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Found 2 results

  1. Has anyone else been having this problem? My home base is located on top of, and surrounding the juice box by the koi pond in the rose garden. I'm on a multiplayer server, but almost always am playing solo unless a friend joins in. System is Xbox One X. I'm on day 138 and quite frequently every few days I have to go to all the garden lights near my base and the water sprinkler by the birdbath and kill swarms of gnats because if you walk anywhere near there, the game starts lagging and sputters, freezing for 5 seconds at a time until you reduce the amount of gnats in game. The same
  2. Patrols: Sometimes called “pathers” or “pats,” these are lightly scripted enemies in that they walk a set circuit around a particular area. For example, a bandit camp may have two sets of patrols, two guards each, that walk a circle in opposite directions, on the outer edge of the camp; depending on which entry point the player attempts to control and timing (maybe you’re surprised in the middle of combat by a patrol that comes from behind), this would add a tactical layer. The AI may also be altered in that one guard may run away to warn the rest of the camp (perhaps after injury) or automati
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