Believe me, I already did a single player campaign for UT two years ago and some q3 maps, although I only released one because of quality reasons. However, I've indeed plans for the near furure to make a quality single player mod, focused on good leveldesign (gameplay) for a first person view game (that is what I think I've most experience now). HL2 would probably be the first choice because of the powerful tools and engine, but the gameplay (it's just a shooter) may suck. I'm more interested in a SDK for Thief3, but probably there won't be one.... Maybe I should make something with Thief2, though I don't know whether that's a good idea.... supposedly I need 2 years for a quality sp mod, would someone play this old piece of software anyway? Is it better to make something with a high end technology or ist the quality regardless of technology more important for a good portfolio?