I'm not arguing which game is deeper (don't care either way TBH). All I'm saying is, most people play Diablo cause they have fun and have a reason to (or rather, a reason to not stop). I doubt everyone ran a checklist how Diablo should have been before they started playing and said "Everything checks out!"
Exactly.
DS3 is deep in it's own way.
BTW, D2 has flaws of it's own. Item progression was horrible (sub-quality stuff(crude, etc)-> magic stuff-> normal quality stuff-> more powerful stuff-> regular demon and sharkskin items start appearing when you already have 1-3 unique and 20 set items). Plus item variety? Great. Often I didn't have to decide which item was better, but which item was less crap. I'm replaying Torchlight right now and it's suffering from the same. On one hand there's a helmet that gives 3-3 poison and electricity resistance, 2 armor and a bit of pet damage. On the other hand there's a helmet that gives thrice as much armor.
In DS3 a few points in one stat's favour makes a more pronounced difference. In D2/TL? Another item that does -30 damage, but gives +2 fire resist. Y.A.Y. Not to say DS3 doesn't have it's share of vendor trash, but here stuff just isn't as good as what you have.
If I was in a foul mood, I'd dare call D2 the trash-selling simulator.
Of course I'm going by the demo, my opinion may change after the full game.
You're boring, witless, hypocritical and not funny.
I remember at least 1 DS1 review where the potions were called the not die button, dunno why some pretend they're so important. L2p if you don't wanna die, as a friend would say.
And lastly: So DS3 is this and that lite. So? That's what it wants to be. It's not as good as Diablo2? It doesn't want to be. It's not DMC? Doesn't want to be. It's a mixure, for people who want a game like this.
Gods protect us from games being different.