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HoonDing

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Everything posted by HoonDing

  1. Toughest squirrel ever
  2. Can't anyone just finish Dune Nukem Forever?
  3. Even a wannabe mage is forced to take sword training since staves suck bigtime in comparison. I learnt this the hard way when I had to beat some scoundrel to get out of Harbour Town. Took half an hour to slowly chip away his health bar while he could 'kill' Lincoln Burrows in two hits. Melee combat is simply horrible without at least 5 ranks in swords.
  4. So from what I've read, this game is similar to Total Overdose? Insane stunts & numbers on the screen and all that?
  5. I'll just point out that Guido Henkel had nothing to do with the development & release of Drakensang. He left the gaming industry in 2000. He's known for the Realms of Arkania trilogy.
  6. Have you played the game? I do not really understand this comment. The only thing that felt lower budget about Drakensang compared to a stateside release, was the incomplete voice-over. Unlike the Witcher, there weren't any major issues with performance, bugs & crashes at all... because the game was foremost made for a German audience (and won German RPG of the year).
  7. of DA:Awakenings.
  8. Interestingly in the Qu'ran, Satan did have free will since he was not an angel, but a djinn. Maybe in the Christian Bible, God created Satan to test humanity. And of course, humanity kept failing these tests all the time.
  9. Heh. Sounds like secondary schools in Antwerp or Brussels here. Brussels may be the capital of Europe, it's an even bigger cesspool than Paris. I loathe having to travel to that stinking city for hours each day for work. O tempora, o mores.
  10. I'm surprised people abroad even drink Stella. It's hardly considered more than sewer water here. I've never been much a fan of Belgian beers. They tend to be too sweet for me. I want more bitter hops and/or richly toasted barley, not something that tastes like some apricots have been rotting in it. Duvel Most Belgian abbey beers have a bitter, blond variant too, as opposed to the dark, sweeter kind. Best beers though are the 'trappist', that are only brewed in abbeys. There are only 7 of those: Orval, La Trappe, Westmalle, Westvleteren, Chimay, Rochefort & Achel. Westvleteren, IIRC, can only be bought directly from the abbey.
  11. And yet we'll still play it for laughs if it's a guy being raped.
  12. German language fail.
  13. Funny that her surname happens to be "Chavez".
  14. Was Putin a KGB field agent, or did he just have desk job?
  15. I find it funny how such a sweet, innocent, girly character can ultimately solo the end battle of ToB. Of course, with lots of cheese involved, but still.
  16. Belgian beer. /thread (Hey, it's pretty much the only thing I can be proud of in my country)
  17. He mentions Chris & Colin were extremely slow & disorganized designers, and that much more content was created than could be put in the game. Hence, Interplay management pressured him to kindly force them to finish the game... which he hated, so he left Interplay shortly after the beta-phase of the game was completed. It seems that without Guido's Deutsche Gr
  18. Awesome link. DSA & Realms of Arkania rule. Anyway, the lad was the Producer of the game, hence his influence on the overall development of the game was indeed the greatest.
  19. "Using Geth technology?!" Tali disapproves (-50) Legion approves (+10)
  20. Set his tactics to dual-weapon sweep when surrounded. Two-handed fighters were untouchable in my vanilla game. Unlike that useless piece of crap Alistair that always died five seconds after taunting. Armour seems to be doing diddly-squat in the game, no matter how high the number. Maybe there's some kind of damage scaling or a random roll on the armour rating. Who knows. One is better off with high dexterity fighter that doesn't get hit.
  21. Ex-KGB to me still sounds better than ex-actor or failed businessman.
  22. Maybe the UK should simply bail out if they do not like the idea of a European *Union*.
  23. I hope nobody gets it in their minds to LARP this game. But considering games like this one are even made... What's next? A Concentration Camp Manager?
  24. One of the reasons I shelved the game is that for Phenom users as myself, the memory leak would hit after half an hour or so, and increase loading times to five minutes... in the Deep Roads it could even go up to ten minutes. Considering how all the levels just consist of long, narrow corridors between invisible walls, I've really no clue as to why it takes so long to load anyway... apart from horrible coding.
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