
CyberAngel
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Everything posted by CyberAngel
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lagging Ant / gnat overpopulation
CyberAngel replied to SilentNinjaJG's topic in Grounded: General Discussion (NO SPOILERS)
Yes, but no. I had one time where there was like 20 gnats around the Battletoad, and then after I killed them I am lucky to even find one any where now. -
You're right, how did I miss that
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Wolf spider nerf: nerfed too much?
CyberAngel replied to Roger Perry's topic in Grounded: General Discussion (NO SPOILERS)
Oh that setting, yeah never changed it so wouldn't know. FYI, that link points to the poll and not the results. -
Try crouching, worked for me.
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Wolf spider nerf: nerfed too much?
CyberAngel replied to Roger Perry's topic in Grounded: General Discussion (NO SPOILERS)
Curious what was actually nerfed, their first attack takes like 95% of your health. Am I missing something? -
Where can one actually find this!
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Patch 0.1.1 will be Released Soon
CyberAngel replied to Shyla's topic in Grounded: Technical Support (Spoiler Warning!)
And that changes mu suggestion to not make the mite cave re-spawn, how! -
Patch 0.1.1 will be Released Soon
CyberAngel replied to Shyla's topic in Grounded: Technical Support (Spoiler Warning!)
I was referring to his comment about how Quartzite doesn't re-spawn in the mite cave. -
Patch 0.1.1 will be Released Soon
CyberAngel replied to Shyla's topic in Grounded: Technical Support (Spoiler Warning!)
Why! It should re-spawn, it is an essential early resource for repairing and either the developers make the resources to repair a few items of what it costs to make it, or they make it so it is fairly easy to get. A player should always have the ability to repair something, no matter how late or early into their progression they are. I hope you guys change your mind on this, because I see major complaints about this down the road. -
Quartzite not respawning
CyberAngel replied to CyberAngel's topic in Grounded: Technical Support (Spoiler Warning!)
I have official collected all the Quartzite in the game now. -
Totally agree, this has always been the way games are developed. However, the issue becomes blurred with Early Access/Game Preview, because the two actually blend together. It is clear that this game still has a lot of content to be added, which is by definition the stages of Alpha, where as Beta is when they focus on just the bugs. This has been the way software has been developed for 30+ years. But like I said, it becomes blurred, because Early Access/Game Preview doesn't have the distinction between the two to identify at what stage it actually is. But why are you ranting about this? Is it because of the players or the Developers?
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You do realise that Alpha comes before Beta, Alpha is when the game is still being worked on and all the content is not in the game. Beta, is when all the content is in the game and they are focusing on just the bugs!
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Quartzite not respawning
CyberAngel posted a topic in Grounded: Technical Support (Spoiler Warning!)
Has anyone else noticed that the Quartzite in the tunnel on the first mission with the wire in the tunnel, is no longer spawning? -
AI is broken, bases are worthless
CyberAngel replied to giant hobo's topic in Grounded: Technical Support (Spoiler Warning!)
Spiders in real life to go exploring, otherwise why would they end up in your home! But I agree, something needs to be done for them as well as others. -
Storage Chest last slot bug
CyberAngel replied to Infoxycation's topic in Grounded: Technical Support (Spoiler Warning!)
I too have come across this bug, but I came across it in the Storage Basket, video also provided of it happening. -
Nearly all bugs can phase through them, I have seen Ants in side a 5x5 hut when they where on the outside not 10 secs earlier.
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That is depth of Field.
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Agreed, the steps to learn floors, is a bit silly. And right now, scaffolding, without floors are fairly useless.
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Controller Layout Suggestion
CyberAngel replied to UNDERTAKER1060's topic in Grounded: Technical Support (Spoiler Warning!)
I also agree, I play on PC and use the Xbox Controller and it has to be the most awkward implementation to date. I hope they change this, because right now, for people who play with a controller this doesn't make for quick weapon swapping.