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mkreku

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Everything posted by mkreku

  1. mkreku

    NHL

    I can't believe Vancouver is gone! In Mats I trust no more!
  2. In the Gothic games, drinking a potion doesn't pause anything. In fact, you'll see your hero stop whatever it is he's doing, put away his weapon, reach for the potion in his backpack, slowly drink the potion and then redraw his weapon. By that time you're usually dead.. It means you're not supposed to be drinking potions in the middle of combat. Or inject Stimpacks.
  3. This is a feature all games need.
  4. Bioware is the definition of mainstream. They never do anything unexpected. Using Marilyn Manson for the music in one of their trailers was unexpected. I like that (and Manson).
  5. I use a sat nav to take me from my computer to the bathroom.
  6. mkreku

    NHL

    Fantastic game between Caps - Penguins going on right now. Just a tip, if you're sitting there picking your navel. Very physical, lots of chances in both directions and I can't decide which team is the better tonight.
  7. I liked the music at least..
  8. I think they should just call Brian Fargo and ask if they can bring back the Servants of the Mushroom Cloud. (Wasteland already had a version of Las Vegas with a temple dedicated to that cult)
  9. It doesn't need a three times bigger map. Just as dialogue doesn't need to be more than 80 characters to work. But if you're trying to portray a wasteland, do it properly. It's setting the mood.
  10. I'd rather see a map three times the size of Fallout 3. And a lot less encounters. The encounters I would like to meet should be terrifying instead of just a pair of randomly spawned Giant Radscorpions for the tenth time. Gangs of raiders, dug-in wastelanders, insane ghouls.. Preferably like the special encounters from the previous Fallouts: scripted events with some thought behind them.
  11. One easy improvement to the healing process of Fallout 3 is to NOT pause the game while you're looking at your Pip-boy (like in System Shock 2). In Fallout 3, as soon as I was in any danger whatsoever, I just pressed tab and up comes my Pip-boy and every super mutant in the vicinity happily stopped their attacking to watch me pump myself full of stimpacks and change equipment into something a bit more comfortable. Then I lowered my Pip-boy arm and the world started moving again..
  12. I got an entire book with my GTA: San Andreas.. And I mean a book, not a thick manual. A BOOK.
  13. Yeah, and let's base who gets to beta test it on who has the most posts and/or earliest join date! ... By the way, I have beta tested a few titles. It was never fun. Except once. The World of Warcraft beta. But Blizzard's version of beta is more like Gold version + two patches for any other developer..
  14. I hope Obsidian gives the gameworld a lot more thought than Bethesda did. There are invisible walls to the east and to the south of the square map in Fallout 3. I haven't yet checked the western and northern edges (I'm reluctantly replaying it again while contemplating if I should buy Broken Steel), but I assume it's the same in those directions too. Please make the map bigger, try not to make it square, let natural barriers close me in instead of those invisible walls (that I despise so much). Let your world builders go nuts on the content. Give them free reigns so they feel some sort of passion when trying to fill the wasteland with stuff to find and see. This is how the Gothic team does it and they have the (in my opinion) best gameworlds in the industry. This is something I know J.E. Sawyer will take seriously so I am not worried, but still, it deserves a mention. Make sure there's weapon balance this time! More weapons in every category! If I got to choose, I would get rid of weapon degradation altogether. I would replace it with letting all weapons you find have a predetermined state of degrade. This way, you could find a weapon you already have, but still be happy because it is in better condition than the weapon you already own. And instead of repairing weapons by using spare parts from a similar weapon, let the repair skill affect how much you can modify each weapon. Yes, no more scoped-only .44 Magnum's. Let ME decide which gun gets the scope (if it fits)! I'm sure I will think of more stuff later. Or now. Why not use the pretty cool crafting more? I mean, they created tools and systems for crafting, but there are only like.. 5-7 schematics to find in the entire game? I would love to see more stuff you could build, more very rare schematics, more silly stuff you could build (yes, I liked the Choo-choo gun). Just think it through and make it more vital to the game than Bethesda did. And vehicles. Can we have vehicles? Pretty please? The repair skill AND the crafting could come into play here.. Maybe having vehicles would bridge the gap between those who thought Fallout 3's world map was too big and us who thought it was too small? Ok, NOW I'm done. I think.
  15. No, I'm pretty sure I'm considered "literate". And I'm not sure exactly how to "could you really like take" anything. But I can clearly see now that I missed the point of your original post. I apologize for that. This, however.. Feel free to point me to my "inaccurate, banal arguments". Specify, unless you are merely trolling.
  16. I was out looking for that photo and ended up on this site: http://shelleytherepublican.com/ Wow. Just wow.
  17. I disagree. It started out as a GURPS experiment that grew into the Fallout experience/setting. But I believe the Fallout setting grew bigger than that archaic game system. Of course, there's no way of proving either for or against in this case. Funny though that I played Fallout despite its combat/gameplay system, while you seem to have played it because of its combat/gameplay system.
  18. I have not tried Windows 7, but what I want from an OS is something that's as direct a path between my own applications and my hardware as possible. No BS, no resource hogging extra fluff, no draconian security systems. Does Windows 7 fulfil that criteria? Then I'm interested. If not, then I just don't see the need to upgrade from my Windows XP yet again. A new OS should entice me to upgrade. It should bring something better to the table or it's useless. This is why Vista failed. The only thing it brought to the table was a lot of forced-on memory hogging applications that you basically couldn't say no to.
  19. Want to know something funny? Mario turned 3D on the Nintendo 64. And it worked! Still a Mario game! Just like Fallout 3 is still a Fallout. Yeah, when you can't think of a real argument, why not make **** up? Works wonders when you're Codex/NMA. Reality is overrated, right? Ignore sales. Ignore reviews. Concentrate on your little made-up anecdotes!
  20. The horrible thing is that this rings a bell. I will try to see if I can't find something.
  21. So we're not using sales as an indication. And we're not using 'professional' review sites as an indication. Let me guess: we're using your opinion as the only safe way of judging the Fallout's?
  22. There are like.. uh.. three girls on this board and 10,000 guys. Great party! I'm so tempted.
  23. Yeah, you need no help in looking like you do, that's for sure. Hey, the most successful (both critically AND sales wise) Fallout game to date ripped out GURPS and the isometric doll angle and replaced it with something else. How is that possible?! And yeah, who has ever played a Mario without running or jumping on things. Except Mario Kart. And Mario Tennis. Or the other billion Mario themed games out there that aren't platformers. Even RPG's! Go figure. So feel free to continue looking like an idiot.
  24. Because, unlike you, they realized that Fallout was never about a camera angle or a combat system. It was about a setting and a story. I believe the nailed the setting but failed on the story.
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