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Everything posted by Morgoth
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Lots of fun, and the story isn't too bad. It sounds pretty hilarious from the trailers, but I was pretty disapointed with that part of the game. A shame it didn't get all that much praise. Lol looks like fun. I'm gonna try out the demo first though.
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I heard Bad Company is a singleplayer entry to the BF series. Is it any good?
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I finally managed to obtain a copy of Eternal Darkness. So far, it's very sweet. Atmosphere is great as well.
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What kind of future settings is Obsidian planning?
Morgoth replied to Winterwolf's topic in Obsidian General
An RPG that plays in a ghetto or KZ would be dead boring. -
The game needs the more serious, the smooth and subtle type of music, like Syrianna. No Bond noise nonsense in AP please.
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Alpha Protocol on Inside Xbox
Morgoth replied to funcroc's topic in Alpha Protocol: General Discussion
Feargus looks as rad as ever. How he's doing these days anyway? He hardly posts here in these forums anymore. -
I'm myself against gay marriages, but trying to annulate already married couples is just stupid.
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There're some ingame scenes in this interview. Click
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They sure as hell could take the extra time to polish the facial expressions.
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Summer is very vague, so this probably means either late June or September, as games usually don't get that much released during July and August. But that's fine by me. Quality first, and so on.
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Greetings all seeking staff for new news/community site
Morgoth replied to Rhomal's topic in Computer and Console
I agree that it was fun and I enjoyed these first 25 lvls, it's just that I usually can't spend too much time these days on the same game as I get bored with each so fast. Same for WAR. Some good stuff there found, but it quickly wear off for me. -
What kind of future settings is Obsidian planning?
Morgoth replied to Winterwolf's topic in Obsidian General
As I've written before, there's still a ton of potential in a WW2 backdrop for conflict and human drama without the PC being actively involved in eradicating Jews or assuming the role as a KZ Obersturmbahnf -
Never heard of them. Usually I don't give a shyt on the vendor, as they're all basically just a copy of Nvidias (or Ati's) reference design anyway.
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What kind of future settings is Obsidian planning?
Morgoth replied to Winterwolf's topic in Obsidian General
I'd say it's a combination of both. First, most developers are still behaving like they're helpless pawns of the publisher, thus they'll continue to eat directly out of their hands. No creative risk there, Sir. And then there's of course the lack of will or creativity to deviate so far from the cosy fantasy/Sci-Fi settings we've seen all the time in CRPGs. Even if I'd be the Creative director of a hypotetical company with plenty of ressources and support available, I'd still cringe at the idea of designing such a game from scratch. No orks and lands of Arkania bull**** there that helps you out to start with, and no Star Wars cheese to give you a start either. Characters, setting circumstances and plots that have to be completely created from scratch. But I'm sure Obsidian could pull that off, they have plenty of great designers. Only game I played recently that really amazed me was Metal Gear Solid 4 that had some surprisingly offensive content. I mean, the game starts with a cutscene that involves naked French woman and tentacles. More of that I say! Oh and you know what I meant with penetrating you pig you lol! -
Greetings all seeking staff for new news/community site
Morgoth replied to Rhomal's topic in Computer and Console
No. After being more or less dissapointed with Age of Conan and WAR, I'm not looking forward to any MMO for quite a while now. Not even SWTOR, despite considering myself a Bio fanboy. What server did you play in AoC? I was on wiccana I can't remember the name anymore. I played till lvl 25 and then got bored. -
What kind of future settings is Obsidian planning?
Morgoth replied to Winterwolf's topic in Obsidian General
WW1 casualities were mostly a soldier's tragedy. And as Rostere already said, trench warfare was used on most fronts, for more or less. Not very interesting. WW2 however also entails a tragedy of civilians, and how it penetrated civilian life on a daily basis. That's the stuff what drama and good stories are made of. Hence, a WW2 setting could be really interesting, if it uses this humanic drama as a mainframe for the story, or confined to a community in a city heavily affected by the war. Alas, nobody really showed the will yet to engage into such an enterprise, instead we get to see another war-hero tale, or some stupid Zombie-Nazis. -
Greetings all seeking staff for new news/community site
Morgoth replied to Rhomal's topic in Computer and Console
No. After being more or less dissapointed with Age of Conan and WAR, I'm not looking forward to any MMO for quite a while now. Not even SWTOR, despite considering myself a Bio fanboy. -
What kind of future settings is Obsidian planning?
Morgoth replied to Winterwolf's topic in Obsidian General
I'd be very intrigued by a WW2 RPG that doesn't try to tell another war hero tale or some soldiers bravery a'la BiA. But something that plays in a major city (Vienna, Berlin, Paris or London) where you're part of an underground resistance and have to gather vital information and so on. Including lots of assassinations, blacklisting, bribing, detective elements and romances and all that stuff. A real recreated place with it's own districts and character, with tons of roleplaying possibilities. And Film Noir style art direction. Seriously, if Obsidian has the balls to make a modern-day Spy RPG, they could pull this off as well. -
The Day the Earth stood still. Keanu Reeves pulls of the Alien-in-human-body very convincing, Jeniffer Cornelly is attractive as ever.
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Yeah I played GTA4 on PS3. It was really a blast, but for some reason I didn't bother to finish it. Still, it's a great technological achievement, and the characters were great aswell. Rumours say that Rockstar North is now allegedly working on a PS3 exclusive. I'm also looking forward to LA Noire.
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By the time Vista becomes a stable and viable development platform, DX11 will already be introduced. DX8 didn't last long either, because it quickly became overhauled with DX9, which lasted since 2002 or earlier. DX10 I suppose will just be as quickly obsolete once DX11 gets introduced, that hopefully will last as long as DX9. Microsoft usually introduces a new product which is crap for the first year(s), but then futhermore develops into something great. Just like XP did. Oh and as for DA. It will be DX9 only, with DX10 support. And with support I don't mean it does actually take advantage of the newer API. It's just for compatibility once XP becomes obsolute and Vista/7 are the premier OS's. Edit: Oh and the only game I'm aware of that is DX10 exclusive is Alan Wake. We'll see how that turns out.
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What kind of future settings is Obsidian planning?
Morgoth replied to Winterwolf's topic in Obsidian General
Film Noir is what I crave for. Some sort of a Detective tale (forensic investigation mixed with RPG) that is set in some "Dark City" like setting. -
Bush's Iraq-Afghan farewell tour marred by dissent
Morgoth replied to Gfted1's topic in Way Off-Topic
Of course taks, but it seems you're just too ignorant to actually see the bigger picture of my meaning. Maybe some day you wake up. -
Bush's Iraq-Afghan farewell tour marred by dissent
Morgoth replied to Gfted1's topic in Way Off-Topic
Wait, I'm confused. You're saying it's wrong to wrestle him to the ground, but the mark of a professional security detail would be they shoot him instantly? What kind of freaking math is that? He is indeed lucky to be alive, but it's great that he is, given his fairly simple intent. You don't need 10 guys that throw themself on him. That's unprofessional. Quickness and efficiency is here the key, not brutish force. And they should have reacted faster. Heck, that guy was basically surrounded by security forces. Did they dream or what? -
It was my first one. Otherwise, ya don't say, Cap'tn Obvious.