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Undecaf

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Everything posted by Undecaf

  1. ""and bad decision(s) are impossible to make." that is a criticism?" However you wish to understand it; obviously in the context of the rest of the sentence (and keeping the small print in mind).
  2. I suppose it's the opposite of Sawyerist where everything is so overbalanced you can't tell the difference between 1 and 2, and bad decision are impossible to make. (of course that's hyperbole just as much as the cainist or church of cain stuff) Unless of course I mean that as a reference to Huckleberry Finn, what ever the symbolism there would be.
  3. Good interview. Hats off to Grayson for not asking anything about women.
  4. Ah, okay. I had missed Feargus saying that.
  5. Haven't listened to it yet, but is the context in the "3 original IP's" Armored Warfare, PoE and... either the new KS game or the possible 3A game? And wouldn't that mean that either the new KS or the 3A is not an original IP?
  6. In case someone missed this: The CDPR&GOG "summer conference" is about to air in 20 minutes: http://www.gog.com/news/cd_projekt_red_gogcom_summer_conference Promises new Witcher 3 footage among other things.
  7. Good news. I wasn't keen on jumping the early access boat because.... "early access".
  8. Context in mind, someone will always get offended about something. Lots of challenging to do, lots of windmills.
  9. Serious business.... The "moral high grounders" are let loose once again over things nobody gave a **** about a few years ago when the world was still just as it is now but with one less subject to be butthurt about. So the world changes...
  10. Please don't.
  11. All I see in Watch Dogs, once again, is an initially flashy game that I kind of would like to try out, but know I'll get bored in a couple of hours because all the busywork it is filled with gets repetive and pointless very, very fast and the story doesn't seem like anything to write home about; and would've then wasted my money. This happens with 95+% of the games out there. I wish I was 14 again...
  12. I understood that. I just don't see the practical sense in it. If one is going to play the games on TV, what is the computer running the game doing away from the TV?
  13. So, instead of cable between the PC and the TV, this now suggests getting two rigs so you can stream the game from one PC to another so you can play the games on a TV screen. I didn't see the sense in this when it was first announced, and I still don't. I must've missed something... the little print somewhere that says "This is why that's is a good idea!" I wonder how the Steam Machines will eventually kick off, though. Some of the rigs look crazy powerful, but also crazy expensive (estimations up to 6000$).
  14. Oh dear. Did this series really need a sequel anymore? Two lackluster sequels (to a good movie) already... meh, Hollywood.
  15. I'm kinda hoping that since through South Park, they're now (probably) in closer talks with Ubi, that they'd have a chance to make a sequel or a spiritual successor to B.A.T. 2. Not a triple A game, but in a similiar vein to how Ubi published M&MX:L. In any case, something with a bit different take on gameplay and narrative than what seems to be the norm right now (respectively in niche or mainstream RPG markets). I'm kinda tired of the tried and true "know what to expect" games and sequels.
  16. I actually liked the mechanics better than what was in the later games. There was a lack of visual response, but the underlying mechanic about failing and succeeding felt good to me because the the action was more about the character and his strengths and shortcomings (in a more meaningful manner than simple damage multipliers) than about how well I was able to control him. It felt more of an RPG and less of an action game. True enough, but a system like that works way better on a top down view game than on a first person. I haven't personally seen more boring melee combat system than Morrowind's, even NWN's horrible combat felt more engaging. It does work better top down, but I had no problems with it in first person either. I felt it much more intriguing than the later iterations despite its obvious flaws (that are - imo - more about visual feedback than the actual mechanics). The presentation was, in my experience, trumped by the mechanics. I never got into NWN because it was indeed horrible; but I did have some fun with Morrowind (even lately with a new replay going on).
  17. I actually liked the mechanics better than what was in the later games. There was a lack of visual response, but the underlying mechanic about failing and succeeding felt good to me because the the action was more about the character and his strengths and shortcomings (in a more meaningful manner than simple damage multipliers) than about how well I was able to control him. It felt more of an RPG and less of an action game. Indeed; though they could've allowed for longer developement time and more free hands designwise so as to not just have the game just a refurbished version of theirs.
  18. Pseudogamer.net
  19. An excellent piece of ****. Von Trier's movies tend to divide people pretty starkly.
  20. Just watched the 4 hour "censored" version of Lars Von Trier's Nymphomaniac. And it was excellent (if one likes the way Von Trier makes movies like I do). Thoughtful, provocative, depraved, interesting.... Now waiting for the 90 minutes longer directors own version (he didn't take part on the cutting of this "international" version).
  21. Heh, these discussions... There's a music video from Alice In Chains that's pretty analoguous to what happens every time Bruce or anyone opens up this particular jar of flies of a "topic":
  22. I wonder what mutated Kangaroos and Koalas will be like. Only mutated?
  23. Having my fingers crossed for something a bit more unconventional rather than familiar (both mechanically and narratively)...
  24. They also work well as repellents, especially when overdone and overmarketed.
  25. Looking good, as always. If only it was an RPG.

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