Everything posted by Monte Carlo
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Armour & weapon designs - a plea (part IV).
Dammit! Scared him off. Curse that new post pop-up feature.
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Armour & weapon designs - a plea (part IV).
OOOooooh Oby's writing something! It will be a picture of superior Russian armour! Betchya twenty groats!
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Armour & weapon designs - a plea (part IV).
Don't sweat it. IMO smaller, demi-human characters with big weapons simply look kick-ass.
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About hate-mail and other online abuse.
I've seen some egregious stupidity on these forums but nothing really really legally actionably bad. And I'm a proud pre-2004 BIS member (i.e. 1999 or thereabouts).
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About hate-mail and other online abuse.
I like it when people put the boot into my work. I either learn from it, or I get to give some back if the criticism is reprehensible. I have thicker skin that most, admittedly. But nobody ever asked me to write something and put it out there. I chose to do it. I take the compliments as well as the brickbats.
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More Mega-Dungeon Discussion.
Yes and no, but I see where you are coming from. I want Dragon's Eye from IWD with a healthy dash of Durlag's tower with some WK sprinkles.
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About hate-mail and other online abuse.
Phil Fish is a funny name. If I had to Phil a fish I'd use lemon, herbs and butter.
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More Mega-Dungeon Discussion.
I thought there was kill XP, just limited. Or has Sawyer snuck pure quest XP back in?
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Romance, Marriage, Pregnancy and having Children.
I think it is marvellous that a promancer was escorted from the premises.
- RANDOM VIDEO GAME NEWS
- Dragon Age: Inquisition
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I think you should do another New Vegas. (Design Points)
Prosper is like a mysterious oracle of Win, imbued with a metaphysical understanding of everything that is harmonious. I am ready to join his cult, should he choose to establish one. And much as I love Jaesun (and who doesn't?) I am sad to learn that he doesn't dig New Vegas.
- RANDOM VIDEO GAME NEWS
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More Mega-Dungeon Discussion.
I keep coming back to IceWind Dale. It nailed the whole dungeon experience for me.
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More Mega-Dungeon Discussion.
That'd be really cool. I'd also like to see a level where the outside has broken in. Say that a few (non-bearing) walls to the outside collapsed, revealing a enclosed cave system. This would lead to the entire level being 'taken over' by fungi, preferably glowing, and preferably blue. So you've been fighting your way through the levels of Od Nua's tower, through his experiments and through would-be usurpers of his power. Then a complete change of pace as you have to contend with the abominations created by the mix of natural flora and fauna with the magical energies and experiments infused in the entire complex. A bit like Vault 22(?) from New Vegas. You know, the one completely overgrown. Only with mushrooms. That are blue and glow-y. And want to eat you. this is awesome. What sort of killjoy cannot be impressed by glowy blue (carniverous) mushrooms? Of course, colour notwithstanding, AD&D got there first!
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More Mega-Dungeon Discussion.
I think you can get the best of all worlds: in some levels you can come and go but in others you are locked into hard-core survival / spelunking.
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More Mega-Dungeon Discussion.
^ Yes I am inclined to agree. what do you think about dungeons re-populating? I like it personally, especially if it's dynamic (so if you kill all the orcs on level 3 but retreat from the carrion crawlers on level 4 then the crawlers might move up to level 3. This tempts the owlbears who feed on the crawlers to hunt the level too.
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More Mega-Dungeon Discussion.
Hello dungeon explorers. Hopefully you have your iron rations, a metal spike, 50' of rope and a 10' pole ready. Gather your torches, treasure sacks, weapons and spell-books. For we have a mega-dungeon to explore. This thread is about: Themed levels Dungeon stories and lore in this game (what you think might be cool) Dungeon ecologies and monsters Treasure, traps and stuff Dungeon aesthetics Stuff that should be in dungeons and stuff that shouldn't Favourite IE games dungeons Anything else that springs to mind To get the ball rolling I though it would be awesome to post an old D&D dungeon module and map, one of my all-time favourites...
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As more is learned..
Monte Carlo replied to Skolinkinlot's topic in Pillars of Eternity: General Discussion (NO SPOILERS)I am prepared to be corrected, but the D20 Open Gaming Licence (the foundations of which Pathfinder is built) specifically excludes electronic entertainment products.
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Pictures of your games part 2
I can't even begin to describe how awful I find the art direction of the new Shadowrun. I couldn't sit and look at that for long.
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As more is learned..
Monte Carlo replied to Skolinkinlot's topic in Pillars of Eternity: General Discussion (NO SPOILERS)I've come to the conclusion that shoe-horning a Pen and Paper ruleset into a video game is like making a sofa out of cheesecake: it's feasible and probably quite sweet... but it's also messy and not very good as either a dessert or a piece of furniture.
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As more is learned..
Monte Carlo replied to Skolinkinlot's topic in Pillars of Eternity: General Discussion (NO SPOILERS)starting from scratch is a no-brainer. why are we even talking about PNP systems?
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Game devs starting to call out some of the *crazy* vitriol
in the UK the most common offence is one under the Telecommunications Act although I know of prosecutions under Prevention of Harassment legislation. Making threats to kill is a specific offence in the UK and there is Public Order legislation for racially motivated offences. Facebook and Twitter, unsurprisingly, are the prime generators of offences.
- Flexible Backstories and Early Game?
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As more is learned..
Monte Carlo replied to Skolinkinlot's topic in Pillars of Eternity: General Discussion (NO SPOILERS)As long as it's got Returning Frost Darts, the DNA of the IE games will be sown deep into the essence of P:E.