Can anyone confirm this? Enemies scaling to your lvl is retarded for this kind of game.
I'm going to assume s/he read the help topics in the game. ~"The higher level you are, the tougher enemies become"
Not sure if it is in fact auto-levelling, but I don't see the problem if it is. So enemies have a bit more health and damage. And? For one, DS2 had several lvls for 1 enemy type IIRC. Secondly, you get more health too (dunno if damage scales), better gear, abilities, proficiencies, talents...
Plus it's not like you'll be fighting the same one enemy throughout the game.