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Everything posted by Lexx
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Update #48 - What's Next?
Lexx replied to Mikey Dowling's topic in Pillars of Eternity II: Deadfire Announcements & News
Please don't "just" increase the amount of mobs. This is not what makes combat more fun or difficult... just tedious. -
The Weird, Random or Interesting Things That Fit Nowhere Else Thread
Lexx replied to Blarghagh's topic in Way Off-Topic
"A group of skinks that live in New Guinea and the Solomon Islands have blood that is lime green." Sounds more like german censorship from the early 2000s to me. -
I'm trying to play through PoE1 right now, but... I think this game is just so boring. It has become much better since its release years ago. Combat plays better and putting it on a SSD dramatically decreases the loading times and all that, but despite these two big issues that caused me to cease playing back in the days, the game still just can't keep me motivated. Started with the White March now, but again... I just don't have the drive to go on, primarily - I guess - because of the setting. Yoga Fire is a whole different beast. Despite its plenty flaws, I'm really digging it a lot. The setting, the visuals, the way everything works... I seem to be able to relate much better to it. I'm thinking, maybe it's because "generic" fantasy setting isn't much my cup of tea, which is what PoE2 makes different. There is more guns, more fancy clothes, ships, cannons, etc... as I've already wrote a while ago, it somehow gives me that Arcanum vibe, while PoE1 does not at all. I'm guessing this has a huge influence on me and how I perceive the franchise.
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Maybe you should post some every-day-town-photos, to show the evil west that iranians don't live in caves or something.
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Instead of consuming, start creating.
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Can't even count the numbers of school shootings in the USA anymore.
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lel they didn't even fixed the quotation bugs and **** in years, so don't expect anything like that.
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I bet the queen will survive even Morrissey. Would be funny.
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Don't worry, they'll be back next week. At this point - across all tv shows - I kinda feel like everything becomes same-y in a way. It's like that same story progression mechanic is shared by every bigger tv show now. Don't think I had noticed that one or two years ago. The way the cast is rotating per episode, at which point they are using a flashback episode, etc...
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Pictures of your Games Episode X - The Journey to Babel
Lexx replied to Rosbjerg's topic in Computer and Console
Nah, it cleans up the scene. Especially with how the combat works now, I'm pretty happy about the changes. -
Looks like generic Diablo clone.
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RANDOM VIDEO GAME NEWS - FREE WHITE HOUSE MONTAGE
Lexx replied to Blarghagh's topic in Computer and Console
Oh no. I want to replay the game, but this kind of stuff makes me just delay everything and then I will lose motivation. -
RANDOM VIDEO GAME NEWS - FREE WHITE HOUSE MONTAGE
Lexx replied to Blarghagh's topic in Computer and Console
Not saying it's a bad thing, just saying that it doesn't look like Rage to me... at all. :> -
RANDOM VIDEO GAME NEWS - FREE WHITE HOUSE MONTAGE
Lexx replied to Blarghagh's topic in Computer and Console
Well that trailer looks completely different to what Rage was, so I wouldn't expect there to be much connection, except for a couple weapons and enemy types maybe. It's probably going to be like old Prey and new Prey, or old Return to Castle Wolfenstein and the new ones, etc. I'm pretty sure this is going to be a Mad Max, Borderlands and Fallout mix, set in the Rage universe. -
RANDOM VIDEO GAME NEWS - FREE WHITE HOUSE MONTAGE
Lexx replied to Blarghagh's topic in Computer and Console
Huh, never ever would I have expected to see a new Rage game. But looks like they are turning it into some sort of Borderlands. Eh.. -
Just finished Yoga Fire. Took me 46 hours according to Steam.... Played Battletech for 74 hours and Hunt: Showdown for 85 hours... in the past 1 1/2 months? I really should get back to doing something useful.... Liked PoE2 quite a lot because of the setting, etc. It does have a lot of unused potential, though. I'm recognizing all the usual modern-day rpg quest mechanics in it as well, especially Obsidians footprint. No matter the writing, in its core it does somehow always feel kinda same-y, but "normal people" (unfamiliar with at least a bit of game quest design) probably wouldn't notice it, I guess. It's waaaay too easy. Thing is, just cranking up the difficulty wouldn't be the right thing to do either. It'll just make all combat tedious again... it's a really though topic, to be honest. I want some challenges... sometimes... and other times I just want to steamroll stuff. Anyway, I'm too tired to write more right now. Gotta hit the bed.