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HoonDing

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Everything posted by HoonDing

  1. Really? Would that be the english version or the german version? Anything with Jane Jensen is a must have Wat? German version will include an English option.
  2. I just noticed there's a "Miss Fortune" and "Mysterious Stranger" perk at level 10. With both perks, is it possible for them to appear at the same time? That would be fun.
  3. I really wish I could repair the protectron in Primm to be the sheriff, but my only chance is finding several Fission batteries & conductors (which are very heavy to carry around). I also have the feeling that if I could succefully use Science on him, that he would lead me to a unique submachine gun.
  4. There's maybe hope for Gray Matter, which is coming out this week.
  5. I find FO3's radio & music to be much better than in NV. Wayne Newton always seems to play the same two songs, and I've heard the song about the ranger on the other radio a thousand times already.
  6. Catgirl? I don't remember that.
  7. What's the point of having a high repair? Is crafting necessary? I single-handedly took out the NCRCF but the NCR back at Primm didn't seem to care. Then again, they also didn't seem to care that a random stranger entered their tents and stole their armour.
  8. How did you manage to outrun it? I got pretty close to it, but noticed too late it was a Reaver and couldn't escape. It would probably have followed me all the way back to Primm and killed all the NCR troopers anyway.
  9. I regret having made a character with 3 strength & 2 intelligence. Now I have to look for tons of (heavy) junk to be able to fix robots. Not to mention I found lots of goodies that I can't carry with me because it's too heavy. On the other hand, 10 luck & 10 agility make combat a breeze.
  10. My games experiences a hiccough every time I exit a dialogue window or a barter screen. Very annoying. I'm guessing it's the same sound problem that was present with FO3.
  11. Does a crippled limb affect accuracy? I took out the goons in Primm with two crippled limbs, annoying as hell that was. NCR cannot into military operations, where's the medic, guys? Seriously.
  12. Strawman of the week.
  13. I'll nominate Dreamfall & Book of Unwritten Tales.
  14. I can no longer load my Quicksave... I just get an infinite load screen when I try to. I'll have to refer to my last manual save, which was 3 hours back at the Yangtze memorial.
  15. My character can queue 7 shots in VATS with the 9mm pistol and even managed to kill a lone giant radscorpion this way (don't they come in pairs always in FO3?). I thought about attempting to clear the Powder gang camp, but eventually decided to wait 'til I have a companion and some more resources. It already happened quite a few times that my character's limbs were crippled by invisible explosives around Powder gang camps.
  16. I doubt I could post anything that would appease your personal definition of "landmark".
  17. Can someone explain damage mechanics? The manual doesn't explain it very well. As I understand it, each weapon has a DAM & DPS, so if the weapon's DAM is higher than an enemy's DT, the enemy receives the full effect of DPS reduced by damage resistance? The thing is, I've had it happened that the red shield icon appeared, but still the enemy died quickly nonetheless.
  18. I explored most of the area around Goodsprings all the way up-to Primm, but ran into invisible barriers around some radio station preventing me from crossing a mountain range in order to reach another empty triangle.
  19. Adventure game genre is only genre where present games are generally better than the old guard, courtesy of the genre disappearing from the mainstream around 1995 (with a few legendary games like The longest journey and Syberia that managed to even reach the mainstream) and a few publishers supporting teams to do their thing without focus on profit.
  20. Maybe it's just me, but so far voice acting & dialogue isn't better than in FO3. I even noticed Redguard male is back (but then this person is a decent voice actor), Argonian male is probably back too? I'm also considering turning off hardcore mode since it tends to turn my game into a cover-based shooter. Stimpaks seem pretty rare anyway, so the extra baggage is imo not needed. Also, geckos are more annoying than mirelurks could ever be. I also have the impression they use the same running animation?
  21. I've experienced the bug where I killed a coyote with a police baton, which send the beast flying off across the screen. Also, several bark scorpions stuck in the ground, making for easy pickings. The mountains in the distance also have a penchant for flickering, which is maybe due to my Nvidia card. What is very positive though, is that there isnt' any frame-skipping so far. I don't think the atmosphere is better than FO3; if anything, FO3 felt more threatening because it offered complete freedom once you got out of the Vault. NV seems to be more story-driven where a tutorial NPC immediately takes you by the hand and warns you even not to stray too far from the roads.
  22. I met some guy that lectured me about a Super Sapparilla treasure.
  23. Pumping Explosives seems a must to deal with those 10,000 deathclaws in the quarry (went to take a look with my level 3, I was out of there fast). No nuka-grenades (?), but at least bottlecap mines are still in the game.
  24. I reloaded and everything is fine, except that now I am *vilified* with the Powder Gang. Also for some reason now several giant radscorpions appeared near the place where I manually saved (Yangtze Memorial), blocking my safe way back to Doc to heal my crippled limbs.
  25. I approached the town in Powder Gang outfit but I was "hidden" all the time. Then I switched outfit when I noticed they weren't powder gang and they turned hostile.

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