together you could make a great game!
  10. Neither can anyone else, so why let that stop you? Let Volourn lead the way!
  11. Well, dear Hellspawn, that's quite difficult to predict from just screenshots. But seeing as this is DW Bradley (Wizardry demi-genious) developing it, I am sure he won't let it become just another hack'n'slash game. At least, that's what I am hoping for. I'd hate if it turned out to be a fancy Enclave-clone..
  12. Yeah, I just love games where the world isn't entirely flat (like in KotOR, all IE games, Neverwinter Nights and so on). I want hills! I want ditches! I want mountains! I want valleys! Come to think of it, I want Gothic 3.
  13. Well, four new screenshots have surfaced over at Gamer's Hell. Check them out HERE if you're interested. But be warned, they're dark and kind of.. boring Looks like a great game though!
  14. Nice link. I got 760kb/s downloading the unnamed improvisation. Oh right, the music! It was quite good too! It reminded me somehow of GTA: Vice City, and that's always a good thing. Unless, of course, it makes me think of murdering old ladies and string bikini girls on the sidewalk with a baseball bat. But it didn't. I'd prefer a .mp3-format the next time! (Mr. Whiney has spoken)
  15. Ok, enlighten me: was OS/2 Warp better or worse? You failed to mention which camp it belonged in.
  16. I think you are supposed to read his signature.. It's not spam. Actually, now that I think about it. Member number 1300+ and 700+ posts and you dare accuse anyone of spamming?!
  17. I collect dust bunnies. The bigger the better.
  18. I'd like to meet Maria Caliban so I could force her to make one (just one!) post full of typoes and spelling errors. GOD, THAT WOULD FEEL GREAT!
  19. That's odd. I've always thought the way to simulate day and night was done by gradually changing colours on the textures according to a predetermined script and just removing the "overhead lights" if there ever was any. I can't imagine Gothic/Gothic 2 has two of every texture in memory since that game never loads any data in-game, and it's world is huge, varied and very detailed (meaning lots and lots of textures). It seems, though, as the sun in Gothic/Gothic 2 is one large lightsource that's slowly crawling across the sky, since if the sun passes behind a cloud, that cloud actually casts a huge, real shadow on the ground. Which looks great, by the way.
  20. Just a bit off topic, but.. does anyone know what happened to Alan Pavlish? He was one of the key figures behind Wasteland.. I looked him up on Mobygames and the last entry about him there was Deer Hunter 2003! Come on, Alan, you can do better than that! Anyhow, does anyone know where he works now and on which projects?
  21. I've been trying to get the developers to play Gothic/Gothic 2.. but to no avail. Wish they did so they could see how fascinating it is to see the NPC's get up in the morning, sit by the campfires eating their breakfast, going to work, eating lunch, chatting with each other, taking a leak, watching gladiator games and finally going to bed in the evening. It really makes the day-and-night cycle seem real. More developers should do scripts like that.
  22. Itsy bitsy, teeny weeny, yellow polka dot.. lightsaber-ini.. nevermind.
  23. Oookkkk.. Let me just warn you about a little game called Morrowind: Never play it! You'd get a heartattack! Seriously though, Tatooine wasn't really that big. It just felt that way because it was so empty. Personally I want maps that are ten times the size of Tatooine, but with lots more detail.
  24. I voted for "post apocalyptic".. in my own little world, since that option didn't even exist. Sigh.
  25. Do you mean like nunchaku? Those two wooden rods with a chain in between them? I've seen these karate guys swirl them around at incredible speeds and then all of a sudden jam it into their armpits. Guess we'd see arms come flying if they did that with the Star Wars version of a nunchaku..
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